Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
- Publisher
- ACM Press
- Website
- Year
- 2005
- Period
- June 15-15
- Place
- Valencia, Spain
- ISBN
- 1-59593-110-4
- Series
- ACE - Advances in Computer Entertainment Technology
- DOI
- Volume
- Copyright info
Description
All years
Articles
Collé, Frédéric, Champagnat, Ronan, Prigent, Armelle (2005): Scenario analysis based on linear logic. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 1. https://doi.acm.org/10.1145/1178477.1178583
Kusunoki, Fusako, Yamaguti, Takako, Nishimura, Takuichi, Yatani, Koji, Sugimoto, Masanori (2005): Interactive and enjoyable interface in museum. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 1-8. https://doi.acm.org/10.1145/1178477.1178478
Correia, Nuno, Alves, Luís, Correia, Helder, Romero, Luis, Morgado, Carmen, Soares, Luís, Cunha, José C., Romão, Teresa, Dias, A. Eduardo, Jorge, Joaquim A. (2005): InStory: a system for mobile information access, storytelling and gaming activities in phy. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 102-109. https://doi.acm.org/10.1145/1178477.1178491
Ekman, Inger, Ermi, Laura, Lahti, Jussi, Nummela, Jani, Lankoski, Petri, Mäyrä, Frans (2005): Designing sound for a pervasive mobile game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 110-116. https://doi.acm.org/10.1145/1178477.1178492
Zander, Sebastian, Leeder, Ian, Armitage, Grenville J. (2005): Achieving fairness in multiplayer network games through automated latency balancing. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 117-124. https://doi.acm.org/10.1145/1178477.1178493
Müller, Jens, Metzen, Jan Hendrik, Ploss, Alexander, Schellmann, Maraike, Gorlatch, Sergei (2005): Rokkatan: scaling an RTS game design to the massively multiplayer realm. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 125-132. https://doi.acm.org/10.1145/1178477.1178494
Ciarlini, Angelo E. M., Pozzer, Cesar Tadeu, Furtado, Antonio L., Feijo, Bruno (2005): A logic-based tool for interactive generation and dramatization of stories. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 133-140. https://doi.acm.org/10.1145/1178477.1178495
Haskell, Sabrina A., Hosmer, Andrew, Leu, Eugenia (2005): An extensible platform for interactive, entertaining social experiences with an animatroni. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 141-148. https://doi.acm.org/10.1145/1178477.1178496
Hasegawa, Shoichi, Toshiaki, Ishikawa, Hashimoto, Naoki (2005): Human scale haptic interaction with a reactive virtual human in a realtime physics simulat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 149-155. https://doi.acm.org/10.1145/1178477.1178497
Rhalibi, Abdennour El, Baker, Nick, Merabti, Madjid (2005): Emotional agent model and architecture for NPCs group control and interaction to facilitat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 156-163. https://doi.acm.org/10.1145/1178477.1178498
Berg, Jan, Wingstedt, Johnny (2005): Relations between selected musical parameters and expressed emotions: extending the potent. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 164-171. https://doi.acm.org/10.1145/1178477.1178499
Barakonyi, Istvan, Weilguny, Markus, Psik, Thomas, Schmalstieg, Dieter (2005): MonkeyBridge: autonomous agents in augmented reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 172-175. https://doi.acm.org/10.1145/1178477.1178500
Walther, Bo Kampmann (2005): Reflections on the methodology of pervasive gaming. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 176-179. https://doi.acm.org/10.1145/1178477.1178501
Bastos, Rafael, Dias, José Miguel Salles (2005): Fully automated texture tracking based on natural features extraction and template matchin. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 180-183. https://doi.acm.org/10.1145/1178477.1178502
Jacobson, Jeffrey, Renard, Marc Le, Lugrin, Jean-Luc, Cavazza, Marc (2005): The CaveUT system: immersive entertainment based on a game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 184-187. https://doi.acm.org/10.1145/1178477.1178503
Suzuki, Nobuya, Kobayashi, Takahiro, Yasuda, Hiroshi (2005): Networked equilibrium sharing system \"balance seat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 188-191. https://doi.acm.org/10.1145/1178477.1178504
Bradley, Derek, Roth, Gerhard (2005): Natural interaction with virtual objects using vision-based six DOF sphere tracking. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 19-26. https://doi.acm.org/10.1145/1178477.1178480
Carrozzino, Marcello, Brogi, Andrea, Tecchia, Franco, Bergamasco, Massimo (2005): The 3D interactive visit to Piazza dei Miracoli, Italy. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 192-195. https://doi.acm.org/10.1145/1178477.1178505
Jimenez, Gregorio, Sanmartín, Francisco, Mazza, Emanuele (2005): DELEM - Delayed Mirror. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 196-199. https://doi.acm.org/10.1145/1178477.1178506
Phillips, Keith, Piekarski, Wayne (2005): Possession techniques for interaction in real-time strategy augmented reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 2. https://doi.acm.org/10.1145/1178477.1178584
Mignonneau, Laurent, Sommerer, Christa (2005): Nano-Scape: experiencing aspects of nanotechnology through a magnetic force-feedback inter. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 200-203. https://doi.acm.org/10.1145/1178477.1178507
Youssef, Belgacem Ben, Bizzocchi, Jim, Bowes, John (2005): The future of video: user experience in a large-scale, high-definition video display envir. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 204-208. https://doi.acm.org/10.1145/1178477.1178508
Portalés, Cristina, Giner, Francisco, Sanmartín, Francisco (2005): Back to the 70\'s. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 209-212. https://doi.acm.org/10.1145/1178477.1178509
Iwai, Daisuke, Sato, Kosuke (2005): Heat sensation in image creation with thermal vision. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 213-216. https://doi.acm.org/10.1145/1178477.1178510
Jehaes, Tom, Quax, Peter, Lamotte, Wim (2005): Adapting a large scale networked virtual environment for display on a PDA. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 217-220. https://doi.acm.org/10.1145/1178477.1178511
Minakuchi, Mitsuru, Tanaka, Katsumi (2005): Automatic kinetic typography composer. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 221-224. https://doi.acm.org/10.1145/1178477.1178512
Liljedahl, Mats, Lindberg, Stefan, Berg, Jan (2005): Digiwall: an interactive climbing wall. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 225-228. https://doi.acm.org/10.1145/1178477.1178513
Metaxas, Georgios, Metin, Barbaros, Schneider, Jutta, Shapiro, G., Zhou, W., Markopoulos, Panos (2005): SCORPIODROME: an exploration in mixed reality social gaming for children. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 229-232. https://doi.acm.org/10.1145/1178477.1178514
Weliamto, Widya Andyardja, Seah, Hock Soon, Tian, Feng, Li, Li (2005): Enhancement of aligning accuracy on zooming camera for augmented reality. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 233-237. https://doi.acm.org/10.1145/1178477.1178515
Waern, Annika, Larsson, Anna, Nerén, Carina (2005): Hypersexual avatars: who wants them?. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 238-241. https://doi.acm.org/10.1145/1178477.1178516
Pan, Zhigeng, Wei, Xiaochao, Yang, Jian (2005): Geometric model reconstruction from streams of DirectX 3D game application. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 242-245. https://doi.acm.org/10.1145/1178477.1178517
Asano, Toshio, Ishibashi, Yutaka, Minezawa, Satoshi, Fujimoto, Masaki (2005): Surveys of exhibition planners and visitors about a distributed haptic museum. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 246-249. https://doi.acm.org/10.1145/1178477.1178518
García, Inmaculada, Vayá, Ramón Mollá (2005): Improving quality of service in videogames. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 250-253. https://doi.acm.org/10.1145/1178477.1178519
Lluch, Javier, Gaitán, Rafael, Camahort, Emilio, Vivó, Roberto (2005): Interactive three-dimensional rendering on mobile computer devices. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 254-257. https://doi.acm.org/10.1145/1178477.1178520
Nakamura, Satoshi, Minakuchi, Mitsuru, Tanaka, Katsumi (2005): Energy browser: to make exercise enjoyable and interesting. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 258-261. https://doi.acm.org/10.1145/1178477.1178521
Golle, Philippe, Ducheneaut, Nicolas (2005): Keeping bots out of online games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 262-265. https://doi.acm.org/10.1145/1178477.1178522
Pares, Narcis, Durany, Jaume, Carreras, Anna (2005): Massive flux design for an interactive water installation: water games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 266-269. https://doi.acm.org/10.1145/1178477.1178523
Brooks, Andrew G., Berlin, Matt, Gray, Jesse (2005): Untethered robotic play for repetitive physical tasks. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 27-34. https://doi.acm.org/10.1145/1178477.1178481
Carrozzino, Marcello, Tecchia, Franco, Bacinelli, Sandro, Cappelletti, Carlo, Bergamasco, Massimo (2005): Lowering the development time of multimodal interactive application: the real-life experie. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 270-273. https://doi.acm.org/10.1145/1178477.1178524
Roden, Timothy, Parberry, Ian (2005): Designing a narrative-based audio only 3D game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 274-277. https://doi.acm.org/10.1145/1178477.1178525
Srinivasan, Prashant, Birchfield, David, Qian, Gang, Kidané, Assegid (2005): A pressure sensing floor for interactive media applications. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 278-281. https://doi.acm.org/10.1145/1178477.1178526
Hale, Greg (2005): A qualitative exploration of entertainment experiences. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 282-285. https://doi.acm.org/10.1145/1178477.1178527
Bruine, Annelies de, Jeffries, Huw, Geelhoed, Erik, 0002, Richard Hull, Piggott, Nick (2005): Augmenting digital audio broadcast with rich data. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 286-289. https://doi.acm.org/10.1145/1178477.1178528
Reid, Josephine, 0002, Richard Hull, Cater, Kirsten, Fleuriot, Constance (2005): Magic moments in situated mediascapes. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 290-293. https://doi.acm.org/10.1145/1178477.1178529
Yang, Bailin, Cheng, Xi, Pan, Zhigeng (2005): A real-time collision detection algorithm for mobile billiards game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 294-297. https://doi.acm.org/10.1145/1178477.1178530
Holm, Jukka, Havukainen, Kai, Arrasvuori, Juha (2005): Personalizing game content using audio-visual media. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 298-301. https://doi.acm.org/10.1145/1178477.1178531
Prada, Rui, Paiva, Ana (2005): Synthetic group dynamics in entertainment scenarios: creating believable interactions in g. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 3. https://doi.acm.org/10.1145/1178477.1178585
Reimann, Christian, Paelke, Volker (2005): Adaptive mixed reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 302-305. https://doi.acm.org/10.1145/1178477.1178532
Chalmers, Matthew, Bell, Marek, Brown, Barry, Hall, Malcolm, Sherwood, Scott, Tennent, Paul (2005): Gaming on the edge: using seams in ubicomp games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 306-309. https://doi.acm.org/10.1145/1178477.1178533
Chandler, Angie, Finney, Joe (2005): Rendezvous: supporting real-time collaborative mobile gaming in high latency environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 310-313. https://doi.acm.org/10.1145/1178477.1178534
Tokuhisa, Satoru, Ding, Alice, Inakage, Masa (2005): Tri-Story as \"intuitive cinema\" interactive storytelling based on physical action for mu. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 314-317. https://doi.acm.org/10.1145/1178477.1178535
Gorman, Kevin, Singley, Daneyand, Motai, Yuichi (2005): Synchronization methods for supporting distributed 3D virtual environments in JavaTM. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 318-321. https://doi.acm.org/10.1145/1178477.1178536
But, Jason, Armitage, Grenville J. (2005): Implementing encrypted streaming video in a distributed server environment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 322-325. https://doi.acm.org/10.1145/1178477.1178537
Lundgren, Sus, Bjork, Staffan (2005): Forces, clashes and remnants: a model for event-driven iterative multidisciplinary game de. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 326-329. https://doi.acm.org/10.1145/1178477.1178538
Rodrigues, Tiago, Pires, Rui, Dias, José Miguel Salles (2005): D4MD: deformation system for a vehicle simulation game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 330-333. https://doi.acm.org/10.1145/1178477.1178539
Salovaara, Antti, Johnson, Mikael, Toiskallio, Kalle, Tiitta, Sauli, Turpeinen, Marko (2005): Playmakers in multiplayer game communities: their importance and motivations for participa. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 334-337. https://doi.acm.org/10.1145/1178477.1178540
Vera, Lucí, Herrera, Gerardo, Vived, Elias (2005): Virtual reality school for children with learning difficulties. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 338-341. https://doi.acm.org/10.1145/1178477.1178541
Ip, Horace Ho-Shing, Kwong, Belton, Law, Ken C. K. (2005): BodyMusic: a novel framework design for body-driven music composition. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 342-345. https://doi.acm.org/10.1145/1178477.1178542
Wingstedt, Johnny, Berg, Jan, Liljedahl, Mats, Lindberg, Stefan (2005): REMUPP: an interface for evaluation of relations between musical parameters and perceived . In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 346-349. https://doi.acm.org/10.1145/1178477.1178543
Barros, Leandro Motta, Musse, Soraia Raupp (2005): Introducing narrative principles into planning-based interactive storytelling. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 35-42. https://doi.acm.org/10.1145/1178477.1178482
Baroni, Andrea, Evangelista, Chiara, Carrozzino, Marcello, Bergamasco, Massimo (2005): Building 3D interactive environments for the children\'s narrative: a didactic project. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 350-353. https://doi.acm.org/10.1145/1178477.1178544
Katayose, Haruhiro, Imanishi, Kazuhiko (2005): ARMS: a trading card game using AR technology. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 354-355. https://doi.acm.org/10.1145/1178477.1178545
Carbonell, Moisés Mañas, Martínez, Francisco Giner, Andrés, Javier Montesa (2005): Notbook AR. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 356-357. https://doi.acm.org/10.1145/1178477.1178546
Deriu, Massimo (2005): A viable approach to deliver television events, having multiple and selectable plots: Mult. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 358-360. https://doi.acm.org/10.1145/1178477.1178547
Cabral, Carolina, Dehanov, Juana, Dias, José Miguel Salles, Bastos, Rafael (2005): Developing games with Magic Playground: a gesture-based game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 361-362. https://doi.acm.org/10.1145/1178477.1178548
Sidharta, Ronald, Cruz-Neira, Carolina (2005): Cyclone Uppercut, a boxing game for an immersive environment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 363-364. https://doi.acm.org/10.1145/1178477.1178549
Ramírez, Alejandro (2005): Towards a cinematically enhanced narrative. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 365-366. https://doi.acm.org/10.1145/1178477.1178550
Jhala, Arnav, Bares, William H., Young, R. Michael (2005): Towards an intelligent storyboarding tool for 3D games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 367-368. https://doi.acm.org/10.1145/1178477.1178551
Amerson, Dan, Kime, Shaun, Young, R. Michael (2005): Real-time cinematic camera control for interactive narratives. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 369. https://doi.acm.org/10.1145/1178477.1178552
Young, R. Michael, Riedl, Mark O. (2005): Integrating plan-based behavior generation with game environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 370. https://doi.acm.org/10.1145/1178477.1178553
Ermi, Laura, Mäyrä, Frans (2005): Challenges for pervasive mobile game design: examining players\' emotional responses. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 371-372. https://doi.acm.org/10.1145/1178477.1178554
Kakehi, Yasuaki, Naemura, Takeshi (2005): Through the looking glass: you can play against your own reflection. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 373-374. https://doi.acm.org/10.1145/1178477.1178555
Eckschlager, Manfred, Lankes, Michael, Bernhaupt, Regina (2005): Real or unreal?: an evaluation setting for emotional characters using unreal technology. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 375-376. https://doi.acm.org/10.1145/1178477.1178556
Namatame, Miki, Harada, Yasushi, Kusunoki, Fusako, Terano, Takao, Inagaki, Shigenori (2005): What you look like when learning hand alphabets. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 377-378. https://doi.acm.org/10.1145/1178477.1178557
Juan, Mari C., Rey, Beatriz, Perez, D., Tomas, D., Raya, Mariano Alcañiz (2005): The memory book. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 379-380. https://doi.acm.org/10.1145/1178477.1178558
Kim, Yongjin, Jung, Jaehoon, Jeon, Seokhee, Lee, Sangyoon, Kim, Gerard Jounghyun (2005): Telepresence meets racing games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 381-382. https://doi.acm.org/10.1145/1178477.1178559
García-Mateos, Ginés, Muñoz, Sergio Fructuoso (2005): Tierra Inhospita: exploring a virtual world with your face. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 383-384. https://doi.acm.org/10.1145/1178477.1178560
Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Interactive free-hand drawing and in-between generation with DBSC. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 385-386. https://doi.acm.org/10.1145/1178477.1178561
Shirai, Akihiko, Dominjon, Lionel, Takahashi, Masafumi (2005): RoboGamer: a robotic tv game player. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 4. https://doi.acm.org/10.1145/1178477.1178586
Reimann, Christian (2005): Kick-real, a mobile mixed reality game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 387. https://doi.acm.org/10.1145/1178477.1178562
Weliamto, Widya Andyardja, Soon, Seah Hock, Tian, Feng, Meiqun, Hu (2005): Augmented reality with zooming camera: accurate pose and focal length estimation. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 388. https://doi.acm.org/10.1145/1178477.1178563
Shimizu, Noriyoshi, Koizumi, Naoya, Sugimoto, Maki, Nii, Hideaki, Sekiguchi, Dairoku, Inami, Masahiko (2005): Teddy-bear based robotic user interface for interactive entertainment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 389-390. https://doi.acm.org/10.1145/1178477.1178564
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Flintham, Martin (2005): Painting the town red: configuring location-based games by colouring maps. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 9-18. https://doi.acm.org/10.1145/1178477.1178479
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