Publications
Co-authors
Productive Colleagues
Publications
Dow, Steven, MacIntyre, Blair, Lee, Jaemin, Oezbek, Christopher, Bolter, Jay David, Gandy, Maribeth (2005): Wizard of Oz support throughout an iterative design process. In IEEE Pervasive Computing, 4 (4) pp. 18-26. https://dx.doi.org/10.1109/MPRV.2005.93
MacIntyre, Blair, Bolter, Jay David (2003): Single-narrative, multiple point-of-view dramatic experiences in augmented reality. In Virtual Reality, 7 (1) pp. 10-16. https://dx.doi.org/10.1007/s10055-003-0110-0
MacIntyre, Blair, Lohse, Marco, Bolter, Jay David, Moreno, Emmanuel (2002): Integrating 2-D Video Actors into 3-D Augmented-Reality Systems. In Presence: Teleoperators and Virtual Environments, 11 (2) pp. 189-202.
Bowman, Doug A., Hodges, Larry F., Bolter, Jay David (1998): The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments. In Presence: Teleoperators and Virtual Environments, 7 (5) pp. 478-493.
Russell, Daniel M., Landow, George P., Streitz, Norbert A., Moulthrop, Stuart, Bolter, Jay David (1993): Designing and Building Structure. In: Stotts, P. David, Furuta, Richard (eds.) Proceedings of ACM Hypertext 93 Conference November 14-18, 1993, Seattle, Washington.
Hodges, Larry F., Bolter, Jay David, Mynatt, Elizabeth D., Ribarsky, William, Teylingen, Ron van (1993): Virtual Environments Research at the Georgia Tech GVU Center. In Presence: Teleoperators and Virtual Environments, 2 (3) pp. 234-243.
Bolter, Jay David (1992): Virtual Reality and the Future of Hypertext. In: Lucarella, D., Nanard, Jocelyne, Nanard, Marc, Paolini, P. (eds.) Proceedings of ECHT 92 the Fourth ACM Conference on Hypertext November 30 - December 04, 1992, Milano, Italy. pp. 2. https://www.acm.org/pubs/articles/proceedings/hypertext/168466/p2-bolter/p2-bolter.pdf
Bernstein, Mark, Bolter, Jay David, Joyce, Michael, Mylonas, Elli (1991): Architectures for Volatile Hypertext. In: Walker, Jan (eds.) Proceedings of ACM Hypertext 91 Conference December 15-18, 1991, San Antonio, Texas. pp. 243-260. https://www.acm.org/pubs/articles/proceedings/hypertext/122974/p243-bernstein/p243-bernstein.pdf
Bolter, Jay David, Joyce, Michael (1987): Hypertext and Creative Writing. In: Weiss, Stephen, Schwartz, Mayer (eds.) Proceedings of ACM Hypertext 87 Conference November 13-15, 1987, Chapel Hill, North Carolina. pp. 41-50.
MacIntyre, Blair, Gandy, Maribeth, Dow, Steven, Bolter, Jay David (2004): DART: a toolkit for rapid design exploration of augmented reality experiences. In: Proceedings of the 2004 ACM Symposium on User Interface Software and Technology , 2004, . pp. 197-206. https://doi.acm.org/10.1145/1029632.1029669
Bolter, Jay David (1993): Writing on the World: The Role of Symbolic Communication in Graphic Computer Environments. In: ACM Eleventh International Conference on Systems Documentation , 1993, . pp. 1-9. https://www.acm.org/pubs/articles/proceedings/doc/166025/p1-bolter/p1-bolter.pdf
Dow, Steven, Lee, Jaemin, Oezbek, Christopher, MacIntyre, Blair, Bolter, Jay David, Gandy, Maribeth (2005): Wizard of Oz interfaces for mixed reality applications. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1339-1342. https://doi.acm.org/10.1145/1056808.1056911
Grimes, Andrea, Bednar, Martin, Bolter, Jay David, Grinter, Rebecca E. (2008): EatWell: sharing nutrition-related memories in a low-income community. In: Proceedings of ACM CSCW08 Conference on Computer-Supported Cooperative Work , 2008, . pp. 87-96. https://doi.acm.org/10.1145/1460563.1460579
MacIntyre, Blair, Bolter, Jay David, Moreno, Emmanuel, Hannigan, Brendan (2001): Augmented Reality as a New Media Experience. In: 4th International Symposium on Augmented Reality ISAR 2001 29-30 October, 2001, New York, NY, USA. pp. 197-206. https://csdl.computer.org/comp/proceedings/isar/2001/1375/00/13750197abs.htm
Gandy, Maribeth, MacIntyre, Blair, Presti, Peter, Dow, Steven, Bolter, Jay David, Yarbrough, Brandon, O\'Rear, Nigel (2005): AR Karaoke: Acting in Your Favorite Scenes. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 114-117. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.11
MacIntyre, Blair, Gandy, Maribeth, Bolter, Jay David, Dow, Steven, Hannigan, Brendan (2003): DART: The Designer\'s Augmented Reality Toolkit. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 329-330. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060329abs.htm
Dow, Steven, Lee, Jaemin, Oezbek, Christopher, MacIntyre, Blair, Bolter, Jay David, Gandy, Maribeth (2005): Exploring spatial narratives and mixed reality experiences in Oakland Cemetery. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 51-60. https://doi.acm.org/10.1145/1178477.1178484
Xu, Yan, Gandy, Maribeth, Deen, Sami, Schrank, Brian, Spreen, Kim, Gorbsky, Michael, White, Timothy, Barba, Evan, Radu, Iulian, Bolter, Jay David, MacIntyre, Blair (2008): BragFish: exploring physical and social interaction in co-located handheld augmented reali. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 276-283. https://doi.acm.org/10.1145/1501750.1501816
MacIntyre, Blair, Bolter, Jay David (2000): A multi-disciplinary course on augmented reality design. In: Designing Augmented Reality Environments 2000 , 2000, . pp. 144. https://doi.acm.org/10.1145/354666.354684
Fantauzzacoffin, Jill, Rogers, Juan D., Bolter, Jay David (2011): Creative strategies in artists' and engineers' approaches to technology development: first. In: Proceedings of the 2011 Conference on Creativity and Cognition , 2011, . pp. 333-334. https://dx.doi.org/10.1145/2069618.2069683
Fantauzzacoffin, Jill, Rogers, Juan D., Bolter, Jay David (2012): Articulating creative practice: teleological and stochastic strategies in a case study of . In: Proceedings of the 6th International Conference on Tangible and Embedded Interaction , 2012, . pp. 153-160. https://dx.doi.org/10.1145/2148131.2148165