IEEE Virtual Reality Conference, VR 2010
- Publisher
- IEEE
- Website
- Year
- 2010
- Period
- March 20-24
- Place
- Waltham, Massachusetts, USA
- ISBN
- 978-1-4244-6258-2
- Series
- VR - IEEE Virtual Reality Conference
- DOI
- Volume
- Copyright info
All years
Articles
Look, Howard (2010): Keynote address. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. https://dx.doi.org/10.1109/VR.2010.5444822
Chertoff, Dustin B., Goldiez, Brian, LaViola, Joseph J. (2010): Virtual Experience Test: A virtual environment evaluation questionnaire. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 103-110. https://dx.doi.org/10.1109/VR.2010.5444804
Lee, Cha, Bonebrake, Scott, Hollerer, Tobias, Bowman, Doug A. (2010): The role of latency in the validity of AR simulation. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 11-18. https://dx.doi.org/10.1109/VR.2010.5444820
González-Franco, Mar, Pérez-Marcos, Daniel, Spanlang, Bernhard, Slater, Mel (2010): The contribution of real-time mirror reflections of motor actions on virtual body ownershi. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 111-114. https://dx.doi.org/10.1109/VR.2010.5444805
Phillips, Lane, Ries, Brian, Kaeding, Michael, Interrante, Victoria (2010): Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersi. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 115-1148. https://dx.doi.org/10.1109/VR.2010.5444802
Vieira, Roberto C. Cavalcante, Vidal, Creto Augusto, Neto, Joaquim B. Cavalcante (2010): Simulation of genetic inheritance in the generation of virtual characters. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 119-126. https://dx.doi.org/10.1109/VR.2010.5444803
Tsirlin, Inna, Dupierrix, Eve, Chokron, Sylvie, Ohlmann, Theophile, Coquillart, Sabine (2010): Multimodal virtual reality application for the study of unilateral spatial neglect. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 127-130. https://dx.doi.org/10.1109/VR.2010.5444800
Adi, Mohamad Nadim, Roberts, David (2010): Can you help me concentrate room?. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 131-134. https://dx.doi.org/10.1109/VR.2010.5444801
Ranky, Richard, Sivak, Mark, Lewis, Jeffrey A., Gade, Venkata, Deutsch, Judith E., Mavroidis, Constantinos (2010): VRACK - virtual reality augmented cycling kit: Design and validation. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 135-138. https://dx.doi.org/10.1109/VR.2010.5444798
Ren, Zhimin, Yeh, Hengchin, Lin, Ming C. (2010): Synthesizing contact sounds between textured models. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 139-146. https://dx.doi.org/10.1109/VR.2010.5444799
Nordahl, Rolf, Serafin, Stefania, Turchet, Luca (2010): Sound synthesis and evaluation of interactive footsteps for virtual reality applications. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 147-153. https://dx.doi.org/10.1109/VR.2010.5444796
Sajadi, Behzad, Majumder, Aditi (2010): Auto-calibration of cylindrical multi-projector systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 155-162. https://dx.doi.org/10.1109/VR.2010.5444797
Lee, Sangyoon, Hua, Hong (2010): Effects of viewing conditions and rotation methods in a collaborative tabletop AR environm. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 163-170. https://dx.doi.org/10.1109/VR.2010.5444794
Lau, Rynson W. H., Lee, Kenneth (2010): On error bound estimation for motion prediction. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 171-178. https://dx.doi.org/10.1109/VR.2010.5444795
Kantonen, Tuomas, Woodward, Charles, Katz, Neil (2010): Mixed reality in virtual world teleconferencing. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 179-182. https://dx.doi.org/10.1109/VR.2010.5444792
Tang, Ziying, Rong, Guodong, Guo, Xiaohu, Prabhakaran, B. (2010): Streaming 3D shape deformations in collaborative virtual environment. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 183-186. https://dx.doi.org/10.1109/VR.2010.5444793
Steinicke, Frank, Bruder, Gerd, Hinrichs, Klaus, Willemsen, Pete (2010): Change blindness phenomena for stereoscopic projection systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 187-194. https://dx.doi.org/10.1109/VR.2010.5444790
Nilsson, Jonas, Odblom, Anders C. E., Fredriksson, Jonas, Zafar, Adeel, Ahmed, Fahim (2010): Performance evaluation method for mobile computer vision systems using augmented reality. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 19-22. https://dx.doi.org/10.1109/VR.2010.5444821
Ahmed, Farahnaz, Cohen, Joseph D., Binder, Katherine S., Fennema, Claude L. (2010): Influence of tactile feedback and presence on egocentric distance perception in virtual en. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 195-202. https://dx.doi.org/10.1109/VR.2010.5444791
Peterson, Stephen D., Axholt, Magnus, Cooper, Matthew, Ellis, Stephen R. (2010): Detection thresholds for label motion in visually cluttered displays. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 203-206. https://dx.doi.org/10.1109/VR.2010.5444788
Regia-Corte, Tony, Marchal, Maud, Lecuyer, Anatole (2010): Can you stand on virtual grounds? A study on postural affordances in virtual reality. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 207-210. https://dx.doi.org/10.1109/VR.2010.5444789
Wagner, Daniel, Mulloni, Alessandro, Langlotz, Tobias, Schmalstieg, Dieter (2010): Real-time panoramic mapping and tracking on mobile phones. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 211-218. https://dx.doi.org/10.1109/VR.2010.5444786
Pan, Zhigeng, Li, Yang, Zhang, Mingmin, Sun, Chao, Guo, Kangde, Tang, Xing, Zhou, Steven Zhiying (2010): A real-time multi-cue hand tracking algorithm based on computer vision. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 219-222. https://dx.doi.org/10.1109/VR.2010.5444787
Gupta, Prince, Lobo, Niels da Vitoria, LaViola, Joseph J. (2010): Markerless tracking using Polar Correlation of camera optical flow. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 223-226. https://dx.doi.org/10.1109/VR.2010.5444784
Chen, Kan, Johan, Henry (2010): Real-time continuum grass. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 227-234. https://dx.doi.org/10.1109/VR.2010.5444785
Brown, Leonard D., Hua, Hong (2010): An evaluation of physical affordances in augmented virtual environments: Dataset grounding. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 23-26. https://dx.doi.org/10.1109/VR.2010.5444818
Tiesel, Jan-Phillip, Borst, Christoph W., Das, Kaushik, Habib, Emad (2010): Single-pass 3D lens rendering and spatiotemporal "Time Warp" example. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 235-242. https://dx.doi.org/10.1109/VR.2010.5444782
Rick, Tobias, Kapri, Anette von, Kuhlen, Torsten (2010): GPU implementation of 3D object selection by conic volume techniques in virtual environmen. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 243-246. https://dx.doi.org/10.1109/VR.2010.5444783
Agana, Anton, Davalath, Megha, McNamara, Ann, Parke, Frederic I. (2010): The effect of tiled display on performance in multi-screen immersive virtual environments. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 249-250. https://dx.doi.org/10.1109/VR.2010.5444781
Ahmed, Hussein, Gracanin, Denis, Radics, Peter (2010): Context sensitive interaction interoperability for distributed virtual environments. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 251-252. https://dx.doi.org/10.1109/VR.2010.5444778
Al-Gharaibeh, Jafar, Jeffery, Clinton (2010): Portable non-player character tutors with quest activities. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 253-254. https://dx.doi.org/10.1109/VR.2010.5444779
Anderson, Fraser, Annett, Michelle, Bischof, Walter F., Boulanger, Pierre (2010): Virtual equine assisted therapy. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 255-256. https://dx.doi.org/10.1109/VR.2010.5444776
Back, Maribeth, Childs, Timothy, Dunnigan, Anthony, Foote, Jonathan, Gattepally, Sagar, Liew, Bee, Shingu, Jun, Vaughan, Jim (2010): The virtual factory: Exploring 3D worlds as industrial collaboration and control environme. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 257-258. https://dx.doi.org/10.1109/VR.2010.5444777
Coffin, Christopher, Kim, Sehwan, Hollerer, Tobias (2010): Evaluation of tracking robustness in real time panorama acquisition. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 259-260. https://dx.doi.org/10.1109/VR.2010.5444774
Leon, Christian Andres Diaz, Eliuk, Steven, Gomez, Helmuth Trefftz (2010): Simulating soft tissues using a GPU approach of the mass-spring model. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 261-262. https://dx.doi.org/10.1109/VR.2010.5444775
Doyama, Yusuke, Kodama, Atsushi, Tanikawa, Tomohiro, Tagawa, Kazuyoshi, Hirota, Koichi, Hirose, Michitaka (2010): CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopi. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 263-264. https://dx.doi.org/10.1109/VR.2010.5444772
Essert-Villard, Caroline, Capobianco, Antonio (2010): Comparative study of the performances of several haptic modalities for a 3D menu. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 265-266. https://dx.doi.org/10.1109/VR.2010.5444773
Finkelstein, Samantha L., Nickel, Andrea, Barnes, Tiffany, Suma, Evan A. (2010): Astrojumper: Designing a virtual reality exergame to motivate children with autism to exer. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 267-268. https://dx.doi.org/10.1109/VR.2010.5444770
Grubert, Jens, Tuemle, Johannes, Mecke, Rüdiger, Schenk, Michael (2010): Comparative User Study of two See-through Calibration Methods. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 269-270.
Moehring, Mathias, Froehlich, Bernd (2010): Enabling functional validation of virtual cars through Natural Interaction metaphors. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 27-34. https://dx.doi.org/10.1109/VR.2010.5444819
Halic, Tansel, De, Suvranu (2010): Lightweight bleeding and smoke effect for surgical simulators. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 271-272. https://dx.doi.org/10.1109/VR.2010.5444771
Hashimoto, Nobuyoshi, Kato, Hideo, Matsui, Kyohei (2010): Evaluation of training effect of tooth scaling simulator by measurement of operation force. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 273-274. https://dx.doi.org/10.1109/VR.2010.5444768
Johnsen, Kyle, Rossen, Brent, Beck, Diane, Lok, Benjamin, Lind, D. Scott (2010): Show some respect! The impact of technological factors on the treatment of virtual humans . In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 275-276. https://dx.doi.org/10.1109/VR.2010.5444769
Kikukawa, Tetsuya, Kitamura, Yoshifumi, Ohno, Tsubasa, Sakurai, Satoshi, Yamaguchi, Tokuo, Kishino, Fumio, Kunita, Yutaka, Isogai, Megumi, Kimata, Hideaki, Matsuura, Norihiko (2010): An image-based system for sharing a 3D object by transmitting to remote locations. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 277-278. https://dx.doi.org/10.1109/VR.2010.5444766
Knoblauch, Daniel, Font, Pau Moreno, Kuester, Falko (2010): VirtualizeMe: Real-time avatar creation for Tele-Immersion environments. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 279-280. https://dx.doi.org/10.1109/VR.2010.5444767
Laaki, Heikki, Kaurila, Karel, Ots, Karl, Nuckchady, Vik, Belimpasakis, Petros (2010): Augmenting virtual worlds with real-life data from mobile devices. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 281-282. https://dx.doi.org/10.1109/VR.2010.5444764
Lazem, Shaimaa Y., Gracanin, Denis (2010): An experimental analysis of social traps: A second life analog. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 283-284. https://dx.doi.org/10.1109/VR.2010.5444765
Marino, Giuseppe, Gasparello, Paolo Simone, Vercelli, Davide, Tecchia, Franco, Bergamasco, Massimo (2010): Network streaming of dynamic 3D content with on-line compression of frame data. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 285-286. https://dx.doi.org/10.1109/VR.2010.5444762
Matsukura, Haruka, Ohno, Akira, Ishida, Hiroshi (2010): On the effect of airflow on odor presentation. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 287-288. https://dx.doi.org/10.1109/VR.2010.5444763
Miaw, Dennis R., Raskar, Ramesh (2010): Second Skin: Motion capture with actuated feedback for motor learning. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 289-290. https://dx.doi.org/10.1109/VR.2010.5444760
Murphy, David J., Kahari, Markus, Mattila, Ville-Veiko (2010): An augmented reality view on mirror world content, with Image Space. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 291-292. https://dx.doi.org/10.1109/VR.2010.5444761
Nagase, Momoyo, Iwai, Daisuke, Sato, Kosuke (2010): Dynamic control of multiple focal-plane projections for eliminating defocus and occlusion. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 293-294. https://dx.doi.org/10.1109/VR.2010.5444758
Onimaru, Shin'ichi, Kitazaki, Michiteru (2010): Visual and tactile information to improve drivers' performance. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 295-296. https://dx.doi.org/10.1109/VR.2010.5444759
Perez-Gutierrez, Byron, Martinez, Diana Marcela, Rojas, Oscar Ernesto (2010): Endoscopic endonasal haptic surgery simulator prototype: A rigid endoscope model. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 297-298. https://dx.doi.org/10.1109/VR.2010.5444756
Sadek, Amy, Krum, David M., Bolas, Mark T. (2010): Simulating hearing loss in virtual training. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 299-300. https://dx.doi.org/10.1109/VR.2010.5444757
Pessoa, Saulo A., Moura, Guilherme de S., Lima, João Paulo S. M., Teichrieb, Veronica, Kelner, Judith (2010): Photorealistic rendering for Augmented Reality: A global illumination and BRDF solution. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 3-10. https://dx.doi.org/10.1109/VR.2010.5444836
Samra, Roopkanwal, Wang, David, Zadeh, Mehrdad Hosseini (2010): Design and evaluation of a haptic tactile actuator to simulate rough textures. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 301-302. https://dx.doi.org/10.1109/VR.2010.5444754
Stocklein, Jorg, Geiger, Christian, Paelke, Volker (2010): Mixed reality in the loop - design process for interactive mechatronical systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 303-304. https://dx.doi.org/10.1109/VR.2010.5444755
Suma, Evan A., Clark, Seth, Finkelstein, Samantha L., Wartell, Zachary (2010): Exploiting change blindness to expand walkable space in a virtual environment. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 305-306. https://dx.doi.org/10.1109/VR.2010.5444752
Teather, Robert J., Natapov, Daniel, Jenkin, Michael (2010): Evaluating haptic feedback in virtual environments using ISO 9241-9. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 307-308. https://dx.doi.org/10.1109/VR.2010.5444753
Uhm, Taeyoung, Park, Hanhoon, Seo, Dongkyun, Park, Jong-Il (2010): Human-of-interest tracking by integrating two heterogeneous vision sensors. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 309-310. https://dx.doi.org/10.1109/VR.2010.5444750
Uusitalo, Severi, Eskolin, Peter, You, Yu, Belimpasakis, Petros (2010): An extensible mirror world from user-generated content. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 311-312. https://dx.doi.org/10.1109/VR.2010.5444751
Visell, Yon, Law, Alvin, Ip, Jessica, Smith, Severin, Cooperstock, Jeremy R. (2010): Interaction capture in immersive virtual environments via an intelligent floor surface. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 313-314. https://dx.doi.org/10.1109/VR.2010.5444748
Peck, Tabitha C., Fuchs, Henry, Whitton, Mary C. (2010): Improved Redirection with Distractors: A large-scale-real-walking locomotion interface and. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 35-38. https://dx.doi.org/10.1109/VR.2010.5444816
Nambu, Aiko, Narumi, Takuji, Nishimura, Kunihiro, Tanikawa, Tomohiro, Hirose, Michitaka (2010): Visual-olfactory display using olfactory sensory map. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 39-42. https://dx.doi.org/10.1109/VR.2010.5444817
Haringer, Matthias, Beckhaus, Steffi (2010): Effect based scene manipulation for multimodal VR systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 43-46. https://dx.doi.org/10.1109/VR.2010.5444814
Sandor, Christian, Dey, Arindam, Cunningham, Andrew, Barbier, Sebastien, Eck, Ulrich, Urquhart, Donald, Marner, Michael R., Jarvis, Graeme, Rhee, Sang (2010): Egocentric space-distorting visualizations for rapid environment exploration in mobile mix. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 47-50. https://dx.doi.org/10.1109/VR.2010.5444815
Wendt, Jeremy D., Whitton, Mary C., Jr., Frederick P. Brooks (2010): GUD WIP: Gait-Understanding-Driven Walking-In-Place. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 51-58. https://dx.doi.org/10.1109/VR.2010.5444812
Hoffman, Michael, Varcholik, Paul, LaViola, Joseph J. (2010): Breaking the status quo: Improving 3D gesture recognition with spatially convenient input . In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 59-66. https://dx.doi.org/10.1109/VR.2010.5444813
Choumane, Ali, Casiez, Géry, Grisoni, Laurent (2010): Buttonless clicking: Intuitive select and pick-release through gesture analysis. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 67-70. https://dx.doi.org/10.1109/VR.2010.5444810
Pilet, Julien, Saito, Hideo (2010): Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, . In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 71-78. https://dx.doi.org/10.1109/VR.2010.5444811
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