Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005

Publisher
ACM Press
Website
Year
2005
Period
June 15-15
Place
Valencia, Spain
ISBN
1-59593-110-4
Series
ACE - Advances in Computer Entertainment Technology
DOI
Volume
Copyright info

Description

ACE is an annual international conference devoted to computer entertainment to provide a premium forum for researchers, developers, practitioners, artists and designers to present and discuss new problems, solutions, content design and technologies in entertainment areas.

All years

Articles

Collé, Frédéric, Champagnat, Ronan, Prigent, Armelle (2005): Scenario analysis based on linear logic. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 1. http://doi.acm.org/10.1145/1178477.1178583

Kusunoki, Fusako, Yamaguti, Takako, Nishimura, Takuichi, Yatani, Koji, Sugimoto, Masanori (2005): Interactive and enjoyable interface in museum. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 1-8. http://doi.acm.org/10.1145/1178477.1178478

Correia, Nuno, Alves, Luís, Correia, Helder, Romero, Luis, Morgado, Carmen, Soares, Luís, Cunha, José C., Romão, Teresa, Dias, A. Eduardo, Jorge, Joaquim A. (2005): InStory: a system for mobile information access, storytelling and gaming activities in phy. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 102-109. http://doi.acm.org/10.1145/1178477.1178491

Ekman, Inger, Ermi, Laura, Lahti, Jussi, Nummela, Jani, Lankoski, Petri, Mäyrä, Frans (2005): Designing sound for a pervasive mobile game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 110-116. http://doi.acm.org/10.1145/1178477.1178492

Zander, Sebastian, Leeder, Ian, Armitage, Grenville J. (2005): Achieving fairness in multiplayer network games through automated latency balancing. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 117-124. http://doi.acm.org/10.1145/1178477.1178493

Müller, Jens, Metzen, Jan Hendrik, Ploss, Alexander, Schellmann, Maraike, Gorlatch, Sergei (2005): Rokkatan: scaling an RTS game design to the massively multiplayer realm. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 125-132. http://doi.acm.org/10.1145/1178477.1178494

Ciarlini, Angelo E. M., Pozzer, Cesar Tadeu, Furtado, Antonio L., Feijo, Bruno (2005): A logic-based tool for interactive generation and dramatization of stories. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 133-140. http://doi.acm.org/10.1145/1178477.1178495

Haskell, Sabrina A., Hosmer, Andrew, Leu, Eugenia (2005): An extensible platform for interactive, entertaining social experiences with an animatroni. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 141-148. http://doi.acm.org/10.1145/1178477.1178496

Hasegawa, Shoichi, Toshiaki, Ishikawa, Hashimoto, Naoki (2005): Human scale haptic interaction with a reactive virtual human in a realtime physics simulat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 149-155. http://doi.acm.org/10.1145/1178477.1178497

Rhalibi, Abdennour El, Baker, Nick, Merabti, Madjid (2005): Emotional agent model and architecture for NPCs group control and interaction to facilitat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 156-163. http://doi.acm.org/10.1145/1178477.1178498

Berg, Jan, Wingstedt, Johnny (2005): Relations between selected musical parameters and expressed emotions: extending the potent. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 164-171. http://doi.acm.org/10.1145/1178477.1178499

Barakonyi, Istvan, Weilguny, Markus, Psik, Thomas, Schmalstieg, Dieter (2005): MonkeyBridge: autonomous agents in augmented reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 172-175. http://doi.acm.org/10.1145/1178477.1178500

Walther, Bo Kampmann (2005): Reflections on the methodology of pervasive gaming. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 176-179. http://doi.acm.org/10.1145/1178477.1178501

Bastos, Rafael, Dias, José Miguel Salles (2005): Fully automated texture tracking based on natural features extraction and template matchin. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 180-183. http://doi.acm.org/10.1145/1178477.1178502

Jacobson, Jeffrey, Renard, Marc Le, Lugrin, Jean-Luc, Cavazza, Marc (2005): The CaveUT system: immersive entertainment based on a game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 184-187. http://doi.acm.org/10.1145/1178477.1178503

Suzuki, Nobuya, Kobayashi, Takahiro, Yasuda, Hiroshi (2005): Networked equilibrium sharing system \"balance seat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 188-191. http://doi.acm.org/10.1145/1178477.1178504

Bradley, Derek, Roth, Gerhard (2005): Natural interaction with virtual objects using vision-based six DOF sphere tracking. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 19-26. http://doi.acm.org/10.1145/1178477.1178480

Carrozzino, Marcello, Brogi, Andrea, Tecchia, Franco, Bergamasco, Massimo (2005): The 3D interactive visit to Piazza dei Miracoli, Italy. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 192-195. http://doi.acm.org/10.1145/1178477.1178505

Jimenez, Gregorio, Sanmartín, Francisco, Mazza, Emanuele (2005): DELEM - Delayed Mirror. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 196-199. http://doi.acm.org/10.1145/1178477.1178506

Phillips, Keith, Piekarski, Wayne (2005): Possession techniques for interaction in real-time strategy augmented reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 2. http://doi.acm.org/10.1145/1178477.1178584

Mignonneau, Laurent, Sommerer, Christa (2005): Nano-Scape: experiencing aspects of nanotechnology through a magnetic force-feedback inter. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 200-203. http://doi.acm.org/10.1145/1178477.1178507

Youssef, Belgacem Ben, Bizzocchi, Jim, Bowes, John (2005): The future of video: user experience in a large-scale, high-definition video display envir. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 204-208. http://doi.acm.org/10.1145/1178477.1178508

Portalés, Cristina, Giner, Francisco, Sanmartín, Francisco (2005): Back to the 70\'s. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 209-212. http://doi.acm.org/10.1145/1178477.1178509

Iwai, Daisuke, Sato, Kosuke (2005): Heat sensation in image creation with thermal vision. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 213-216. http://doi.acm.org/10.1145/1178477.1178510

Jehaes, Tom, Quax, Peter, Lamotte, Wim (2005): Adapting a large scale networked virtual environment for display on a PDA. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 217-220. http://doi.acm.org/10.1145/1178477.1178511

Minakuchi, Mitsuru, Tanaka, Katsumi (2005): Automatic kinetic typography composer. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 221-224. http://doi.acm.org/10.1145/1178477.1178512

Liljedahl, Mats, Lindberg, Stefan, Berg, Jan (2005): Digiwall: an interactive climbing wall. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 225-228. http://doi.acm.org/10.1145/1178477.1178513

Metaxas, Georgios, Metin, Barbaros, Schneider, Jutta, Shapiro, G., Zhou, W., Markopoulos, Panos (2005): SCORPIODROME: an exploration in mixed reality social gaming for children. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 229-232. http://doi.acm.org/10.1145/1178477.1178514

Weliamto, Widya Andyardja, Seah, Hock Soon, Tian, Feng, Li, Li (2005): Enhancement of aligning accuracy on zooming camera for augmented reality. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 233-237. http://doi.acm.org/10.1145/1178477.1178515

Waern, Annika, Larsson, Anna, Nerén, Carina (2005): Hypersexual avatars: who wants them?. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 238-241. http://doi.acm.org/10.1145/1178477.1178516

Pan, Zhigeng, Wei, Xiaochao, Yang, Jian (2005): Geometric model reconstruction from streams of DirectX 3D game application. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 242-245. http://doi.acm.org/10.1145/1178477.1178517

Asano, Toshio, Ishibashi, Yutaka, Minezawa, Satoshi, Fujimoto, Masaki (2005): Surveys of exhibition planners and visitors about a distributed haptic museum. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 246-249. http://doi.acm.org/10.1145/1178477.1178518

García, Inmaculada, Vayá, Ramón Mollá (2005): Improving quality of service in videogames. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 250-253. http://doi.acm.org/10.1145/1178477.1178519

Lluch, Javier, Gaitán, Rafael, Camahort, Emilio, Vivó, Roberto (2005): Interactive three-dimensional rendering on mobile computer devices. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 254-257. http://doi.acm.org/10.1145/1178477.1178520

Nakamura, Satoshi, Minakuchi, Mitsuru, Tanaka, Katsumi (2005): Energy browser: to make exercise enjoyable and interesting. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 258-261. http://doi.acm.org/10.1145/1178477.1178521

Golle, Philippe, Ducheneaut, Nicolas (2005): Keeping bots out of online games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 262-265. http://doi.acm.org/10.1145/1178477.1178522

Pares, Narcis, Durany, Jaume, Carreras, Anna (2005): Massive flux design for an interactive water installation: water games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 266-269. http://doi.acm.org/10.1145/1178477.1178523

Brooks, Andrew G., Berlin, Matt, Gray, Jesse (2005): Untethered robotic play for repetitive physical tasks. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 27-34. http://doi.acm.org/10.1145/1178477.1178481

Carrozzino, Marcello, Tecchia, Franco, Bacinelli, Sandro, Cappelletti, Carlo, Bergamasco, Massimo (2005): Lowering the development time of multimodal interactive application: the real-life experie. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 270-273. http://doi.acm.org/10.1145/1178477.1178524

Roden, Timothy, Parberry, Ian (2005): Designing a narrative-based audio only 3D game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 274-277. http://doi.acm.org/10.1145/1178477.1178525

Srinivasan, Prashant, Birchfield, David, Qian, Gang, Kidané, Assegid (2005): A pressure sensing floor for interactive media applications. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 278-281. http://doi.acm.org/10.1145/1178477.1178526

Hale, Greg (2005): A qualitative exploration of entertainment experiences. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 282-285. http://doi.acm.org/10.1145/1178477.1178527

Bruine, Annelies de, Jeffries, Huw, Geelhoed, Erik, 0002, Richard Hull, Piggott, Nick (2005): Augmenting digital audio broadcast with rich data. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 286-289. http://doi.acm.org/10.1145/1178477.1178528

Reid, Josephine, 0002, Richard Hull, Cater, Kirsten, Fleuriot, Constance (2005): Magic moments in situated mediascapes. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 290-293. http://doi.acm.org/10.1145/1178477.1178529

Yang, Bailin, Cheng, Xi, Pan, Zhigeng (2005): A real-time collision detection algorithm for mobile billiards game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 294-297. http://doi.acm.org/10.1145/1178477.1178530

Holm, Jukka, Havukainen, Kai, Arrasvuori, Juha (2005): Personalizing game content using audio-visual media. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 298-301. http://doi.acm.org/10.1145/1178477.1178531

Prada, Rui, Paiva, Ana (2005): Synthetic group dynamics in entertainment scenarios: creating believable interactions in g. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 3. http://doi.acm.org/10.1145/1178477.1178585

Reimann, Christian, Paelke, Volker (2005): Adaptive mixed reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 302-305. http://doi.acm.org/10.1145/1178477.1178532

Chalmers, Matthew, Bell, Marek, Brown, Barry, Hall, Malcolm, Sherwood, Scott, Tennent, Paul (2005): Gaming on the edge: using seams in ubicomp games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 306-309. http://doi.acm.org/10.1145/1178477.1178533

Chandler, Angie, Finney, Joe (2005): Rendezvous: supporting real-time collaborative mobile gaming in high latency environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 310-313. http://doi.acm.org/10.1145/1178477.1178534

Tokuhisa, Satoru, Ding, Alice, Inakage, Masa (2005): Tri-Story as \"intuitive cinema\" interactive storytelling based on physical action for mu. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 314-317. http://doi.acm.org/10.1145/1178477.1178535

Gorman, Kevin, Singley, Daneyand, Motai, Yuichi (2005): Synchronization methods for supporting distributed 3D virtual environments in JavaTM. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 318-321. http://doi.acm.org/10.1145/1178477.1178536

But, Jason, Armitage, Grenville J. (2005): Implementing encrypted streaming video in a distributed server environment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 322-325. http://doi.acm.org/10.1145/1178477.1178537

Lundgren, Sus, Bjork, Staffan (2005): Forces, clashes and remnants: a model for event-driven iterative multidisciplinary game de. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 326-329. http://doi.acm.org/10.1145/1178477.1178538

Rodrigues, Tiago, Pires, Rui, Dias, José Miguel Salles (2005): D4MD: deformation system for a vehicle simulation game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 330-333. http://doi.acm.org/10.1145/1178477.1178539

Salovaara, Antti, Johnson, Mikael, Toiskallio, Kalle, Tiitta, Sauli, Turpeinen, Marko (2005): Playmakers in multiplayer game communities: their importance and motivations for participa. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 334-337. http://doi.acm.org/10.1145/1178477.1178540

Vera, Lucí, Herrera, Gerardo, Vived, Elias (2005): Virtual reality school for children with learning difficulties. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 338-341. http://doi.acm.org/10.1145/1178477.1178541

Ip, Horace Ho-Shing, Kwong, Belton, Law, Ken C. K. (2005): BodyMusic: a novel framework design for body-driven music composition. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 342-345. http://doi.acm.org/10.1145/1178477.1178542

Wingstedt, Johnny, Berg, Jan, Liljedahl, Mats, Lindberg, Stefan (2005): REMUPP: an interface for evaluation of relations between musical parameters and perceived . In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 346-349. http://doi.acm.org/10.1145/1178477.1178543

Barros, Leandro Motta, Musse, Soraia Raupp (2005): Introducing narrative principles into planning-based interactive storytelling. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 35-42. http://doi.acm.org/10.1145/1178477.1178482

Baroni, Andrea, Evangelista, Chiara, Carrozzino, Marcello, Bergamasco, Massimo (2005): Building 3D interactive environments for the children\'s narrative: a didactic project. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 350-353. http://doi.acm.org/10.1145/1178477.1178544

Katayose, Haruhiro, Imanishi, Kazuhiko (2005): ARMS: a trading card game using AR technology. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 354-355. http://doi.acm.org/10.1145/1178477.1178545

Carbonell, Moisés Mañas, Martínez, Francisco Giner, Andrés, Javier Montesa (2005): Notbook AR. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 356-357. http://doi.acm.org/10.1145/1178477.1178546

Deriu, Massimo (2005): A viable approach to deliver television events, having multiple and selectable plots: Mult. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 358-360. http://doi.acm.org/10.1145/1178477.1178547

Cabral, Carolina, Dehanov, Juana, Dias, José Miguel Salles, Bastos, Rafael (2005): Developing games with Magic Playground: a gesture-based game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 361-362. http://doi.acm.org/10.1145/1178477.1178548

Sidharta, Ronald, Cruz-Neira, Carolina (2005): Cyclone Uppercut, a boxing game for an immersive environment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 363-364. http://doi.acm.org/10.1145/1178477.1178549

Ramírez, Alejandro (2005): Towards a cinematically enhanced narrative. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 365-366. http://doi.acm.org/10.1145/1178477.1178550

Jhala, Arnav, Bares, William H., Young, R. Michael (2005): Towards an intelligent storyboarding tool for 3D games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 367-368. http://doi.acm.org/10.1145/1178477.1178551

Amerson, Dan, Kime, Shaun, Young, R. Michael (2005): Real-time cinematic camera control for interactive narratives. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 369. http://doi.acm.org/10.1145/1178477.1178552

Young, R. Michael, Riedl, Mark O. (2005): Integrating plan-based behavior generation with game environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 370. http://doi.acm.org/10.1145/1178477.1178553

Ermi, Laura, Mäyrä, Frans (2005): Challenges for pervasive mobile game design: examining players\' emotional responses. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 371-372. http://doi.acm.org/10.1145/1178477.1178554

Kakehi, Yasuaki, Naemura, Takeshi (2005): Through the looking glass: you can play against your own reflection. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 373-374. http://doi.acm.org/10.1145/1178477.1178555

Eckschlager, Manfred, Lankes, Michael, Bernhaupt, Regina (2005): Real or unreal?: an evaluation setting for emotional characters using unreal technology. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 375-376. http://doi.acm.org/10.1145/1178477.1178556

Namatame, Miki, Harada, Yasushi, Kusunoki, Fusako, Terano, Takao, Inagaki, Shigenori (2005): What you look like when learning hand alphabets. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 377-378. http://doi.acm.org/10.1145/1178477.1178557

Juan, Mari C., Rey, Beatriz, Perez, D., Tomas, D., Raya, Mariano Alcañiz (2005): The memory book. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 379-380. http://doi.acm.org/10.1145/1178477.1178558

Kim, Yongjin, Jung, Jaehoon, Jeon, Seokhee, Lee, Sangyoon, Kim, Gerard Jounghyun (2005): Telepresence meets racing games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 381-382. http://doi.acm.org/10.1145/1178477.1178559

García-Mateos, Ginés, Muñoz, Sergio Fructuoso (2005): Tierra Inhospita: exploring a virtual world with your face. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 383-384. http://doi.acm.org/10.1145/1178477.1178560

Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Interactive free-hand drawing and in-between generation with DBSC. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 385-386. http://doi.acm.org/10.1145/1178477.1178561

Shirai, Akihiko, Dominjon, Lionel, Takahashi, Masafumi (2005): RoboGamer: a robotic tv game player. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 4. http://doi.acm.org/10.1145/1178477.1178586

Reimann, Christian (2005): Kick-real, a mobile mixed reality game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 387. http://doi.acm.org/10.1145/1178477.1178562

Weliamto, Widya Andyardja, Soon, Seah Hock, Tian, Feng, Meiqun, Hu (2005): Augmented reality with zooming camera: accurate pose and focal length estimation. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 388. http://doi.acm.org/10.1145/1178477.1178563

Shimizu, Noriyoshi, Koizumi, Naoya, Sugimoto, Maki, Nii, Hideaki, Sekiguchi, Dairoku, Inami, Masahiko (2005): Teddy-bear based robotic user interface for interactive entertainment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 389-390. http://doi.acm.org/10.1145/1178477.1178564

Hakkarainen, Mika, Woodward, Charles (2005): SymBall: camera driven table tennis for mobile phones. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 391-392. http://doi.acm.org/10.1145/1178477.1178565

Hasegawa, Shoichi, Toshiaki, Ishikawa, Hashimoto, Naoki (2005): Demonstration for human scale haptic interaction with a reactive virtual human in a realti. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 393. http://doi.acm.org/10.1145/1178477.1178566

Kim, Yongjin, Jung, Jaehoon, Jeon, Seokhee, Lee, Sangyoon, Kim, Gerard Jounghyun (2005): Telepresence racing game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 394. http://doi.acm.org/10.1145/1178477.1178567

Tovar, Clara Boj, Díaz, Diego J., Cheok, Adrian David, Xu, Ke, Liu, Wei (2005): Free network visible network. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 395-396. http://doi.acm.org/10.1145/1178477.1178568

Lindley, Craig A. (2005): Game space design foundations for trans-reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 397-404. http://doi.acm.org/10.1145/1178477.1178569

Ferretti, Stefano, Roccetti, Marco (2005): Fast delivery of game events with an optimistic synchronization mechanism in massive multi. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 405-412. http://doi.acm.org/10.1145/1178477.1178570

Francik, Jaroslaw, Szarowicz, Adam (2005): Integrate and conquer: the next generation of intelligent avatars. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 413-420. http://doi.acm.org/10.1145/1178477.1178571

Macleod, Alasdair (2005): Game design through self-play experiments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 421-428. http://doi.acm.org/10.1145/1178477.1178572

Hunicke, Robin (2005): The case for dynamic difficulty adjustment in games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 429-433. http://doi.acm.org/10.1145/1178477.1178573

Kuramoto, Itaru, Kashiwagi, Kazumasa, Uemura, Tomomi, Shibuya, Yu, Tsujino, Yoshihiro (2005): Weekend battle: an entertainment system for improving workers\' motivation. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 43-50. http://doi.acm.org/10.1145/1178477.1178483

Roden, Timothy, Parberry, Ian (2005): Clouds and stars: efficient real-time procedural sky rendering using 3D hardware. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 434-437. http://doi.acm.org/10.1145/1178477.1178574

Dobai, Iulia, Rothkrantz, Léon J. M., Mast, Charles van der (2005): Personality model for a companion AIBO. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 438-441. http://doi.acm.org/10.1145/1178477.1178575

Karlsson, Borje, Feijo, Bruno (2005): AI middleware as means for improving gameplay. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 442-445. http://doi.acm.org/10.1145/1178477.1178576

Thurau, Christian, Bauckhage, Christian (2005): Towards manifold learning for gamebot behavior modeling. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 446-449. http://doi.acm.org/10.1145/1178477.1178577

Archambault, Dominique, Olivier, Damien (2005): How to make games for visually impaired children. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 450-453. http://doi.acm.org/10.1145/1178477.1178578

Okada, Yoshihiro (2005): IntelligentBox as component based development system for body action 3D games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 454-457. http://doi.acm.org/10.1145/1178477.1178579

BinSubaih, Ahmed, Maddock, Steve, Romano, Daniela (2005): Game logic portability. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 458-461. http://doi.acm.org/10.1145/1178477.1178580

Denis, Guillaume, Jouvelot, Pierre (2005): Motivation-driven educational game design: applying best practices to music education. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 462-465. http://doi.acm.org/10.1145/1178477.1178581

Shirai, Akihiko, Dominjon, Lionel, Takahashi, Masafumi (2005): RoboGamer: development of robotic tv game player using haptic interface and GPU image reco. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 5. http://doi.acm.org/10.1145/1178477.1178587

Dow, Steven, Lee, Jaemin, Oezbek, Christopher, MacIntyre, Blair, Bolter, Jay David, Gandy, Maribeth (2005): Exploring spatial narratives and mixed reality experiences in Oakland Cemetery. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 51-60. http://doi.acm.org/10.1145/1178477.1178484

Minomo, Yugo, Kakehi, Yasuaki, Iida, Makoto (2005): Transforming your shadow into colorful visual media: multi-projection of complementary col. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 61-68. http://doi.acm.org/10.1145/1178477.1178485

Kwok, Michael, Yeung, Gary (2005): Characterization of user behavior in a multi-player online game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 69-74. http://doi.acm.org/10.1145/1178477.1178486

Shimizu, Noriyoshi, Koizumi, Naoya, Sugimoto, Maki, Nii, Hideaki, Sekiguchi, Dairoku, Inami, Masahiko (2005): Teddy-bear based robotic user interface. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 75-82. http://doi.acm.org/10.1145/1178477.1178487

Larsen, Lars Bo, Jensen, Rene B., Jensen, Kasper Løvborg, Larsen, Søren (2005): Development of an automatic pool trainer. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 83-87. http://doi.acm.org/10.1145/1178477.1178488

Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Artistic brushstroke representation and animation with disk b-spline curve. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 88-93. http://doi.acm.org/10.1145/1178477.1178489

Flintham, Martin (2005): Painting the town red: configuring location-based games by colouring maps. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 9-18. http://doi.acm.org/10.1145/1178477.1178479

Kwon, Doo Young, Gross, Markus H. (2005): Combining body sensors and visual sensors for motion training. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 94-101. http://doi.acm.org/10.1145/1178477.1178490