Author: Zhongke Wu

Publications

Publication period start: 2004
Number of co-authors: 14

Co-authors

Number of publications with favourite co-authors
Feng Lin
3
Feng Tian
5
Seah Hock Soon
6

Productive Colleagues

Most productive colleagues in number of publications
Seah Hock Soon
12
Hock Soon Seah
13
Feng Tian
29

Publications

Hu, Nan, Zhou, Suiping, Wu, Zhongke, Zhou, Mingquan, Cho, Benjamin Eng Keong (2010): Spatial-temporal patterns and pedestrian simulation. In Journal of Visualization and Computer Animation, 21 (3) pp. 387-399. https://dx.doi.org/10.1002/cav.341

Chen, Quan, Tian, Feng, Seah, Hock Soon, Wu, Zhongke, 0002, Jie Qiu, Melikhov, Konstantin (2006): DBSC-based animation enhanced with feature and motion. In Journal of Visualization and Computer Animation, 17 (3) pp. 189-198. https://dx.doi.org/10.1002/cav.122

0002, Jie Qiu, Soon, Seah Hock, Tian, Feng, Wu, Zhongke, Chen, Quan (2005): Feature- and region-based auto painting for 2D animation. In The Visual Computer, 21 (11) pp. 928-944. https://dx.doi.org/10.1007/s00371-005-0307-1

0002, Jie Qiu, Seah, Hock Soon, Tian, Feng, Chen, Quan, Wu, Zhongke (2005): Enhanced auto coloring with hierarchical region matching. In Journal of Visualization and Computer Animation, 16 (3) pp. 463-473. https://dx.doi.org/10.1002/cav.86

Wu, Zhongke, Lin, Feng, Soon, Seah Hock, Chan, Kai-Yun (2004): Evaluation of difference bounds for computing rational Bézier curves and surfaces. In Computers & Graphics, 28 (4) pp. 551-558. https://dx.doi.org/10.1016/j.cag.2004.04.010

Wu, Zhongke, Lin, Feng, Soon, Seah Hock (2003): Tunnel-free voxelisation of rational Bézier surfaces. In The Visual Computer, 19 (7) pp. 505-512. https://dx.doi.org/10.1007/s00371-003-0215-1

Wu, Zhongke, Lin, Feng, Soon, Seah Hock (2003): Topology preserving voxelisation of rational Bézier and NURBS curves. In Computers & Graphics, 27 (1) pp. 83-89. https://dx.doi.org/10.1016/S0097-8493(02)00246-7

Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Interactive free-hand drawing and in-between generation with DBSC. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 385-386. https://doi.acm.org/10.1145/1178477.1178561

Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Artistic brushstroke representation and animation with disk b-spline curve. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 88-93. https://doi.acm.org/10.1145/1178477.1178489