Author: Franco Tecchia

Franco Tecchia

Franco Tecchia

Publications

Publication period start: 2001
Publication period end: 2010
Number of co-authors: 38

Co-authors

Number of publications with favourite co-authors
Celine Loscos
3
Giuseppe Marino
4
Massimo Bergamasco
7

Productive Colleagues

Most productive colleagues in number of publications
Massimo Bergamasco
26
Anthony Steed
68
Mel Slater
85

Publications

Tecchia, Franco, Carrozzino, Marcello, Bacinelli, Sandro, Rossi, Fabio, Vercelli, Davide, Marino, Giuseppe, Gasparello, Paolo Simone, Bergamasco, Massimo (2010): A Flexible Framework for Wide-Spectrum VR Development. In Presence: Teleoperators and Virtual Environments, 19 (4) pp. 302-312. http://dx.doi.org/10.1162/PRES_a_00002

Mortensen, Jesper, Yu, Insu, Khanna, Pankaj, Tecchia, Franco, Spanlang, Bernhard, Marino, Giuseppe, Slater, Mel (2008): Real-Time Global Illumination for VR Applications. In IEEE Computer Graphics and Applications, 28 (6) pp. 56-64. http://dx.doi.org/10.1109/MCG.2008.121

Slater, Mel, Frisoli, Antonio, Tecchia, Franco, Guger, Christoph, Lotto, Beau, Steed, Anthony, Pfurtscheller, Gert, Leeb, Robert, Reiner, Miriam, Sanchez-Vives, Maria V., Verschure, Paul F. M. J., Bernardet, Ulysses (2007): Understanding and Realizing Presence in the Presenccia Project. In IEEE Computer Graphics and Applications, 27 (4) pp. 90-93. http://doi.ieeecomputersociety.org/10.1109/MCG.2007.93

Tecchia, Franco, Loscos, Celine, Chrysanthou, Yiorgos (2002): Image/Based Crowd Rendering. In IEEE Computer Graphics and Applications, 22 (2) pp. 36-43. http://csdl.computer.org/comp/mags/cg/2002/02/g2036abs.htm

Loscos, Celine, Widenfeld, Hila Ritter, Roussou, Maria, Meyer, Alexandre, Tecchia, Franco, Drettakis, George, Gallo, Emmanuel, Martinez, Alex Reche, Tsingos, Nicolas, Chrysanthou, Yiorgos, Robert, Luc, Bergamasco, Massimo, Dettori, Andrea, Soubra, Souheil (2003): The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Cons. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 282-283. http://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060282abs.htm

Carrozzino, Marcello, Brogi, Andrea, Tecchia, Franco, Bergamasco, Massimo (2005): The 3D interactive visit to Piazza dei Miracoli, Italy. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 192-195. http://doi.acm.org/10.1145/1178477.1178505

Carrozzino, Marcello, Tecchia, Franco, Bacinelli, Sandro, Cappelletti, Carlo, Bergamasco, Massimo (2005): Lowering the development time of multimodal interactive application: the real-life experie. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 270-273. http://doi.acm.org/10.1145/1178477.1178524

Loscos, Celine, Tecchia, Franco, Chrysanthou, Yiorgos (2001): Real-time shadows for animated crowds in virtual cities. In: VRST 2001 , 2001, . pp. 85-92. http://doi.acm.org/10.1145/505008.505024

Ruffaldi, Emanuele, Frisoli, Antonio, Bergamasco, Massimo, Gottlieb, C., Tecchia, Franco (2006): A haptic toolkit for the development of immersive and web-enabled games. In: Slater, Mel, Kitamura, Yoshifumi, Tal, Ayellet, Amditis, Angelos, Chrysanthou, Yiorgos (eds.) VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 1-3, 2006, Limassol, Cyprus. pp. 320-323. http://doi.acm.org/10.1145/1180495.1180559

Tecchia, Franco (2006): Building a complete virtual reality application. In: Slater, Mel, Kitamura, Yoshifumi, Tal, Ayellet, Amditis, Angelos, Chrysanthou, Yiorgos (eds.) VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 1-3, 2006, Limassol, Cyprus. pp. 383. http://doi.acm.org/10.1145/1180495.1180574

Marino, Giuseppe, Tecchia, Franco, Vercelli, Davide, Bergamasco, Massimo (2009): Hybrid Rendering in a Multi-framework VR System. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 263-264. http://dx.doi.org/10.1109/VR.2009.4811046

Marino, Giuseppe, Gasparello, Paolo Simone, Vercelli, Davide, Tecchia, Franco, Bergamasco, Massimo (2010): Network streaming of dynamic 3D content with on-line compression of frame data. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 285-286. http://dx.doi.org/10.1109/VR.2010.5444762