Author: David M. Krum

Publications

Publication period start: 2000
Number of co-authors: 17

Co-authors

Number of publications with favourite co-authors
Thad Starner
3
William Ribarsky
5
Larry F. Hodges
5

Productive Colleagues

Most productive colleagues in number of publications
William Ribarsky
35
Thad Starner
49
Larry F. Hodges
54

Publications

Leibe, Bastian, Starner, Thad, Ribarsky, William, Wartell, Zachary, Krum, David M., Weeks, Justin, Singletary, Brad, Hodges, Larry F. (2000): Toward Spontaneous Interaction with the Perceptive Workbench. In IEEE Computer Graphics and Applications, 20 (6) pp. 54-65. https://csdl.computer.org/comp/mags/cg/2000/06/g6054abs.htm

Krum, David M., Faenger, Jens, Lathrop, Brian, Sison, Jo Ann, Lien, Annie (2008): All roads lead to CHI: interaction in the automobile. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 2387-2390. https://doi.acm.org/10.1145/1358628.1358691

Krum, David M., Omoteso, Olugbenga, Ribarsky, William, Starner, Thad, Hodges, Larry F. (2002): Evaluation of a Multimodal Interface for 3D Terrain Visualization. In: IEEE Visualization 2002 , 2002, .

Krum, David M., Ribarsky, William, Shaw, Christopher D., Hodges, Larry F., Faust, Nickolas (2001): Situational visualization. In: VRST 2001 , 2001, . pp. 143-150. https://doi.acm.org/10.1145/505008.505037

Leibe, Bastian, Starner, Thad, Ribarsky, William, Wartell, Zachary, Krum, David M., Singletary, Brad, Hodges, Larry F. (2000): The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Vir. In: VR 2000 , 2000, . pp. 13-20. https://csdl.computer.org/comp/proceedings/vr/2000/0478/00/04780013abs.htm

Seay, A. Fleming, Krum, David M., Hodges, Larry F., Ribarsky, William (2001): Simulator Sickness and Presence in a High FOV Virtual Environment. In: VR 2001 , 2001, . pp. 299-300. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480299abs.htm

Sadek, Amy, Krum, David M., Bolas, Mark T. (2010): Simulating hearing loss in virtual training. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 299-300. https://dx.doi.org/10.1109/VR.2010.5444757

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