Wei Liu

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Publication Statistics

Publication period start
2003
Publication period end
2012
Number of co-authors
54

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
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Publications

Liu, Wei, Helm, Aadjan van der, Stappers, Pieter Jan, Aprile, Walter, Pasman, Gert, Keller, Ianus (2012): Interactive Pong: exploring ways of user inputs through prototyping with sensors. In: Proceedings of the 2012 International Conference on Uniquitous Computing , 2012, . pp. 586-587.

Liu, Wei, Pasman, Gert, Stappers, Pieter Jan, Taal-Fokker, Jenneke (2012): Making the office catch up: comparing generation Y interactions at home and work. In: Proceedings of DIS12 Designing Interactive Systems , 2012, . pp. 697-700. http://dx.doi.org/10.1145/2317956.2318061

Liu, Wei (2012): Generation Y interactions. In: Proceedings of the 2012 International Conference on Intelligent User Interfaces , 2012, . pp. 349-352. http://dx.doi.org/10.1145/2166966.2167046

Jiang, Yingying, Tian, Feng, Zhang, Xiaolong, Liu, Wei, Dai, Guozhong, Wang, Hongan (2012): Unistroke gestures on multi-touch interaction: supporting flexible touches with key stroke. In: Proceedings of the 2012 International Conference on Intelligent User Interfaces , 2012, . pp. 85-88. http://dx.doi.org/10.1145/2166966.2166982

Xu, Bin, Bu, Jiajun, Chen, Chun, Cai, Deng, He, Xiaofei, Liu, Wei, Luo, Jiebo (2011): Efficient manifold ranking for image retrieval. In: Proceedings of the 34th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval , 2011, . pp. 525-534. http://dx.doi.org/10.1145/2009916.2009988

Liu, Wei, Stappers, Pieter Jan, Pasman, Gert, Helm, Aadjan van der (2011): Demonstrating generation Y interactions through interactive prototyping. In: Proceedings of the 2011 International Conference on Uniquitous Computing , 2011, . pp. 557-558. http://dx.doi.org/10.1145/2030112.2030211

Liu, Wei, Stappers, Pieter Jan, Pasman, Gert, Taal-Fokker, Jenneke (2011): Supporting generation Y interactions: challenges for office work. In: Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work , 2011, . pp. 669-672. http://dx.doi.org/10.1145/1958824.1958941

Liu, Wei, Teh, Keng Soon, Peiris, Roshan Lalintha, Choi, Yongsoon, Cheok, Adrian David, Lim, Charissa Mei Ling, Theng, Yin Leng, Nguyen, Ta Huynh Duy, Qui, Tran Cong Thien, Vasilakos, Athanasios V. (2009): Internet-Enabled User Interfaces for Distance Learning. In International Journal of Technology and Human Interaction, 5 (9) pp. 51-77.

Liu, Wei, Tan, Songbo, Xu, Hongbo, Wang, Lihong (2008): Splog Filtering Based on Writing Consistency. In: 2008 IEEE / WIC / ACM International Conference on Web Intelligence WI 2008 9-12 December, 2008, Sydney, NSW, Australia. pp. 227-233. http://dx.doi.org/10.1109/WIIAT.2008.21

Luo, Yiwen, Liu, Wei, Liu, Jianzhuang, Tang, Xiaoou (2008): MQSearch: image search by multi-class query. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 49-52. http://doi.acm.org/10.1145/1357054.1357063

Liu, Wei, Yuan, Xiu-gan, Liu, Zhong-qi, Ma, Rui, Kang, Wei-yong (2007): Development of a Test-Bed for Synthetical Ergonomics Evaluation of Pilot. In: Duffy, Vincent G. (eds.) ICDHM 2007 - First International Conference on Digital Human Modeling July 22-27, 2007, Beijing, China. pp. 923-928. http://dx.doi.org/10.1007/978-3-540-73321-8_104

Theng, Yin Leng, Lim, Charissa Mei Ling, Liu, Wei, Cheok, Adrian David (2007): Mixed Reality Systems for Learning: A Pilot Study Understanding User Perceptions and Accep. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 728-737. http://dx.doi.org/10.1007/978-3-540-73335-5_79

Liu, Wei, Cheok, Adrian David, Hwee, Sim, Ivene, Ang (2006): Mixed reality for fun learning in primary school. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 107. http://doi.acm.org/10.1145/1178823.1178945

Cheok, Adrian David, Teh, Keng Soon, Nguyen, Ta Huynh Duy, Qui, Tran Cong Thien, Lee, Shang Ping, Liu, Wei, Li, Cheng Chen, Díaz, Diego J., Tovar, Clara Boj (2006): Social and physical interactive paradigms for mixed-reality entertainment. In Computers in Entertainment, 4 (2) pp. . http://doi.acm.org/10.1145/1129006.1129015

Qui, Tran Cong Thien, Nguyen, Ta Huynh Duy, Mallawaarachchi, Asitha, Xu, Ke, Liu, Wei, Lee, Shang Ping, Zhou, Zhi Ying, Teo, Sze Lee, Teo, Hui Siang, Thang, Le Nam, Li, Yu, Cheok, Adrian David (2005): Magic land: live 3D human capture mixed reality interactive system. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1142-1143. http://doi.acm.org/10.1145/1056808.1056853

Tovar, Clara Boj, Díaz, Diego J., Cheok, Adrian David, Xu, Ke, Liu, Wei (2005): Free network visible network. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 395-396. http://doi.acm.org/10.1145/1178477.1178568

Liu, Wei, Tang, Xiaoou (2005): Learning an image-word embedding for image auto-annotation on the nonlinear latent space. In: Zhang, Hongjiang, Chua, Tat-Seng, Steinmetz, Ralf, Kankanhalli, Mohan S., Wilcox, Lynn (eds.) Proceedings of the 13th ACM International Conference on Multimedia November 6-11, 2005, Singapore. pp. 451-454. http://doi.acm.org/10.1145/1101149.1101249

Cheok, Adrian David, Goh, Kok Hwee, Liu, Wei, Farbiz, Farzam, Fong, Siew Wan, Teo, Sze Lee, Li, Yu, Yang, Xubo (2004): Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiq. In Personal and Ubiquitous Computing, 8 (2) pp. 71-81. http://dx.doi.org/10.1007/s00779-004-0267-x

Cheok, Adrian David, Goh, Kok Hwee, Liu, Wei, Farbiz, Farzam, Teo, Sze Lee, Teo, Hui Siang, Lee, Shang Ping, Li, Yu, Fong, Siew Wan, Yang, Xubo (2004): Human Pacman: a mobile wide-area entertainment system based on physical, social, and ubiqu. In: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology June 3-5, 2004, Singapore. pp. 360-361. http://doi.acm.org/10.1145/1067343.1067402

Cheok, Adrian David, Wan, Fong Siew, Goh, Kok Hwee, Yang, Xubo, Liu, Wei, Farbiz, Farzam, Li, Yu (2003): Human Pacman: A Mobile Entertainment System with Ubiquitous Computing and Tangible Interac. In: Chittaro, Luca (eds.) Human-Computer Interaction with Mobile Devices and Services - 5th International Symposium - Mobile HCI 2003 September 8-11, 2003, Udine, Italy. pp. 209-223. http://link.springer.de/link/service/series/0558/bibs/2795/27950209.htm