Michelle Annett

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Annett, Michelle, Grossman, Tovi, Wigdor, Daniel, Fitzmaurice, George (2011): Medusa: a proximity-aware multi-touch tabletop. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology , 2011, . pp. 337-346. http://dx.doi.org/10.1145/2047196.2047240

Annett, Michelle, Bischof, Walter F. (2010): Investigating the Application of Virtual Reality Systems to Psychology and Cognitive Neuro. In Presence: Teleoperators and Virtual Environments, 19 (2) pp. 131-141. http://dx.doi.org/10.1162/pres.19.2.131

Anderson, Fraser, Annett, Michelle, Bischof, Walter F., Boulanger, Pierre (2010): Virtual equine assisted therapy. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 255-256. http://dx.doi.org/10.1109/VR.2010.5444776

Annett, Michelle, Anderson, Fraser, Goertzen, Darrell, Halton, Jonathan, Ranson, Quentin, Bischof, Walter F., Boulanger, Pierre (2009): Using a multi-touch tabletop for upper extremity motor rehabilitation. In: Proceedings of OZCHI09, the CHISIG Annual Conference on Human-Computer Interaction , 2009, . pp. 261-264. http://doi.acm.org/10.1145/1738826.1738869