Inmaculada García

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Publication Statistics

Publication period start
2005
Publication period end
2006
Number of co-authors
3

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Publications

Sanjuan-Estrada, J. F., Casado, Leocadio G., García, Inmaculada (2006): Rendering (COMPLEX) algebraic surfaces. In: Ranchordas, Alpesh, Araújo, Helder, Encarnação, Bruno (eds.) VISAPP 2006 - Proceedings of the First International Conference on Computer Vision Theory and Applications - 2 Volumes , 2006, Setúbal, Portugal. pp. 139-146.

Sanjuan-Estrada, J. F., Casado, Leocadio G., García, Inmaculada (2006): Reliable computation of roots to render real polynomials in complex space. In: Braz, José, Jorge, Joaquim A., Dias, Miguel, Marcos, Adérito (eds.) GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications February 25-28, 2006, Setúbal, Portugal. pp. 305-312.

García, Inmaculada, Vayá, Ramón Mollá (2005): Improving quality of service in videogames. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 250-253. http://doi.acm.org/10.1145/1178477.1178519

García, Inmaculada, Vayá, Ramón Mollá (2005): Videogames decoupled discrete event simulation. In Computers & Graphics, 29 (2) pp. 195-202. http://dx.doi.org/10.1016/j.cag.2004.12.004