Leandro Motta Barros

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Publication Statistics

Publication period start
2005
Publication period end
2008
Number of co-authors
2

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Publications

Barros, Leandro Motta, Musse, Soraia Raupp (2008): Towards consistency in interactive storytelling: Tension arcs and dead-ends. In Computers in Entertainment, 6 (3) pp. . http://doi.acm.org/10.1145/1394021.1394036

Queiroz, Rossana B., Barros, Leandro Motta, Musse, Soraia Raupp (2008): Providing expressive gaze to virtual animated characters in interactive applications. In Computers in Entertainment, 6 (3) pp. . http://doi.acm.org/10.1145/1394021.1394034

Barros, Leandro Motta, Musse, Soraia Raupp (2007): Planning algorithms for interactive storytelling. In Computers in Entertainment, 5 (1) pp. . http://doi.acm.org/10.1145/1236224.1236232

Queiroz, Rossana B., Barros, Leandro Motta, Musse, Soraia Raupp (2007): Automatic Generation of Expressive Gaze in Virtual Animated Characters: From Artists Craft. In: Pelachaud, Catherine, Martin, Jean-Claude, Andre, Elisabeth, Chollet, Gérard, Karpouzis, Kostas, Pele, Danielle (eds.) IVA 2007 - Intelligent Virtual Agents - 7th International Conference September 17-19, 2007, Paris, France. pp. 401-402. http://dx.doi.org/10.1007/978-3-540-74997-4_59

Barros, Leandro Motta, Musse, Soraia Raupp (2005): Introducing narrative principles into planning-based interactive storytelling. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 35-42. http://doi.acm.org/10.1145/1178477.1178482