Author: Anna L. Cox
Publications
Co-authors
Productive Colleagues
- Paul Cairns
- Harold Thimbleby
- Ann Blandford
- 28
- 70
- 85
Publications
Jennett, Charlene, Cox, Anna L., Cairns, Paul, Dhoparee, Samira, Epps, Andrew, Tijs, Tim, Walton, Alison (2008): Measuring and defining the experience of immersion in games. In International Journal of Human-Computer Studies, 20 (9) pp. 641-661. https://www.sciencedirect.com/science/article/B6WGR-4SFS0SF-1/2/b31ec78c11fcc6dc989a1225e0ccb891
Makri, Stephann, Blandford, Ann, Cox, Anna L. (2008): Using Information Behaviors to Evaluate the Functionality and Usability of Electronic Reso. In JASIST - Journal of the American Society for Information Science and Technology, 59 (14) pp. 2244-2267. https://eprints.ucl.ac.uk/103915/
Jennett, Charlene, Cox, Anna L., Cairns, Paul (2009): Investigating computer game immersion and the component real world dissociation. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 3407-3412. https://doi.acm.org/10.1145/1520340.1520494
Cox, Anna L., Cairns, Paul, Thimbleby, Harold, Webb, Natalie (2008): Research Methods for HCI. In: Proceedings of the HCI08 Conference on People and Computers XXII , 2008, . pp. 221-222. https://www.bcs.org/server.php?show=ConWebDoc.21545
Back, Jonathan, Brumby, Duncan P., Cox, Anna L. (2010): Locked-out: investigating the effectiveness of system lockouts to reduce errors in routine. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 3775-3780. https://doi.acm.org/10.1145/1753846.1754054
Makri, Stephann, Blandford, Ann, Cox, Anna L. (2010): This is what i'm doing and why: reflections on a think-aloud study of dl users' informatio. In: JCDL10 Proceedings of the 2010 Joint International Conference on Digital Libraries , 2010, . pp. 349-352. https://doi.acm.org/10.1145/1816123.1816177
Hassard, Stephen T., Blandford, Ann, Cox, Anna L. (2009): Analogies in design decision-making. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 140-148. https://doi.acm.org/10.1145/1671011.1671027
Gámez, Eduardo H. Calvillo, Cairns, Paul, Cox, Anna L. (2009): From the gaming experience to the wider user experience. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 520-523. https://doi.acm.org/10.1145/1671011.1671078
Jones, Stuart A., Gould, Sandy J. J., Cox, Anna L. (2012): Snookered by an interruption?: use a cue. In: Proceedings of the HCI12 Conference on People and Computers XXVI , 2012, . pp. 251-256. https://dl.acm.org/citation.cfm?id=2377947
Kamsin, Amirrudin, Blandford, Ann, Cox, Anna L. (2012): Personal task management: my tools fall apart when I'm very busy!. In: CHI12 Extended Abstracts on Human Factors in Computing Systems May 5-10, 2012, Austin, USA. pp. 1369-1374. https://dl.acm.org/citation.cfm?id=2212457