Marc Cavazza

Personal Homepage
http://ive.scm.tees.ac.uk/?pID=5&aID=4
Employer
()
Email
m.o.cavazza@tees.ac.uk

Publication Statistics

Publication period start
1998
Publication period end
2012
Number of co-authors
61

Co-authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Cavazza, Marc, Lugrin, Jean-Luc, Buehner, Marc (2007): Causal Perception in Virtual Reality and its Implications for Presence Factors. In Presence: Teleoperators and Virtual Environments, 16 (6) pp. 623-642. http://dx.doi.org/10.1162/pres.16.6.623

Cavazza, Marc, Lugrin, Jean-Luc, Hartley, Simon, Renard, Marc Le, Nandi, Alok, Jacobson, Jeffrey, Crooks, Sean (2005): Intelligent virtual environments for virtual reality art. In Computers & Graphics, 29 (6) pp. 852-861. http://dx.doi.org/10.1016/j.cag.2005.09.002

Cavazza, Marc, Hartley, Simon, Lugrin, Jean-Luc, Bras, Mikael Le (2004): Qualitative physics in virtual environments. In: Nunes, Nuno Jardim, Rich, Charles (eds.) International Conference on Intelligent User Interfaces 2004 January 13-16, 2004, Funchal, Madeira, Portugal. pp. 54-61. http://doi.acm.org/10.1145/964442.964454

Cavazza, Marc, Charles, Fred, Mead, Steven J., Martin, Olivier, Marichal, Xavier, Nandi, Alok (2004): Multimodal Acting in Mixed Reality Interactive Storytelling. In IEEE MultiMedia, 11 (3) pp. 30-39. http://doi.ieeecomputersociety.org/10.110910.1109/MMUL.2004.11

Calderon, Carlos, Cavazza, Marc, Diaz, Daniel (2003): Interactive problem solving in an intelligent virtual environment. In: Johnson, Lewis, Andre, Elisabeth (eds.) International Conference on Intelligent User Interfaces 2003 January 12-15, 2003, Miami, Florida, USA. pp. 319. http://doi.acm.org/10.1145/604045.604112

Cavazza, Marc, Simo, Altion (2003): A virtual patient based on qualitative simulation. In: Johnson, Lewis, Andre, Elisabeth (eds.) International Conference on Intelligent User Interfaces 2003 January 12-15, 2003, Miami, Florida, USA. pp. 19-25. http://doi.acm.org/10.1145/604045.604053

Cavazza, Marc, Charles, Fred, Mead, Steven J. (2002): Planning characters' behaviour in interactive storytelling. In Journal of Visualization and Computer Animation, 13 (2) pp. 121-131.

Cavazza, Marc, Charles, Fred, Mead, Steven J. (2002): Planning characters\' behaviour in interactive storytelling. In Journal of Visualization and Computer Animation, 13 (2) pp. 121-131.

Cavazza, Marc, Charles, Fred, Mead, Steven J. (2002): Planning characters behaviour in interactive storytelling. In The Journal of Visualization and Computer Animation, 13 (2) pp. 121-131. http://www3.interscience.wiley.com/journal/97519102/abstract

Cavazza, Marc, Charles, Fred, Mead, Steven J. (2002): Character-Based Interactive Storytelling. In IEEE Intelligent Systems, 17 (4) pp. 17-24. http://dx.doi.org/10.1109/MIS.2002.1024747

Tang, Wen, Cavazza, Marc, Mountain, Dale, Earnshaw, Rae A. (1999): A constrained inverse kinematics technique for real-time motion capture animation. In The Visual Computer, 15 (7) pp. 413-425. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=7&spage=413

Cavazza, Marc, Earnshaw, Rae A., Magnenat-Thalmann, Nadia, Thalmann, Daniel (1998): Motion Control of Virtual Humans. In IEEE Computer Graphics and Applications, 18 (5) pp. 24-31. http://doi.ieeecomputersociety.org/10.1109/38.708558

Gilroy, Stephen W., Cavazza, Marc, Chaignon, Rémi, Mäkelä, Satu-Marja, Niranen, Markus, Andre, Elisabeth, Vogt, Thurid, Urbain, Jérôme, Seichter, Hartmut, Billinghurst, Mark, Benayoun, Maurice (2008): An affective model of user experience for interactive art. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 107-110. http://doi.acm.org/10.1145/1501750.1501774

Cavazza, Marc, Donikian, Stéphane (eds.) ICVS 2007 - Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, 4th International Conference December 5-7, 2007, Saint-Malo, France.

Charles, Fred, Lemercier, Samuel, Vogt, Thurid, Bee, Nikolaus, Mancini, Maurizio, Urbain, Jérôme, Price, Marc, Andre, Elisabeth, Pelachaud, Catherine, Cavazza, Marc (2007): Affective Interactive Narrative in the CALLAS Project. In: Cavazza, Marc, Donikian, Stéphane (eds.) Proceedings of the Fourth International Conference on Virtual Storytelling December 5-7, 2007, Saint-Malo, France. pp. 210-213. http://dx.doi.org/10.1007/978-3-540-77039-8_21

Cavazza, Marc, Donikian, Stéphane (eds.) Proceedings of the Fourth International Conference on Virtual Storytelling December 5-7, 2007, Saint-Malo, France.

Lugrin, Jean-Luc, Cavazza, Marc (2006): AI-based world behaviour for emergent narratives. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 25. http://doi.acm.org/10.1145/1178823.1178853

Charles, Fred, Cavazza, Marc, Mead, Steven J., Martin, Olivier, Nandi, Alok, Marichal, Xavier (2004): Compelling experiences in mixed reality interactive storytelling. In: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology June 3-5, 2004, Singapore. pp. 32-40. http://doi.acm.org/10.1145/1067343.1067347

Charles, Fred, Ibanez, Miguel L., Mead, Steven J., Bisquerra, A. F., Cavazza, Marc (2003): Planning formalisms and authoring in interactive storytelling. In: Gobel, Stefan (eds.) In Proceedings of TIDSE , 2003, Darmstadt, Germany. http://www.scm.tees.ac.uk/f.charles/publications/conferences/2003/TIDSE03_Charles.pdf

Cavazza, Marc, Martin, Olivier, Charles, Fred, Marichal, Xavier, Mead, Steven J. (2003): User Interaction in Mixed Reality Interactive Storytelling. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 304-305. http://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060304abs.htm

Cavazza, Marc, Charles, Fred, Mead, Steven J. (2001): Characters in search of an author: AI-based virtual storytelling. In: Proceedings of the First International Conference on Virtual Storytelling , 2001, Avignon, France. pp. 145-154. http://www.springerlink.com/content/f4xfple3a44107jp/

Cavazza, Marc, Charles, Fred, Mead, Steven J. (2001): Agents\' Interaction in Virtual Storytelling. In: Proceedings of Intelligent Virtual Agents September 10-11, 2001, Madrid, Spain. pp. 156-170. http://www.springerlink.com/content/ku2g99jynh6l3090/

Cavazza, Marc, Martin, Olivier, Charles, Fred, Mead, Steven J. (2003): Interacting with virtual agents in mixed reality interactive storytelling. In: Rist, Thomas (eds.) Proceedings of Intelligent Virtual Agents September 15-17, 2003, Kloster Irsee, Germany. pp. 231-235. http://www.scm.tees.ac.uk/f.charles/publications/conferences/2003/IVA03_Cavazza.pdf

Bee, Nikolaus, Wagner, Johannes, Andre, Elisabeth, Vogt, Thurid, Charles, Fred, Pizzi, David, Cavazza, Marc (2010): Discovering eye gaze behavior during human-agent conversation in an interactive storytelli. In: Proceedings of the 2010 International Conference on Multimodal Interfaces , 2010, . pp. 9. http://dx.doi.org/10.1145/1891903.1891915

Lugrin, Jean-Luc, Cavazza, Marc, Pizzi, David, Vogt, Thurid, Andre, Elisabeth (2010): Exploring the usability of immersive interactive storytelling. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology , 2010, . pp. 103-110. http://dx.doi.org/10.1145/1889863.1889887

Cavazza, Marc, Lugrin, Jean-Luc, Crooks, Sean, Nandi, Alok, Palmer, Mark, Renard, Marc Le (2005): Causality and virtual reality art. In: Proceedings of the 2005 Conference on Creativity and Cognition , 2005, . pp. 4-12. http://doi.acm.org/10.1145/1056224.1056228

Gilroy, Stephen, Porteous, Julie, Charles, Fred, Cavazza, Marc (2012): Exploring passive user interaction for adaptive narratives. In: Proceedings of the 2012 International Conference on Intelligent User Interfaces , 2012, . pp. 119-128. http://dx.doi.org/10.1145/2166966.2166990

Gilroy, Stephen, Porteous, Julie, Charles, Fred, Cavazza, Marc (2012): PINTER: interactive storytelling with physiological input. In: Proceedings of the 2012 International Conference on Intelligent User Interfaces , 2012, . pp. 333-334. http://dx.doi.org/10.1145/2166966.2167039

Lugrin, Jean-Luc, Cavazza, Marc (2007): Making sense of virtual environments: action representation, grounding and common sense. In: Proceedings of the 2007 International Conference on Intelligent User Interfaces , 2007, . pp. 225-234. http://doi.acm.org/10.1145/1216295.1216336

Cavazza, Marc, Martin, Olivier, Charles, Fred, Mead, Steven J., Marichal, Xavier (2003): Users Acting in Mixed Reality Interactive Storytelling. In: Balet, Olivier, Subsol, Gérard, Torguet, Patrice (eds.) ICVS 2003 - Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference November 20-21, 2003, Toulouse, France. pp. 189-197. http://link.springer.de/link/service/series/0558/bibs/2897/28970189.htm

Charles, Fred, Pizzi, David, Cavazza, Marc, Vogt, Thurid, Andre, Elisabeth (2009): EmoEmma: emotional speech input for interactive storytelling. In: Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems May 10-15, 2009, Budapest, Hungary. pp. 1381-1382. http://doi.acm.org/10.1145/1558109.1558305

Cavazza, Marc, Charles, Fred, Mead, Steven J. (2001): Characters in Search of an Author: AI-Based Virtual Storytelling. In: Balet, Olivier, Subsol, Gérard, Torguet, Patrice (eds.) ICVS 2001 - Virtual Storytelling Using Virtual Reality Technologies for Storytelling, International Conference September 27-28, 2001, Avignon, France. pp. 145-154. http://link.springer.de/link/service/series/0558/bibs/2197/21970145.htm

Gilroy, Stephen W., Cavazza, Marc, Chaignon, Rémi, Mäkelä, Satu-Marja, Niranen, Markus, Andre, Elisabeth, Vogt, Thurid, Urbain, Jérôme, Billinghurst, Mark, Seichter, Hartmut, Benayoun, Maurice (2008): E-tree: emotionally driven augmented reality art. In: El-Saddik, Abdulmotaleb, Vuong, Son, Griwodz, Carsten, Bimbo, Alberto Del, Candan, K. Selcuk, Jaimes, Alejandro (eds.) Proceedings of the 16th International Conference on Multimedia 2008 October 26-31, 2008, Vancouver, British Columbia, Canada. pp. 945-948. http://doi.acm.org/10.1145/1459359.1459529

Gilroy, Stephen W., Cavazza, Marc, Chaignon, Rémi (2008): E-Tree: affective interactive art. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 394. http://doi.acm.org/10.1145/1501750.1501843

Calderon, Carlos, Cavazza, Marc, Diaz, Daniel (2003): A new approach to virtual design for spatial configuration problems. In: Banissi, Ebad, Borner, Katy, Chen, Chaomei, Clapworthy, Gordon, Maple, Carsten, Lobben, Amy, Moore, Christopher J., Roberts, Jonathan C., Ursyn, Anna, Zhang, Jian (eds.) IV 2003 - Seventh International Conference on Information Visualization 16-18 July, 2003, London, UK. pp. 518-523. http://csdl.computer.org/comp/proceedings/iv/2003/1988/00/19880518abs.htm

Simo, Altion, Cavazza, Marc (2003): Visualising Pathophysiological Simulation with a Virtual Patient. In: Banissi, Ebad, Borner, Katy, Chen, Chaomei, Clapworthy, Gordon, Maple, Carsten, Lobben, Amy, Moore, Christopher J., Roberts, Jonathan C., Ursyn, Anna, Zhang, Jian (eds.) IV 2003 - Seventh International Conference on Information Visualization 16-18 July, 2003, London, UK. pp. 549-554. http://csdl.computer.org/comp/proceedings/iv/2003/1988/00/19880549abs.htm

Cavazza, Marc (2003): Virtual unreality: storytelling in virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 4-6. http://doi.acm.org/10.1145/1008653.1008656

Cavazza, Marc, Hartley, Simon, Lugrin, Jean-Luc, Bras, Mikael Le (2003): Alternative reality: a new platform for virtual reality art. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 100-107. http://doi.acm.org/10.1145/1008653.1008672

Cavazza, Marc, Lugrin, Jean-Luc, Hartley, Simon, Libardi, Paolo, Barnes, Matthew J., Bras, Mikael Le, Renard, Marc Le, Bec, Louis, Nandi, Alok (2004): New ways of worldmaking: the Alterne platform for VR art. In: Schulzrinne, Henning, Dimitrova, Nevenka, Sasse, Martina Angela, Moon, Sue B., Lienhart, Rainer (eds.) Proceedings of the 12th ACM International Conference on Multimedia October 10-16, 2004, New York, NY, USA. pp. 80-87. http://doi.acm.org/10.1145/1027527.1027542

Cavazza, Marc, Lugrin, Jean-Luc, Pizzi, David, Charles, Fred (2007): Madame bovary on the holodeck: immersive interactive storytelling. In: Lienhart, Rainer, Prasad, Anand R., Hanjalic, Alan, Choi, Sunghyun, Bailey, Brian P., Sebe, Nicu (eds.) Proceedings of the 15th International Conference on Multimedia 2007 September 24-29, 2007, Augsburg, Germany. pp. 651-660. http://doi.acm.org/10.1145/1291233.1291387

Pizzi, David, Charles, Fred, Lugrin, Jean-Luc, Cavazza, Marc (2007): Interactive Storytelling with Literary Feelings. In: Paiva, Ana, Prada, Rui, Picard, Rosalind W. (eds.) ACII 2007 - Affective Computing and Intelligent Interaction, Second International Conference September 12-14, 2007, Lisbon, Portugal. pp. 630-641. http://dx.doi.org/10.1007/978-3-540-74889-2_55

Cavazza, Marc, Pizzi, David, Charles, Fred, Vogt, Thurid, Andre, Elisabeth (2009): Emotional Input for Character-based Interactive Storytelling. In: Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems May 10-15, 2009, Budapest, Hungary. pp. 313-320. http://doi.acm.org/10.1145/1558013.1558056

Cavazza, Marc, Charles, Fred, Mead, Steven J. (2001): Agents\' Interaction in Virtual Storytelling. In: Antonio, Angelica de, Aylett, Ruth, Ballin, Daniel (eds.) IVA 2001 - Intelligent Virtual Agents - Third International Workshop September 10-11, 2001, Madrid, Spain. pp. 156-170. http://link.springer.de/link/service/series/0558/bibs/2190/21900156.htm

Cavazza, Marc, Martin, Olivier, Charles, Fred, Mead, Steven J., Marichal, Xavier (2003): Interacting with Virtual Agents in Mixed Reality Interactive Storytelling. In: Rist, Thomas, Aylett, Ruth, Ballin, Daniel, Rickel, Jeff (eds.) IVA 2003 - Intelligent Agents - 4th International Workshop September 15-17, 2003, Kloster Irsee, Germany. pp. 231-235. http://link.springer.de/link/service/series/0558/bibs/2792/27920231.htm

Smith, Cameron, Cavazza, Marc, Charlton, Daniel, Zhang, Li, Turunen, Markku, Hakulinen, Jaakko (2008): Integrating Planning and Dialogue in a Lifestyle Agent. In: Prendinger, Helmut, Lester, James C., Ishizuka, Mitsuru (eds.) IVA 2008 - Intelligent Virtual Agents - 8th International Conference September 1-3, 2008, Tokyo, Japan. pp. 146-153. http://dx.doi.org/10.1007/978-3-540-85483-8_15

Georg, Gersende, Cavazza, Marc, Pelachaud, Catherine (2008): Visualizing the Importance of Medical Recommendations with Conversational Agents. In: Prendinger, Helmut, Lester, James C., Ishizuka, Mitsuru (eds.) IVA 2008 - Intelligent Virtual Agents - 8th International Conference September 1-3, 2008, Tokyo, Japan. pp. 380-393. http://dx.doi.org/10.1007/978-3-540-85483-8_39

Jacobson, Jeffrey, Renard, Marc Le, Lugrin, Jean-Luc, Cavazza, Marc (2005): The CaveUT system: immersive entertainment based on a game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 184-187. http://doi.acm.org/10.1145/1178477.1178503

Cavazza, Marc, Charles, Fred, Mead, Steven J. (2002): Interacting with virtual characters in interactive storytelling. In: Proceedings of the first international joint conference on Autonomous agents and multiagent systems July 15-19, 2002, Bologna, Italy. pp. 318-325. http://doi.acm.org/10.1145/544741.544819

Charles, Fred, Cavazza, Marc (2004): Exploring the Scalability of Character-Based Storytelling. In: Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems July 19-23, 2004, New York, NY, USA. pp. 872-879. http://doi.ieeecomputersociety.org/10.1109/AAMAS.2004.10128

Cavazza, Marc, Charles, Fred (2005): Dialogue Generation in Character-based Interactive Storytelling. In: Young, R. Michael, Laird, John E. (eds.) Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference June 1-5, 2005, Marina del Rey, California, USA. pp. 21-26. http://www.scm.tees.ac.uk/f.charles/publications/conferences/2005/AIIDE05CavazzaM.pdf

Pizzi, David, Kosunen, Ilkka, Viganó, Cristina, Polli, Anna Maria, Ahmed, Imtiaj, Zanella, Daniele, Cavazza, Marc, Kouider, Sid, Freeman, Jonathan, Gamberini, Luciano, Jacucci, Giulio (2012): Incorporating subliminal perception in synthetic environments. In: Proceedings of the 2012 International Conference on Uniquitous Computing , 2012, . pp. 1139-1144.