Author: Zhigeng Pan

Publications

Publication period start: 1996
Publication period end: 2010
Number of co-authors: 66

Co-authors

Number of publications with favourite co-authors
Jiejie Zhu
4
Jiaoying Shi
9
Mingmin Zhang
10

Productive Colleagues

Most productive colleagues in number of publications
Gerard Jounghyun Kim
48
Adrian David Cheok
75
Newton Lee
97

Publications

Zhu, Jiejie, Pan, Zhigeng, Sun, Chao, Chen, Wenzhi (2010): Handling occlusions in video-based augmented reality using depth information. In Journal of Visualization and Computer Animation, 21 (5) pp. 509-521. http://dx.doi.org/10.1002/cav.326

Chen, Wenzhi, Zhang, Mingmin, Pan, Zhigeng, Liu, Gengdai, Shen, Huaqing, Chen, Shengnan, Liu, Yong (2010): Animations, Games, and Virtual Reality for the Jing-Hang Grand Canal. In IEEE Computer Graphics and Applications, 30 (3) pp. 84-88. http://dx.doi.org/10.1109/MCG.2010.49

Pan, Zhigeng, Chen, Wenzhi, Zhang, Mingmin, Liu, Jianfeng, Wu, Gangshan (2009): Virtual Reality in the Digital Olympic Museum. In IEEE Computer Graphics and Applications, 29 (5) pp. 91-95. http://doi.ieeecomputersociety.org/10.1109/MCG.2009.103

Liu, Gengdai, Pan, Zhigeng, Lin, ZuoYan (2008): Style subspaces for character animation. In Journal of Visualization and Computer Animation, 19 (3) pp. 199-209. http://dx.doi.org/10.1002/cav.254

Pan, Zhigeng, Chen, Jim X. (2008): VR-based edutainment. In Virtual Reality, 12 (1) pp. 1. http://dx.doi.org/10.1007/s10055-008-0082-1

Tat, Khoo Eng, Cheok, Adrian David, Nguyen, Ta Huynh Duy, Pan, Zhigeng (2008): Age invaders: social and physical inter-generational mixed reality family entertainment. In Virtual Reality, 12 (1) pp. 3-16. http://dx.doi.org/10.1007/s10055-008-0083-0

Lee, Sangyoon, Chen, Tian, Kim, Jongseo, Kim, Gerard Jounghyun, Han, Sung Ho, Pan, Zhigeng (2007): Effects of Tactile Augmentation and Self-Body Visualization on Affective Property Evaluati. In Presence: Teleoperators and Virtual Environments, 16 (1) pp. 45-64. http://dx.doi.org/10.1162/pres.16.1.45

Tang, Bing, Pan, Zhigeng, Zheng, Le, Zhang, Mingmin (2006): Interactive generation of falling motions. In Journal of Visualization and Computer Animation, 17 (3) pp. 271-279. http://dx.doi.org/10.1002/cav.131

Pan, Zhigeng (2006): Special issue on edutainment (E-learning and game). In Computers & Graphics, 30 (1) pp. 1-2. http://dx.doi.org/10.1016/j.cag.2005.10.002

Chen, Jim X., Carr, Daniel B., Wechsler, Harry, Pan, Zhigeng (2006): Interactive Visualization of Multivariate Statistical Data. In IJVR, 5 (3) pp. 67-73. http://www.ijvr.org/sub/issues/issue3/110-1475-JimChen%5B1%5D.IJVR06.pdf

Liu, Yong, Xu, Congfu, Pan, Zhigeng, Pan, Yunhe (2006): Semantic modeling for ancient architecture of digital heritage. In Computers & Graphics, 30 (5) pp. 800-814. http://dx.doi.org/10.1016/j.cag.2006.07.008

Pan, Zhigeng, Cheok, Adrian David, Yang, Hongwei, Zhu, Jiejie, Shi, Jiaoying (2006): Virtual reality and mixed reality for virtual learning environments. In Computers & Graphics, 30 (1) pp. 20-28. http://dx.doi.org/10.1016/j.cag.2005.10.004

Lu, Jianfeng, Pan, Zhigeng, 0003, Hai Lin, Zhang, Mingmin, Shi, Jiaoying (2005): Virtual learning environment for medical education based on VRML and VTK. In Computers & Graphics, 29 (2) pp. 283-288. http://dx.doi.org/10.1016/j.cag.2004.12.015

Kjelldahl, Lars, Pan, Zhigeng (2005): Special Issue: Education. In Computers & Graphics, 29 (2) pp. 235-236. http://dx.doi.org/10.1016/j.cag.2004.12.009

Pan, Zhigeng, Zhu, Jiejie, Hu, Weihua, Lun, Hung Pak, Zhou, Xin (2005): Interactive learning of CG in networked virtual environments. In Computers & Graphics, 29 (2) pp. 273-281. http://dx.doi.org/10.1016/j.cag.2004.12.014

Li, Li, Zhang, David, Pan, Zhigeng, Shi, Jiaoying, Zhou, Kun, Ye, Kai (2004): Watermarking 3D mesh by spherical parameterization. In Computers & Graphics, 28 (6) pp. 981-989. http://dx.doi.org/10.1016/j.cag.2004.08.002

Pan, Zhigeng, Shi, Jiaoying (2003): Guest editor's introduction. In Computers & Graphics, 27 (2) pp. 163-167. http://dx.doi.org/10.1016/S0097-8493(02)00273-X

Pan, Zhigeng, Xu, Weiwei, Huang, Jin, Zhang, Mingmin, Shi, Jiaoying (2003): Easybowling: a small bowling machine based on virtual simulation. In Computers & Graphics, 27 (2) pp. 231-238. http://dx.doi.org/10.1016/S0097-8493(02)00280-7

Zhang, Mingmin, Pan, Zhigeng, Heng, Pheng-Ann (2003): Time-critical rendering algorithm with incorporation of LoD, visibility culling and object. In Journal of Visualization and Computer Animation, 14 (4) pp. 211-223. http://dx.doi.org/10.1002/vis.318

Yin, Kangkang, Pan, Zhigeng, Shi, Jiaoying, Zhang, David (2001): Robust mesh watermarking based on multiresolution processing. In Computers & Graphics, 25 (3) pp. 409-420. http://dx.doi.org/10.1016/S0097-8493(01)00065-6

Pan, Zhigeng, Ma, Xiaohu, Zhang, Mingmin, Shi, Jiaoying (1997): Chinese font composition method based on algebraic system of geometric shapes. In Computers & Graphics, 21 (3) pp. 321-328. http://dx.doi.org/10.1016/S0097-8493(97)00009-5

Pan, Zhigeng, Shi, Jiaoying, Zhang, Mingmin (1996): Distributed graphics support for virtual environments. In Computers & Graphics, 20 (2) pp. 191-197. http://dx.doi.org/10.1016/0097-8493(95)00125-5

Merabti, Madjid, Lee, Newton, Pan, Zhigeng, Wong, Kevin, Rhalibi, Abdennour El (eds.) Proceedings of Fifth International Game Design and Technology Workshop and Conference November 14-15, 2007, Liverpool, UK.

Merabti, Madjid, Lee, Newton, Pan, Zhigeng, Wong, Kevin, Rhalibi, Abdennour El (eds.) GDTW2007 Proceedings November 14-15, 2007, Liverpool, UK.

Ye, Kai, Zhou, Kun, Pan, Zhigeng, Tong, Yiying, Guo, Baining (2007): Low Distortion Shell Map Generation. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 203-208. http://doi.ieeecomputersociety.org/10.1109/VR.2007.352482

Lee, Sangyoon, Chen, Tian, Kim, Jongseo, Kim, Gerard Jounghyun, Han, Sungho, Pan, Zhigeng (2004): Colorplate: Affective Property Evaluation of Virtual Product Designs. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 292. http://csdl.computer.org/comp/proceedings/vr/2004/8415/00/84150292abs.htm

Lee, Sangyoon, Chen, Tian, Kim, Jongseo, Han, Sungho, Pan, Zhigeng, Kim, Gerard Jounghyun (2004): Affective Property Evaluation of Virtual Product Designs. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 207-216. http://doi.ieeecomputersociety.org/10.1109/VR.2004.10

Liu, Zhen, Pan, Zhigeng (2003): Emotional Behaviour Animation of Virtual Humans in Intelligent Virtual Environments. In: Rist, Thomas, Aylett, Ruth, Ballin, Daniel, Rickel, Jeff (eds.) IVA 2003 - Intelligent Agents - 4th International Workshop September 15-17, 2003, Kloster Irsee, Germany. pp. 359. http://link.springer.de/link/service/series/0558/bibs/2792/27920359.htm

Hu, Weihua, Zhu, Jiejie, Pan, Zhigeng (2003): Exploring an Agent-Driven 3D Learning Environment for Computer Graphics Education. In: Rist, Thomas, Aylett, Ruth, Ballin, Daniel, Rickel, Jeff (eds.) IVA 2003 - Intelligent Agents - 4th International Workshop September 15-17, 2003, Kloster Irsee, Germany. pp. 355. http://link.springer.de/link/service/series/0558/bibs/2792/27920355.htm

Pan, Zhigeng, Yang, Hongwei, Xu, Bing, Zhang, Mingmin (2005): Building a Believable Character for Real-Time Virtual Environments. In: Tao, Jianhua, Tan, Tieniu, Picard, Rosalind W. (eds.) ACII 2005 - Affective Computing and Intelligent Interaction, First International Conference October 22-24, 2005, Beijing, China. pp. 683-690. http://dx.doi.org/10.1007/11573548_88

Liu, Zhen, Pan, Zhigeng (2005): An Emotion Model of 3D Virtual Characters in Intelligent Virtual Environment. In: Tao, Jianhua, Tan, Tieniu, Picard, Rosalind W. (eds.) ACII 2005 - Affective Computing and Intelligent Interaction, First International Conference October 22-24, 2005, Beijing, China. pp. 629-636. http://dx.doi.org/10.1007/11573548_81

Pan, Zhigeng, Tao, Zhiliang, Cheng, Chiyi, Shi, Jiaoying (2000): A new BSP tree framework incorporating dynamic LoD models. In: VRST 2000 , 2000, . pp. 134-141. http://doi.acm.org/10.1145/502390.502415

He, Gaoqi, Bai, Baogang, Pan, Zhigeng, Cheng, Xi (2007): Accelerated Rendering of Vector Graphics on Mobile Devices. In: Jacko, Julie A. (eds.) HCI International 2007 - 12th International Conference - Part II July 22-27, 2007, Beijing, China. pp. 298-305. http://dx.doi.org/10.1007/978-3-540-73107-8_33

Chen, Linqiang, Liu, Gengdai, Pan, Zhigeng, Li, Zhi (2007): Design of Water Transportation Story for Grand Canal Museum Based on Multi-projection Scre. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 627-632. http://dx.doi.org/10.1007/978-3-540-73335-5_67

Yang, Bailin, Cheng, Xi, Pan, Zhigeng (2005): A real-time collision detection algorithm for mobile billiards game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 294-297. http://doi.acm.org/10.1145/1178477.1178530

Pan, Zhigeng, Wei, Xiaochao, Yang, Jian (2005): Geometric model reconstruction from streams of DirectX 3D game application. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 242-245. http://doi.acm.org/10.1145/1178477.1178517

Pan, Zhigeng, Li, Yang, Zhang, Mingmin, Sun, Chao, Guo, Kangde, Tang, Xing, Zhou, Steven Zhiying (2010): A real-time multi-cue hand tracking algorithm based on computer vision. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 219-222. http://dx.doi.org/10.1109/VR.2010.5444787