Blair MacIntyre

Author: Blair MacIntyre

I have been a faculty member in the Georgia Tech College of Computing and the GVU Center since January 1999, after finishing a PhD in the Department of Computer Science at Columbia University in New York City. I direct the Augmented Environments Lab, whose research focuses on the design and implementation of interactive mixed-reality and augmented-reality environments. The current focus of my work is educational, entertainment and gaming applications of augmented and mixed reality environments, especially those that use personal displays (ie. ranging from see-through head-worn displays to video-mixed handheld displays) to directly augment a user's perception of their environment.
My current projects focus on handheld AR games, distributed collaboration using mixed reality and virtual worlds, and mirror worlds as a platform for hybrid AR/VR experiences and applications.

I work with a broad range of technology as appropriate for the experience, including handheld, headworn, projection and auditory displays. Beyond entertainment applications, I have worked on industrial applications of augmented reality with researchers in the GTRI Food Processing Technology Division.
In my research, I look at both task-focused and experiential systems, and blend elements of augmented and mixed-reality, ubiquitous computing, tangible media and wearable computing. My research addresses various computing issues (including human-computer interaction, computer graphics, computer systems, and software engineering) and design issues (including new media design theory, and tools and theories of design for new media) encountered during the design and implementation of augmented environments.

The activities of my research include both the exploration and design of prototype applications, as well as the design and implementation of interaction techniques and user-interface software architectures to enable their deployment.
I am involved with numerous conferences and workshops, and have been a Program Committee Chair for ISWC 2000 (International Symposium on Wearable Computing), ISMAR 2003 (International Symposium on Mixed and Augmented Reality), and UIST 2003 (The ACM Symposium on User-Interface Software and Technology).

Publications

Publication period start: 2005
Number of co-authors: 79

Co-authors

Number of publications with favourite co-authors
Maribeth Gandy
8
Steven Dow
11
Jay David Bolter
11

Productive Colleagues

Most productive colleagues in number of publications
Steven K. Feiner
76
Dieter Schmalstieg
86
Mark Billinghurst
92

Publications

Yankelovich, Nicole, Slott, Jordan, Hill, Alex, Bonner, Matt, Schiefer, Jacob, MacIntyre, Blair, Mugellini, Elena, Khaled, Omar Abou, Barras, Frédéric, Bapst, Jacques, Back, Maribeth, Avilés-López, Edgardo, García-Macías, J. Antonio (2009): Building and Employing Cross-Reality. In IEEE Pervasive Computing, 8 (3) pp. 55-57. https://doi.ieeecomputersociety.org/10.1109/MPRV.2009.41

Dow, Steven, MacIntyre, Blair, Lee, Jaemin, Oezbek, Christopher, Bolter, Jay David, Gandy, Maribeth (2005): Wizard of Oz support throughout an iterative design process. In IEEE Pervasive Computing, 4 (4) pp. 18-26. https://dx.doi.org/10.1109/MPRV.2005.93

MacIntyre, Blair, Livingston, Mark A. (2005): Guest Editors' Introduction: Moving Mixed Reality into the Real World. In IEEE Computer Graphics and Applications, 25 (6) pp. 22-23. https://doi.ieeecomputersociety.org/10.1109/MCG.2005.132

Kooper, Rob, MacIntyre, Blair (2003): Browsing the Real-World Wide Web: Maintaining Awareness of Virtual Information in an AR In. In International Journal of Human-Computer Interaction, 16 (3) pp. 425-446. https://www.leaonline.com/doi/abs/10.1207/S15327590IJHC1603_3

MacIntyre, Blair, Bolter, Jay David (2003): Single-narrative, multiple point-of-view dramatic experiences in augmented reality. In Virtual Reality, 7 (1) pp. 10-16. https://dx.doi.org/10.1007/s10055-003-0110-0

MacIntyre, Blair, Lohse, Marco, Bolter, Jay David, Moreno, Emmanuel (2002): Integrating 2-D Video Actors into 3-D Augmented-Reality Systems. In Presence: Teleoperators and Virtual Environments, 11 (2) pp. 189-202.

MacIntyre, Blair, Mynatt, Elizabeth D., Voida, Stephen, Hansen, Klaus Marius, Tullio, Joe, Corso, Gregory M. (2001): Support for multitasking and background awareness using interactive peripheral displays. In: Marks, Joe, Mynatt, Elizabeth D. (eds.) Proceedings of the 14th annual ACM symposium on User interface software and technology November 11 - 14, 2001, Orlando, Florida. pp. 41-50. https://doi.acm.org/10.1145/502348.502355

Azuma, Ronald, Baillot, Yohan, Behringer, Reinhold, Feiner, Steven, Julier, Simon, MacIntyre, Blair (2001): Recent Advances in Augmented Reality. In IEEE Computer Graphics and Applications, 21 (6) pp. 34-47. https://csdl.computer.org/comp/mags/cg/2001/06/g6034abs.htm

Feiner, Steven K., MacIntyre, Blair, Hollerer, Tobias, Webster, Anthony (1997): A Touring Machine: Prototyping 3D Augmented Reality Systems for Exploring the Urban Enviro. In Personal and Ubiquitous Computing, 1 (3) pp. . https://

MacIntyre, Blair, Feiner, Steven K. (1996): Language-Level Support for Exploratory Programming of Distributed Virtual Environments. In: Kurlander, David, Brown, Marc, Rao, Ramana (eds.) Proceedings of the 9th annual ACM symposium on User interface software and technology November 06 - 08, 1996, Seattle, Washington, United States. pp. 83-94. https://www.acm.org/pubs/articles/proceedings/uist/237091/p83-macintyre/p83-macintyre.pdf

Anderson, Ben, MacIntyre, Blair (1996): Programming Languages: A Play in Three Acts. In ACM SIGCHI Bulletin, 28 (3) pp. 15-19. https://www.acm.org/sigchi/bulletin/1996.3/students.html

Webster, Anthony, Feiner, Steven K., Krueger, Theodore, MacIntyre, Blair, Keller, Edward J. (1995): Architectural Anatomy. In Presence: Teleoperators and Virtual Environments, 4 (3) pp. 318-326.

Feiner, Steven K., MacIntyre, Blair, Haupt, Marcus, Solomon, Eliot (1993): Windows on the World: 2D Windows for 3D Augmented Reality. In: Hudson, Scott E., Pausch, Randy, Zanden, Brad Vander, Foley, James D. (eds.) Proceedings of the 6th annual ACM symposium on User interface software and technology , 1993, Atlanta, Georgia, United States. pp. 145-155. https://www.acm.org/pubs/articles/proceedings/uist/168642/p145-feiner/p145-feiner.pdf

Feiner, Steven K., MacIntyre, Blair, Seligmann, Dorée D. (1993): Knowledge-Based Augmented Reality. In Communications of the ACM, 36 (7) pp. 53-62.

Feiner, Steven K., MacIntyre, Blair, Seligmann, Doree Duncan (1992): Annotating the real world with knowledge--based graphics on a see--through head--mounted d. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 78-85.

MacIntyre, Blair, Cowan, William B. (1992): A Practical Approach to Calculating Luminance Contrast on a CRT. In ACM Transactions on Graphics, 11 (4) pp. 336-347.

MacIntyre, Blair, Gandy, Maribeth, Dow, Steven, Bolter, Jay David (2004): DART: a toolkit for rapid design exploration of augmented reality experiences. In: Proceedings of the 2004 ACM Symposium on User Interface Software and Technology , 2004, . pp. 197-206. https://doi.acm.org/10.1145/1029632.1029669

Coelho, Enylton Machado, MacIntyre, Blair, Julier, Simon J. (2005): Supporting interaction in augmented reality in the presence of uncertain spatial knowledge. In: Proceedings of the 2005 ACM Symposium on User Interface Software and Technology , 2005, . pp. 111-114. https://doi.acm.org/10.1145/1095034.1095052

Dow, Steven, Mehta, Manish, Harmon, Ellie, MacIntyre, Blair, Mateas, Michael (2007): Presence and engagement in an interactive drama. In: Proceedings of ACM CHI 2007 Conference on Human Factors in Computing Systems , 2007, . pp. 1475-1484. https://doi.acm.org/10.1145/1240624.1240847

Mynatt, Elizabeth D., Blattner, Douglas, Blattner, Meera M., MacIntyre, Blair, Mankoff, Jennifer (1998): Augmenting Home and Office Environments. In: Third Annual ACM Conference on Assistive Technologies , 1998, . pp. 169-172. https://www.acm.org/pubs/articles/proceedings/assets/274497/p169-mynatt/p169-mynatt.txt

Dow, Steven, Lee, Jaemin, Oezbek, Christopher, MacIntyre, Blair, Bolter, Jay David, Gandy, Maribeth (2005): Wizard of Oz interfaces for mixed reality applications. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1339-1342. https://doi.acm.org/10.1145/1056808.1056911

MacIntyre, Blair, Bolter, Jay David, Moreno, Emmanuel, Hannigan, Brendan (2001): Augmented Reality as a New Media Experience. In: 4th International Symposium on Augmented Reality ISAR 2001 29-30 October, 2001, New York, NY, USA. pp. 197-206. https://csdl.computer.org/comp/proceedings/isar/2001/1375/00/13750197abs.htm

Coelho, Enylton Machado, MacIntyre, Blair, Julier, Simon (2004): OSGAR: A Scene Graph with Uncertain Transformations. In: 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2004 2-5 November, 2004, Arlington, VA, USA. pp. 6-15. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2004.44

Gandy, Maribeth, MacIntyre, Blair, Dow, Steven (2004): Making Tracking Technology Accessible in a Rapid Prototyping Environment. In: 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2004 2-5 November, 2004, Arlington, VA, USA. pp. 282-283. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2004.39

Gandy, Maribeth, MacIntyre, Blair, Presti, Peter, Dow, Steven, Bolter, Jay David, Yarbrough, Brandon, O\'Rear, Nigel (2005): AR Karaoke: Acting in Your Favorite Scenes. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 114-117. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.11

MacIntyre, Blair, Gandy, Maribeth, Bolter, Jay David, Dow, Steven, Hannigan, Brendan (2003): DART: The Designer\'s Augmented Reality Toolkit. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 329-330. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060329abs.htm

Norton, Marleigh, MacIntyre, Blair (2005): Butterfly Effect: An Augmented Reality Puzzle Game. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 212-213. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.22

Dow, Steven, Mehta, Manish, Lausier, Annie, MacIntyre, Blair, Mateas, Michael (2006): Initial lessons from AR Façade, an interactive augmented reality drama. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 28. https://doi.acm.org/10.1145/1178823.1178858

Dow, Steven, Lee, Jaemin, Oezbek, Christopher, MacIntyre, Blair, Bolter, Jay David, Gandy, Maribeth (2005): Exploring spatial narratives and mixed reality experiences in Oakland Cemetery. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 51-60. https://doi.acm.org/10.1145/1178477.1178484

Dow, Steven, MacIntyre, Blair, Mateas, Michael (2008): Styles of play in immersive and interactive story: case studies from a gallery installatio. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 373-380. https://doi.acm.org/10.1145/1501750.1501838

Xu, Yan, Gandy, Maribeth, Deen, Sami, Schrank, Brian, Spreen, Kim, Gorbsky, Michael, White, Timothy, Barba, Evan, Radu, Iulian, Bolter, Jay David, MacIntyre, Blair (2008): BragFish: exploring physical and social interaction in co-located handheld augmented reali. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 276-283. https://doi.acm.org/10.1145/1501750.1501816

Dow, Steven, Mehta, Manish, MacIntyre, Blair, Mateas, Michael (2007): AR façade: an augmented reality interactve drama. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 215-216. https://doi.acm.org/10.1145/1315184.1315227

Chen, Jiajian, Turk, Greg, MacIntyre, Blair (2008): Watercolor inspired non-photorealistic rendering for augmented reality. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Frohlich, Bernd, Kruijff, Ernst, Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 231-234. https://doi.acm.org/10.1145/1450579.1450629

Radu, Iulian, MacIntyre, Blair (2009): Augmented-reality scratch: a children\'s authoring environment for augmented-reality exper. In: Proceedings of ACM IDC09 Interaction Design and Children , 2009, . pp. 210-213. https://doi.acm.org/10.1145/1551788.1551831

MacIntyre, Blair, Bolter, Jay David (2000): A multi-disciplinary course on augmented reality design. In: Designing Augmented Reality Environments 2000 , 2000, . pp. 144. https://doi.acm.org/10.1145/354666.354684

Dow, Steven P., Mehta, Manish, MacIntyre, Blair, Mateas, Michael (2010): Eliza meets the wizard-of-oz: evaluating social acceptability. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 547-556. https://doi.acm.org/10.1145/1753326.1753408

Barba, Evan, MacIntyre, Blair, Rouse, Rebecca, Bolter, Jay (2009): (in)box with Malcom. In: Proceedings of the 2009 Conference on Creativity and Cognition , 2009, . pp. 455-456. https://doi.acm.org/10.1145/1640233.1640351

MacIntyre, Blair, Coelho, Enylton Machado, Julier, Simon (2002): Estimating and Adapting to Registration Errors in Augmented Reality Systems. In: VR 2002 , 2002, . pp. 73-80. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920073abs.htm

Wingrave, Chadwick A., Hix, Deborah, Schmalstieg, Dieter, MacIntyre, Blair, Bowman, Doug A., Mine, Mark R. (2003): Mixed Reality: The Continuum from Virtual to Augmented Reality. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 121-124. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820121abs.htm

Chen, Jiajian, MacIntyre, Blair (2008): Uncertainty Boundaries for Complex Objects in Augmented Reality. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 247-248. https://dx.doi.org/10.1109/VR.2008.4480784

Lang, Tobias, MacIntyre, Blair, Zugaza, Iker Jamardo (2008): Massively Multiplayer Online Worlds as a Platform for Augmented Reality Experiences. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 67-70. https://dx.doi.org/10.1109/VR.2008.4480752

Wagner, Daniel, Barakonyi, Istvan, Billinghurst, Mark, MacIntyre, Blair (2007): Tutorial 5: Handheld Augmented Reality. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 321.

Barba, Evan, MacIntyre, Blair (2011): A scale model of mixed reality. In: Proceedings of the 2011 Conference on Creativity and Cognition , 2011, . pp. 117-126. https://dx.doi.org/10.1145/2069618.2069640

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Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

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