IEEE Virtual Reality Conference, VR 2010

Publisher
IEEE
Website
Year
2010
Period
March 20-24
Place
Waltham, Massachusetts, USA
ISBN
978-1-4244-6258-2
Series
VR - IEEE Virtual Reality Conference
DOI
Volume
Copyright info

Description

All years

Articles

Look, Howard (2010): Keynote address. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. http://dx.doi.org/10.1109/VR.2010.5444822

Chertoff, Dustin B., Goldiez, Brian, LaViola, Joseph J. (2010): Virtual Experience Test: A virtual environment evaluation questionnaire. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 103-110. http://dx.doi.org/10.1109/VR.2010.5444804

Lee, Cha, Bonebrake, Scott, Hollerer, Tobias, Bowman, Doug A. (2010): The role of latency in the validity of AR simulation. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 11-18. http://dx.doi.org/10.1109/VR.2010.5444820

González-Franco, Mar, Pérez-Marcos, Daniel, Spanlang, Bernhard, Slater, Mel (2010): The contribution of real-time mirror reflections of motor actions on virtual body ownershi. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 111-114. http://dx.doi.org/10.1109/VR.2010.5444805

Phillips, Lane, Ries, Brian, Kaeding, Michael, Interrante, Victoria (2010): Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersi. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 115-1148. http://dx.doi.org/10.1109/VR.2010.5444802

Vieira, Roberto C. Cavalcante, Vidal, Creto Augusto, Neto, Joaquim B. Cavalcante (2010): Simulation of genetic inheritance in the generation of virtual characters. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 119-126. http://dx.doi.org/10.1109/VR.2010.5444803

Tsirlin, Inna, Dupierrix, Eve, Chokron, Sylvie, Ohlmann, Theophile, Coquillart, Sabine (2010): Multimodal virtual reality application for the study of unilateral spatial neglect. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 127-130. http://dx.doi.org/10.1109/VR.2010.5444800

Adi, Mohamad Nadim, Roberts, David (2010): Can you help me concentrate room?. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 131-134. http://dx.doi.org/10.1109/VR.2010.5444801

Ranky, Richard, Sivak, Mark, Lewis, Jeffrey A., Gade, Venkata, Deutsch, Judith E., Mavroidis, Constantinos (2010): VRACK - virtual reality augmented cycling kit: Design and validation. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 135-138. http://dx.doi.org/10.1109/VR.2010.5444798

Ren, Zhimin, Yeh, Hengchin, Lin, Ming C. (2010): Synthesizing contact sounds between textured models. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 139-146. http://dx.doi.org/10.1109/VR.2010.5444799

Nordahl, Rolf, Serafin, Stefania, Turchet, Luca (2010): Sound synthesis and evaluation of interactive footsteps for virtual reality applications. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 147-153. http://dx.doi.org/10.1109/VR.2010.5444796

Sajadi, Behzad, Majumder, Aditi (2010): Auto-calibration of cylindrical multi-projector systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 155-162. http://dx.doi.org/10.1109/VR.2010.5444797

Lee, Sangyoon, Hua, Hong (2010): Effects of viewing conditions and rotation methods in a collaborative tabletop AR environm. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 163-170. http://dx.doi.org/10.1109/VR.2010.5444794

Lau, Rynson W. H., Lee, Kenneth (2010): On error bound estimation for motion prediction. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 171-178. http://dx.doi.org/10.1109/VR.2010.5444795

Kantonen, Tuomas, Woodward, Charles, Katz, Neil (2010): Mixed reality in virtual world teleconferencing. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 179-182. http://dx.doi.org/10.1109/VR.2010.5444792

Tang, Ziying, Rong, Guodong, Guo, Xiaohu, Prabhakaran, B. (2010): Streaming 3D shape deformations in collaborative virtual environment. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 183-186. http://dx.doi.org/10.1109/VR.2010.5444793

Steinicke, Frank, Bruder, Gerd, Hinrichs, Klaus, Willemsen, Pete (2010): Change blindness phenomena for stereoscopic projection systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 187-194. http://dx.doi.org/10.1109/VR.2010.5444790

Nilsson, Jonas, Odblom, Anders C. E., Fredriksson, Jonas, Zafar, Adeel, Ahmed, Fahim (2010): Performance evaluation method for mobile computer vision systems using augmented reality. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 19-22. http://dx.doi.org/10.1109/VR.2010.5444821

Ahmed, Farahnaz, Cohen, Joseph D., Binder, Katherine S., Fennema, Claude L. (2010): Influence of tactile feedback and presence on egocentric distance perception in virtual en. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 195-202. http://dx.doi.org/10.1109/VR.2010.5444791

Peterson, Stephen D., Axholt, Magnus, Cooper, Matthew, Ellis, Stephen R. (2010): Detection thresholds for label motion in visually cluttered displays. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 203-206. http://dx.doi.org/10.1109/VR.2010.5444788

Regia-Corte, Tony, Marchal, Maud, Lecuyer, Anatole (2010): Can you stand on virtual grounds? A study on postural affordances in virtual reality. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 207-210. http://dx.doi.org/10.1109/VR.2010.5444789

Wagner, Daniel, Mulloni, Alessandro, Langlotz, Tobias, Schmalstieg, Dieter (2010): Real-time panoramic mapping and tracking on mobile phones. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 211-218. http://dx.doi.org/10.1109/VR.2010.5444786

Pan, Zhigeng, Li, Yang, Zhang, Mingmin, Sun, Chao, Guo, Kangde, Tang, Xing, Zhou, Steven Zhiying (2010): A real-time multi-cue hand tracking algorithm based on computer vision. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 219-222. http://dx.doi.org/10.1109/VR.2010.5444787

Gupta, Prince, Lobo, Niels da Vitoria, LaViola, Joseph J. (2010): Markerless tracking using Polar Correlation of camera optical flow. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 223-226. http://dx.doi.org/10.1109/VR.2010.5444784

Chen, Kan, Johan, Henry (2010): Real-time continuum grass. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 227-234. http://dx.doi.org/10.1109/VR.2010.5444785

Brown, Leonard D., Hua, Hong (2010): An evaluation of physical affordances in augmented virtual environments: Dataset grounding. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 23-26. http://dx.doi.org/10.1109/VR.2010.5444818

Tiesel, Jan-Phillip, Borst, Christoph W., Das, Kaushik, Habib, Emad (2010): Single-pass 3D lens rendering and spatiotemporal "Time Warp" example. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 235-242. http://dx.doi.org/10.1109/VR.2010.5444782

Rick, Tobias, Kapri, Anette von, Kuhlen, Torsten (2010): GPU implementation of 3D object selection by conic volume techniques in virtual environmen. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 243-246. http://dx.doi.org/10.1109/VR.2010.5444783

Agana, Anton, Davalath, Megha, McNamara, Ann, Parke, Frederic I. (2010): The effect of tiled display on performance in multi-screen immersive virtual environments. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 249-250. http://dx.doi.org/10.1109/VR.2010.5444781

Ahmed, Hussein, Gracanin, Denis, Radics, Peter (2010): Context sensitive interaction interoperability for distributed virtual environments. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 251-252. http://dx.doi.org/10.1109/VR.2010.5444778

Al-Gharaibeh, Jafar, Jeffery, Clinton (2010): Portable non-player character tutors with quest activities. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 253-254. http://dx.doi.org/10.1109/VR.2010.5444779

Anderson, Fraser, Annett, Michelle, Bischof, Walter F., Boulanger, Pierre (2010): Virtual equine assisted therapy. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 255-256. http://dx.doi.org/10.1109/VR.2010.5444776

Back, Maribeth, Childs, Timothy, Dunnigan, Anthony, Foote, Jonathan, Gattepally, Sagar, Liew, Bee, Shingu, Jun, Vaughan, Jim (2010): The virtual factory: Exploring 3D worlds as industrial collaboration and control environme. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 257-258. http://dx.doi.org/10.1109/VR.2010.5444777

Coffin, Christopher, Kim, Sehwan, Hollerer, Tobias (2010): Evaluation of tracking robustness in real time panorama acquisition. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 259-260. http://dx.doi.org/10.1109/VR.2010.5444774

Leon, Christian Andres Diaz, Eliuk, Steven, Gomez, Helmuth Trefftz (2010): Simulating soft tissues using a GPU approach of the mass-spring model. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 261-262. http://dx.doi.org/10.1109/VR.2010.5444775

Doyama, Yusuke, Kodama, Atsushi, Tanikawa, Tomohiro, Tagawa, Kazuyoshi, Hirota, Koichi, Hirose, Michitaka (2010): CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopi. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 263-264. http://dx.doi.org/10.1109/VR.2010.5444772

Essert-Villard, Caroline, Capobianco, Antonio (2010): Comparative study of the performances of several haptic modalities for a 3D menu. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 265-266. http://dx.doi.org/10.1109/VR.2010.5444773

Finkelstein, Samantha L., Nickel, Andrea, Barnes, Tiffany, Suma, Evan A. (2010): Astrojumper: Designing a virtual reality exergame to motivate children with autism to exer. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 267-268. http://dx.doi.org/10.1109/VR.2010.5444770

Grubert, Jens, Tuemle, Johannes, Mecke, Rüdiger, Schenk, Michael (2010): Comparative User Study of two See-through Calibration Methods. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 269-270.

Moehring, Mathias, Froehlich, Bernd (2010): Enabling functional validation of virtual cars through Natural Interaction metaphors. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 27-34. http://dx.doi.org/10.1109/VR.2010.5444819

Halic, Tansel, De, Suvranu (2010): Lightweight bleeding and smoke effect for surgical simulators. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 271-272. http://dx.doi.org/10.1109/VR.2010.5444771

Hashimoto, Nobuyoshi, Kato, Hideo, Matsui, Kyohei (2010): Evaluation of training effect of tooth scaling simulator by measurement of operation force. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 273-274. http://dx.doi.org/10.1109/VR.2010.5444768

Johnsen, Kyle, Rossen, Brent, Beck, Diane, Lok, Benjamin, Lind, D. Scott (2010): Show some respect! The impact of technological factors on the treatment of virtual humans . In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 275-276. http://dx.doi.org/10.1109/VR.2010.5444769

Kikukawa, Tetsuya, Kitamura, Yoshifumi, Ohno, Tsubasa, Sakurai, Satoshi, Yamaguchi, Tokuo, Kishino, Fumio, Kunita, Yutaka, Isogai, Megumi, Kimata, Hideaki, Matsuura, Norihiko (2010): An image-based system for sharing a 3D object by transmitting to remote locations. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 277-278. http://dx.doi.org/10.1109/VR.2010.5444766

Knoblauch, Daniel, Font, Pau Moreno, Kuester, Falko (2010): VirtualizeMe: Real-time avatar creation for Tele-Immersion environments. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 279-280. http://dx.doi.org/10.1109/VR.2010.5444767

Laaki, Heikki, Kaurila, Karel, Ots, Karl, Nuckchady, Vik, Belimpasakis, Petros (2010): Augmenting virtual worlds with real-life data from mobile devices. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 281-282. http://dx.doi.org/10.1109/VR.2010.5444764

Lazem, Shaimaa Y., Gracanin, Denis (2010): An experimental analysis of social traps: A second life analog. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 283-284. http://dx.doi.org/10.1109/VR.2010.5444765

Marino, Giuseppe, Gasparello, Paolo Simone, Vercelli, Davide, Tecchia, Franco, Bergamasco, Massimo (2010): Network streaming of dynamic 3D content with on-line compression of frame data. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 285-286. http://dx.doi.org/10.1109/VR.2010.5444762

Matsukura, Haruka, Ohno, Akira, Ishida, Hiroshi (2010): On the effect of airflow on odor presentation. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 287-288. http://dx.doi.org/10.1109/VR.2010.5444763

Miaw, Dennis R., Raskar, Ramesh (2010): Second Skin: Motion capture with actuated feedback for motor learning. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 289-290. http://dx.doi.org/10.1109/VR.2010.5444760

Murphy, David J., Kahari, Markus, Mattila, Ville-Veiko (2010): An augmented reality view on mirror world content, with Image Space. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 291-292. http://dx.doi.org/10.1109/VR.2010.5444761

Nagase, Momoyo, Iwai, Daisuke, Sato, Kosuke (2010): Dynamic control of multiple focal-plane projections for eliminating defocus and occlusion. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 293-294. http://dx.doi.org/10.1109/VR.2010.5444758

Onimaru, Shin'ichi, Kitazaki, Michiteru (2010): Visual and tactile information to improve drivers' performance. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 295-296. http://dx.doi.org/10.1109/VR.2010.5444759

Perez-Gutierrez, Byron, Martinez, Diana Marcela, Rojas, Oscar Ernesto (2010): Endoscopic endonasal haptic surgery simulator prototype: A rigid endoscope model. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 297-298. http://dx.doi.org/10.1109/VR.2010.5444756

Sadek, Amy, Krum, David M., Bolas, Mark T. (2010): Simulating hearing loss in virtual training. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 299-300. http://dx.doi.org/10.1109/VR.2010.5444757

Pessoa, Saulo A., Moura, Guilherme de S., Lima, João Paulo S. M., Teichrieb, Veronica, Kelner, Judith (2010): Photorealistic rendering for Augmented Reality: A global illumination and BRDF solution. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 3-10. http://dx.doi.org/10.1109/VR.2010.5444836

Samra, Roopkanwal, Wang, David, Zadeh, Mehrdad Hosseini (2010): Design and evaluation of a haptic tactile actuator to simulate rough textures. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 301-302. http://dx.doi.org/10.1109/VR.2010.5444754

Stocklein, Jorg, Geiger, Christian, Paelke, Volker (2010): Mixed reality in the loop - design process for interactive mechatronical systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 303-304. http://dx.doi.org/10.1109/VR.2010.5444755

Suma, Evan A., Clark, Seth, Finkelstein, Samantha L., Wartell, Zachary (2010): Exploiting change blindness to expand walkable space in a virtual environment. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 305-306. http://dx.doi.org/10.1109/VR.2010.5444752

Teather, Robert J., Natapov, Daniel, Jenkin, Michael (2010): Evaluating haptic feedback in virtual environments using ISO 9241-9. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 307-308. http://dx.doi.org/10.1109/VR.2010.5444753

Uhm, Taeyoung, Park, Hanhoon, Seo, Dongkyun, Park, Jong-Il (2010): Human-of-interest tracking by integrating two heterogeneous vision sensors. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 309-310. http://dx.doi.org/10.1109/VR.2010.5444750

Uusitalo, Severi, Eskolin, Peter, You, Yu, Belimpasakis, Petros (2010): An extensible mirror world from user-generated content. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 311-312. http://dx.doi.org/10.1109/VR.2010.5444751

Visell, Yon, Law, Alvin, Ip, Jessica, Smith, Severin, Cooperstock, Jeremy R. (2010): Interaction capture in immersive virtual environments via an intelligent floor surface. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 313-314. http://dx.doi.org/10.1109/VR.2010.5444748

Peck, Tabitha C., Fuchs, Henry, Whitton, Mary C. (2010): Improved Redirection with Distractors: A large-scale-real-walking locomotion interface and. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 35-38. http://dx.doi.org/10.1109/VR.2010.5444816

Nambu, Aiko, Narumi, Takuji, Nishimura, Kunihiro, Tanikawa, Tomohiro, Hirose, Michitaka (2010): Visual-olfactory display using olfactory sensory map. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 39-42. http://dx.doi.org/10.1109/VR.2010.5444817

Haringer, Matthias, Beckhaus, Steffi (2010): Effect based scene manipulation for multimodal VR systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 43-46. http://dx.doi.org/10.1109/VR.2010.5444814

Sandor, Christian, Dey, Arindam, Cunningham, Andrew, Barbier, Sebastien, Eck, Ulrich, Urquhart, Donald, Marner, Michael R., Jarvis, Graeme, Rhee, Sang (2010): Egocentric space-distorting visualizations for rapid environment exploration in mobile mix. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 47-50. http://dx.doi.org/10.1109/VR.2010.5444815

Wendt, Jeremy D., Whitton, Mary C., Jr., Frederick P. Brooks (2010): GUD WIP: Gait-Understanding-Driven Walking-In-Place. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 51-58. http://dx.doi.org/10.1109/VR.2010.5444812

Hoffman, Michael, Varcholik, Paul, LaViola, Joseph J. (2010): Breaking the status quo: Improving 3D gesture recognition with spatially convenient input . In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 59-66. http://dx.doi.org/10.1109/VR.2010.5444813

Choumane, Ali, Casiez, Géry, Grisoni, Laurent (2010): Buttonless clicking: Intuitive select and pick-release through gesture analysis. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 67-70. http://dx.doi.org/10.1109/VR.2010.5444810

Pilet, Julien, Saito, Hideo (2010): Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, . In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 71-78. http://dx.doi.org/10.1109/VR.2010.5444811

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