Zhongke Wu

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Publication Statistics

Publication period start
2003
Publication period end
2010
Number of co-authors
14

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Publications

Hu, Nan, Zhou, Suiping, Wu, Zhongke, Zhou, Mingquan, Cho, Benjamin Eng Keong (2010): Spatial-temporal patterns and pedestrian simulation. In Journal of Visualization and Computer Animation, 21 (3) pp. 387-399. http://dx.doi.org/10.1002/cav.341

Chen, Quan, Tian, Feng, Seah, Hock Soon, Wu, Zhongke, 0002, Jie Qiu, Melikhov, Konstantin (2006): DBSC-based animation enhanced with feature and motion. In Journal of Visualization and Computer Animation, 17 (3) pp. 189-198. http://dx.doi.org/10.1002/cav.122

Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Interactive free-hand drawing and in-between generation with DBSC. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 385-386. http://doi.acm.org/10.1145/1178477.1178561

Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Artistic brushstroke representation and animation with disk b-spline curve. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 88-93. http://doi.acm.org/10.1145/1178477.1178489

0002, Jie Qiu, Soon, Seah Hock, Tian, Feng, Wu, Zhongke, Chen, Quan (2005): Feature- and region-based auto painting for 2D animation. In The Visual Computer, 21 (11) pp. 928-944. http://dx.doi.org/10.1007/s00371-005-0307-1

0002, Jie Qiu, Seah, Hock Soon, Tian, Feng, Chen, Quan, Wu, Zhongke (2005): Enhanced auto coloring with hierarchical region matching. In Journal of Visualization and Computer Animation, 16 (3) pp. 463-473. http://dx.doi.org/10.1002/cav.86

Wu, Zhongke, Lin, Feng, Soon, Seah Hock, Chan, Kai-Yun (2004): Evaluation of difference bounds for computing rational Bézier curves and surfaces. In Computers & Graphics, 28 (4) pp. 551-558. http://dx.doi.org/10.1016/j.cag.2004.04.010

Wu, Zhongke, Lin, Feng, Soon, Seah Hock (2003): Tunnel-free voxelisation of rational Bézier surfaces. In The Visual Computer, 19 (7) pp. 505-512. http://dx.doi.org/10.1007/s00371-003-0215-1

Wu, Zhongke, Lin, Feng, Soon, Seah Hock (2003): Topology preserving voxelisation of rational Bézier and NURBS curves. In Computers & Graphics, 27 (1) pp. 83-89. http://dx.doi.org/10.1016/S0097-8493(02)00246-7