Xi Cheng

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Yang, Bailin, Cheng, Xi, Pan, Zhigeng (2005): A real-time collision detection algorithm for mobile billiards game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 294-297. http://doi.acm.org/10.1145/1178477.1178530

He, Gaoqi, Bai, Baogang, Pan, Zhigeng, Cheng, Xi (2007): Accelerated Rendering of Vector Graphics on Mobile Devices. In: Jacko, Julie A. (eds.) HCI International 2007 - 12th International Conference - Part II July 22-27, 2007, Beijing, China. pp. 298-305. http://dx.doi.org/10.1007/978-3-540-73107-8_33