Author: Guodong Rong

Publications

Publication period start: 2010
Number of co-authors: 8

Co-authors

Number of publications with favourite co-authors
Luis Torres
2
Tiow Seng Tan
3
Xiaohu Guo
4

Productive Colleagues

Most productive colleagues in number of publications
Tiow Seng Tan
7
B. Prabhakaran
8
Xiaohu Guo
9

Publications

Yang, Yin, Rong, Guodong, Torres, Luis, Guo, Xiaohu (2010): Real-time hybrid solid simulation: spectral unification of deformable and rigid materials. In Journal of Visualization and Computer Animation, 21 (3) pp. 151-159. https://dx.doi.org/10.1002/cav.373

Rong, Guodong, Cao, Yan, Guo, Xiaohu (2008): Spectral mesh deformation. In The Visual Computer, 24 (7) pp. 787-796. https://dx.doi.org/10.1007/s00371-008-0260-x

Rong, Guodong, Tan, Tiow Seng (2006): Utilizing jump flooding in image-based soft shadows. In: Slater, Mel, Kitamura, Yoshifumi, Tal, Ayellet, Amditis, Angelos, Chrysanthou, Yiorgos (eds.) VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 1-3, 2006, Limassol, Cyprus. pp. 173-180. https://doi.acm.org/10.1145/1180495.1180531

Tang, Ziying, Rong, Guodong, Guo, Xiaohu, Prabhakaran, B. (2010): Streaming 3D shape deformations in collaborative virtual environment. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 183-186. https://dx.doi.org/10.1109/VR.2010.5444793

Rong, Guodong, Tan, Tiow Seng, Cao, Thanh-Tung (2008): Computing two-dimensional Delaunay triangulation using graphics hardware. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 89-97. https://doi.acm.org/10.1145/1342250.1342264

Rong, Guodong, Tan, Tiow Seng (2006): Jump flooding in GPU with applications to Voronoi diagram and distance transform. In: Olano, Marc, Séquin, Carlo H. (eds.) Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA , 2006, . pp. 109-116. https://doi.acm.org/10.1145/1111411.1111431

Yang, Yin, Rong, Guodong, Torres, Luis, Guo, Xiaohu (2010): Spectral simulation of hybrid bodies with deformable and rigid materials. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730982

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,340 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,340 designers enjoy our newsletter—sure you don’t want to receive it?