Narcis Pares

Personal Homepage
http://www.iua.upf.es/~npares/
Employer
Universitat Pompeu Fabra, Barcelona, Spain (http://www.upf.edu/)
Email

Narcís Parés has an Engineering Degree in Computer Science (UPC), a Master in Computer Graphics and Artificial Intelligence (UAB) and a PhD in Audio-visual Communication specialised in Virtual Reality (UPF). He is a researcher in the group for Experimentation on Interactive Communication of the Audiovisual Institute at the Universitat Pompeu Fabra. His research is centred on the properties of interactive communication with realtime generated stimuli for full body action, from an interdisciplinary approach that is placed between technology and communication, based on user experience, including augmented, mixed and virtual reality and tangible interfaces. He is currently full time assistant professor of the Department of Information and Communication Technologies of the UPF, coordinator of the official master program Interdisciplinary Master in Cognitive Systems and Interactive Media, and teacher at the Master in Digital Arts of the IUA. He is also secretary of the Audiovisual Institute. He is cofounder and scientific director of Galeria Virtual since 1993, where he has directed the technological aspects of several experimental virtual reality productions applied to contemporary art. Some projects to be highlighted are: MEDIATE funded by the IST of the European Commission, Water Games for the Forum of Cultures, Barcelona 2004, and more recently a workshop and an interactive experience for the CosmoCaixa from Fundació \"la Caixa\".

Publication Statistics

Publication period start
2001
Publication period end
2010
Number of co-authors
21

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Kourakis, Stelios, Pares, Narcis (2010): Us hunters: interactive communication for young cavemen. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 89-97. http://doi.acm.org/10.1145/1810543.1810554

Blanco, José María, Landry, Pascal, C., A Sebastián Mealla, Mazzone, Emanuela, Pares, Narcis (2010): PIPLEX: tangible experience in an augmented reality video game. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 274-277. http://doi.acm.org/10.1145/1810543.1810590

Soler-Adillon, Joan, Pares, Narcis (2009): Interactive slide: an interactive playground to promote physical activity and socializatio. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 2407-2416. http://doi.acm.org/10.1145/1520340.1520343

Soler-Adillon, Joan, Ferrer, Jaume, Pares, Narcis (2009): A novel approach to interactive playgrounds: the interactive slide project. In: Proceedings of ACM IDC09 Interaction Design and Children , 2009, . pp. 131-139. http://doi.acm.org/10.1145/1551788.1551811

Read, Janet C., Markopoulos, Panos, Pares, Narcis, Hourcade, Juan Pablo, Antle, Alissa N. (2008): Child computer interaction. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 2419-2422. http://doi.acm.org/10.1145/1358628.1358697

Carreras, Anna, Pares, Narcis (2008): Disseny d\'interacció de cos sencer d\'experiències lúdiques en instal·lacions interactive. In: Interactive Entertainment Workshop 28-28 February 2008, 2008, Barcelona.

Carreras, Anna, Pares, Narcis (2007): Diseño de una instalación interactiva destinada a enseñar conceptos abstractos. In: Actas de Interacción , 2007, Zaragoza, Spain.

Carreras, Anna, Pares, Narcis (2007): Designing an Interactive Installation for Children in a Museum to Learn Abstract Concepts. In: Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecomunications ED-MEDIA , 2007, Vancouver, Canada.

Pares, Narcis, Parés, Roc (2006): Towards a Model for a Virtual Reality Experience: The Virtual Subjectiveness. In Presence: Teleoperators and Virtual Environments, 15 (5) pp. 524-538. http://dx.doi.org/10.1162/pres.15.5.524

Pares, Narcis, Carreras, Anna, Durany, Jaume, Ferrer, Jaume, Freixa, Pere, Gomez, David, Kruglanski, Orit, Parés, Roc, Ribas, Ignasi, Soler, Miquel, Sanjurjo, Alex (2006): Starting Research in Interaction Design with Visuals for Low Functioning PAS Children. In CyberPsychology and Behavior, 9 (2) pp. .

Pares, Narcis, Carreras, Anna, Durany, Jaume, Ferrer, Jaume, Freixa, Pere, Gomez, David, Kruglanski, Orit, Parés, Roc, Ribas, J. Ignasi, Soler, Miquel, Sanjurjo, Alex (2005): Promotion of creative activity in children with severe autism through visuals in an intera. In: Proceedings of ACM IDC05: Interaction Design and Children , 2005, . pp. 110-116. http://portal.acm.org/citation.cfm?doid=1109540.1109555

Pares, Narcis, Durany, Jaume, Carreras, Anna (2005): Massive flux design for an interactive water installation: water games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 266-269. http://doi.acm.org/10.1145/1178477.1178523

Pares, Narcis, Carreras, Anna, Durany, Jaume (2005): La interacción como generadora de significado en una instalación lúdica para niños: Juegos. In: Actas de Interacción , 2005, Granada, Spain.

Pares, Narcis, Carreras, Anna, Durany, Jaume, Ferrer, Jaume, Freixa, Pere, Gomez, David, Kruglanski, Orit, Parés, Roc, Ribas, Ignasi, Soler, Miquel, Sanjurjo, Alex (2004): MEDIATE: An interactive multisensory environment for children with severe autism and no ve. In: Proceedings of the Third International Workshop on Virtual Rehabilitation IWVR , 2004, .

Pares, Narcis, Parés, Roc (2001): Interaction-Driven Virtual Reality Application Design A Particular Case: El Ball del Fanal. In Presence: Teleoperators and Virtual Environments, 10 (2) pp. 236-245.

Carreras, Anna, Pares, Narcis (2009): Designing an Interactive Installation for Children to Experience Abstract Concepts. In: "New Trends on Human-Computer Interaction. Research, Development, New Tools and Methods" Springer .