Author: Anna L. Cox

Publications

Publication period start: 2008
Number of co-authors: 17

Co-authors

Number of publications with favourite co-authors
Stephann Makri
2
Ann Blandford
4
Paul Cairns
5

Productive Colleagues

Most productive colleagues in number of publications
Paul Cairns
28
Harold Thimbleby
70
Ann Blandford
85

Publications

Jennett, Charlene, Cox, Anna L., Cairns, Paul, Dhoparee, Samira, Epps, Andrew, Tijs, Tim, Walton, Alison (2008): Measuring and defining the experience of immersion in games. In International Journal of Human-Computer Studies, 20 (9) pp. 641-661. https://www.sciencedirect.com/science/article/B6WGR-4SFS0SF-1/2/b31ec78c11fcc6dc989a1225e0ccb891

Makri, Stephann, Blandford, Ann, Cox, Anna L. (2008): Using Information Behaviors to Evaluate the Functionality and Usability of Electronic Reso. In JASIST - Journal of the American Society for Information Science and Technology, 59 (14) pp. 2244-2267. https://eprints.ucl.ac.uk/103915/

Jennett, Charlene, Cox, Anna L., Cairns, Paul (2009): Investigating computer game immersion and the component real world dissociation. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 3407-3412. https://doi.acm.org/10.1145/1520340.1520494

Cox, Anna L., Cairns, Paul, Thimbleby, Harold, Webb, Natalie (2008): Research Methods for HCI. In: Proceedings of the HCI08 Conference on People and Computers XXII , 2008, . pp. 221-222. https://www.bcs.org/server.php?show=ConWebDoc.21545

Back, Jonathan, Brumby, Duncan P., Cox, Anna L. (2010): Locked-out: investigating the effectiveness of system lockouts to reduce errors in routine. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 3775-3780. https://doi.acm.org/10.1145/1753846.1754054

Makri, Stephann, Blandford, Ann, Cox, Anna L. (2010): This is what i'm doing and why: reflections on a think-aloud study of dl users' informatio. In: JCDL10 Proceedings of the 2010 Joint International Conference on Digital Libraries , 2010, . pp. 349-352. https://doi.acm.org/10.1145/1816123.1816177

Hassard, Stephen T., Blandford, Ann, Cox, Anna L. (2009): Analogies in design decision-making. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 140-148. https://doi.acm.org/10.1145/1671011.1671027

Gámez, Eduardo H. Calvillo, Cairns, Paul, Cox, Anna L. (2009): From the gaming experience to the wider user experience. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 520-523. https://doi.acm.org/10.1145/1671011.1671078

Jones, Stuart A., Gould, Sandy J. J., Cox, Anna L. (2012): Snookered by an interruption?: use a cue. In: Proceedings of the HCI12 Conference on People and Computers XXVI , 2012, . pp. 251-256. https://dl.acm.org/citation.cfm?id=2377947

Kamsin, Amirrudin, Blandford, Ann, Cox, Anna L. (2012): Personal task management: my tools fall apart when I'm very busy!. In: CHI12 Extended Abstracts on Human Factors in Computing Systems May 5-10, 2012, Austin, USA. pp. 1369-1374. https://dl.acm.org/citation.cfm?id=2212457

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