Joe Finney

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Storz, Oliver, Friday, Adrian, Davies, Nigel, Finney, Joe, Sas, Corina, Sheridan, Jennifer G. (2006): Public Ubiquitous Computing Systems: Lessons from the e-Campus Display Deployments. In IEEE Pervasive Computing, 5 (3) pp. 40-47.

McCaffery, Duncan, Finney, Joe (2004): The need for real time consistency management in P2P mobile gaming environments. In: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology June 3-5, 2004, Singapore. pp. 203-211.

Chandler, Angie, Finney, Joe (2005): Rendezvous: supporting real-time collaborative mobile gaming in high latency environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 310-313.

Kortuem, Gerd, Alford, David, Ball, Linden J., Busby, Jerry S., Davies, Nigel, Efstratiou, Christos, Finney, Joe, White, Marian Iszatt, Kinder, Katharina (2007): Sensor Networks or Smart Artifacts? An Exploration of Organizational Issues of an Industri. In: Krumm, John, Abowd, Gregory D., Seneviratne, Aruna, Strang, Thomas (eds.) UbiComp 2007 Ubiquitous Computing - 9th International Conference September 16-19, 2007, Innsbruck, Austria. pp. 465-482.