Ian Parberry

Personal Homepage
Employer
()
Email

Publication Statistics

Publication period start
2005
Publication period end
2005
Number of co-authors
1

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Roden, Timothy, Parberry, Ian (2005): Designing a narrative-based audio only 3D game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 274-277. http://doi.acm.org/10.1145/1178477.1178525

Roden, Timothy, Parberry, Ian (2005): Clouds and stars: efficient real-time procedural sky rendering using 3D hardware. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 434-437. http://doi.acm.org/10.1145/1178477.1178574

Roden, Timothy, Parberry, Ian (2005): Portholes and planes: faster dynamic evaluation of potentially visible sets. In Computers in Entertainment, 3 (2) pp. 3. http://doi.acm.org/10.1145/1063723.1063732