Paul Cairns

Personal Homepage
http://www-users.cs.york.ac.uk/~pcairns/index.html
Employer
()
Email
paul.cairns@york.ac.uk

Publication Statistics

Publication period start
2001
Publication period end
2014
Number of co-authors
36

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Thimbleby, Harold, Cairns, Paul (2012): How good is this conference?: evaluating conference reviewing and selectivity. In: Proceedings of the HCI12 Conference on People and Computers XXVI , 2012, . pp. 410-415. http://dl.acm.org/citation.cfm?id=2377976

Thompson, Matt, Nordin, A. Imran, Cairns, Paul (2012): Effect of touch-screen size on game immersion. In: Proceedings of the HCI12 Conference on People and Computers XXVI , 2012, . pp. 280-285. http://dl.acm.org/citation.cfm?id=2377952

Gámez, Eduardo H. Calvillo, Cairns, Paul, Gow, Jeremy, Back, Jonathan, Capstick, Eddie (2010): Video games as research instruments. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 4493-4496. http://doi.acm.org/10.1145/1753846.1754182

Foster, Derek, Lawson, Shaun, Blythe, Mark, Cairns, Paul (2010): Wattsup?: motivating reductions in domestic energy consumption using social networks. In: Proceedings of the Sixth Nordic Conference on Human-Computer Interaction , 2010, . pp. 178-187. http://doi.acm.org/10.1145/1868914.1868938

Blythe, Mark, Cairns, Paul (2010): Tenori-on stage: YouTube as performance space. In: Proceedings of the Sixth Nordic Conference on Human-Computer Interaction , 2010, . pp. 72-81. http://doi.acm.org/10.1145/1868914.1868927

Newman, William, Button, Graham, Cairns, Paul (2010): Pauses in doctor-patient conversation during computer use: The design significance of thei. In International Journal of Human-Computer Studies, 68 (6) pp. 398-409. http://www.sciencedirect.com/science/article/B6WGR-4X8J6D8-1/2/977551464bacb1e2859d5a61f3024069

Sanders, Timothy, Cairns, Paul (2010): Time perception, immersion and music in videogames. In: Proceedings of the HCI10 Conference on People and Computers XXIV , 2010, . pp. 160-167. http://dl.acm.org/citation.cfm?id=2146327

Thimbleby, Harold, Cairns, Paul (2010): Reducing number entry errors: solving a widespread, serious problem. In Journal of The Royal Society Interface, 7 (51) pp. 1429-1439.

Ribeiro, Richard, Kimble, Chris, Cairns, Paul (2010): Quantum phenomena in Communities of Practice. In International Journal of Information Management, 30 (1) pp. 21-27. http://www-users.cs.york.ac.uk/~pcairns/papers/RibeiroIJIM10.pdf

Sulaiman, Suziah, Blandford, Ann, Cairns, Paul (2010): Haptic experience and the design of drawing interfaces. In Interacting with Computers, 22 (3) pp. 193-205. http://www.sciencedirect.com/science/article/B6V0D-4XVRYK8-1/2/3320470ee245f03da57242fcc601d25f

Foster, Derek, Blythe, Mark, Cairns, Paul, Lawson, Shaun (2010): Competitive carbon counting: can social networking sites make saving energy more enjoyable. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 4039-4044. http://doi.acm.org/10.1145/1753846.1754099

Gámez, Eduardo H. Calvillo, Cairns, Paul, Cox, Anna L. (2009): From the gaming experience to the wider user experience. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 520-523. http://doi.acm.org/10.1145/1671011.1671078

Blythe, Mark, Cairns, Paul (2009): Critical methods and user generated content: the iPhone on YouTube. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 1467-1476. http://doi.acm.org/10.1145/1518701.1518923

Craft, Brock, Cairns, Paul (2009): Sketching sketching: outlines of a collaborative design method. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 65-72. http://doi.acm.org/10.1145/1671011.1671019

Jennett, Charlene, Cox, Anna L., Cairns, Paul (2009): Investigating computer game immersion and the component real world dissociation. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 3407-3412. http://doi.acm.org/10.1145/1520340.1520494

Oshlyansky, Lidia, Cairns, Paul, Sasse, Angela, Harrison, Chandra (2008): The Challenges Faced by Academia Preparing Students for Industry: What We Teach and What W. In: Proceedings of the HCI08 Conference on People and Computers XXII , 2008, . pp. 203-204. http://www.bcs.org/server.php?show=ConWebDoc.21512

Seah, May-li, Cairns, Paul (2008): From Immersion to Addiction in Videogames. In: Proceedings of the HCI08 Conference on People and Computers XXII , 2008, . pp. 55-63. http://www.bcs.org/server.php?show=ConWebDoc.21343

Cairns, Paul, Thimbleby, Harold (2008): Affordance and symmetry in user interfaces. In The Computer Journal, 51 (6) pp. 650-661. http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.150.3619&rep=rep1&type=pdf

Cox, Anna L., Cairns, Paul, Thimbleby, Harold, Webb, Natalie (2008): Research Methods for HCI. In: Proceedings of the HCI08 Conference on People and Computers XXII , 2008, . pp. 221-222. http://www.bcs.org/server.php?show=ConWebDoc.21545

Schiller, Julie, Cairns, Paul (2008): There\'s always one!: modelling outlying user performance. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 3513-3518. http://doi.acm.org/10.1145/1358628.1358883

Attfield, Simon, Blandford, Ann, Dowell, John, Cairns, Paul (2008): Uncertainty-tolerant design: Evaluating task performance and drag-and-link information gat. In International Journal of Human-Computer Studies, 20 (6) pp. 410-424. http://www.sciencedirect.com/science/article/B6WGR-4RC2S4S-1/2/198cc6a41987a6ca961dc63f3869bfba

Jennett, Charlene, Cox, Anna L., Cairns, Paul, Dhoparee, Samira, Epps, Andrew, Tijs, Tim, Walton, Alison (2008): Measuring and defining the experience of immersion in games. In International Journal of Human-Computer Studies, 20 (9) pp. 641-661. http://www.sciencedirect.com/science/article/B6WGR-4SFS0SF-1/2/b31ec78c11fcc6dc989a1225e0ccb891

Oshlyansky, Lidia, Thimbleby, Harold, Cairns, Paul (2004): Breaking affordance: culture as context. In: Proceedings of the Third Nordic Conference on Human-Computer Interaction October 23-27, 2004, Tampere, Finland. pp. 81-84. http://doi.acm.org/10.1145/1028014.1028025

Thimbleby, Harold, Cairns, Paul, Jones, Matt (2001): Usability analysis with Markov models. In ACM Transactions on Computer-Human Interaction, 8 (2) pp. 99-132. http://doi.acm.org/10.1145/376929.376941

Cairns, Paul (2014): Experimental Methods in Human-Computer Interaction. In: Soegaard, Mads, Dam, Rikke Friis (eds). "The Encyclopedia of Human-Computer Interaction, 2nd Ed." The Interaction Design Foundation .

Cairns, Paul, Cox, Anna L. (2008): Research Methods in Human-Computer Interaction, Cambridge University Press,

Adams, Anne, Lunt, Peter, Cairns, Paul (2008): A qualitative approach to HCI research. In: "Research Methods for Human-Computer Interaction" Cambridge University Press .

Cairns, Paul, Cox, Anna (2008): Research Methods for Human-Computer Interaction, Cambridge University Press,