VR 2001

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Year
2001
Period
Place
ISBN
Series
VR - IEEE Virtual Reality Conference
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Volume
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Articles

Hodges, Larry F. (2001): Using the Virtual World to Improve Quality of Life in the Real World. In: VR 2001 , 2001, . pp. 1-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480001abs.htm

Faisstnauer, Chris, Purgathofer, Werner, Gervautz, Michael, Gascuel, Jean-Dominique (2001): Construction of an Open Geometry Server for Client-Server Virtual Environments. In: VR 2001 , 2001, . pp. 105-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480105abs.htm

Lecuyer, Anatole, Burkhardt, Jean-Marie, Coquillart, Sabine, Coiffet, Philippe (2001): "Boundary of Illusion: " An Experiment of Sensory Integration with a Pseudo-Haptic System. In: VR 2001 , 2001, . pp. 115-122. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480115abs.htm

Hirose, Michitaka, Hirota, Koichi, Ogi, Tetsuro, Yano, Hiroaki, Kakehi, Naoyuki, Saito, Makoto, Nakashige, Mutsuhiro (2001): HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Di. In: VR 2001 , 2001, . pp. 123-130. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480123abs.htm

Nara, Takaaki, Takasaki, Masaya, Maeda, Taro, Higuchi, Toshiro, Ando, Shigeru, Tachi, Susumu (2001): Surface Acoustic Wave (SAW) Tactile Display Based on Properties of Mechanoreceptors. In: VR 2001 , 2001, . pp. 13-20. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480013abs.htm

Iwata, Hiroo, Yano, Hiroaki, Nakaizumi, Fumitaka (2001): Gait Master: A Versatile Locomotion Interface for Uneven Virtual Terrain. In: VR 2001 , 2001, . pp. 131-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480131abs.htm

Lindeman, Robert W., Sibert, John L., Templeman, James N. (2001): The Effect of 3D Widget Representation and Simulated Surface Constraints on Interaction in. In: VR 2001 , 2001, . pp. 141-148. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480141abs.htm

Bowman, Doug A., Wingrave, Chadwick A. (2001): Design and Evaluation of Menu Systems for Immersive Virtual Environments. In: VR 2001 , 2001, . pp. 149-156. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480149abs.htm

Ehnes, Jochen, Knopfle, Christian, Unbescheiden, Matthias (2001): The Pen and Paper Paradigm-Supporting Multiple Users on the Virtual Table. In: VR 2001 , 2001, . pp. 157-164. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480157abs.htm

Leeb, Volker, Auer, Ludwig M., Radetzky, Arne (2001): Interactive Texturing by Polyhedron Decomposition. In: VR 2001 , 2001, . pp. 165-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480165abs.htm

Hua, Hong, Gao, Chunyu, Biocca, Frank, Rolland, Jannick P. (2001): An Ultra-Light and Compact Design and Implementation of Head-Mounted Projective Displays. In: VR 2001 , 2001, . pp. 175-182. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480175abs.htm

Wright, John, Hartman, Frank, Cooper, Brian (2001): Immersive Environment Technologies for Planetary Exploration. In: VR 2001 , 2001, . pp. 183-190. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480183abs.htm

Goshi, Kazuaki, Matsunaga, Katsuya, Nagata, Hiroki, Shidoji, Kazunori, Matsugashita, Hayato (2001): Digital Stereoscopic Video System with Embedded High Resolution Images. In: VR 2001 , 2001, . pp. 191-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480191abs.htm

Johnson, Andrew E., Moher, Thomas G., Ohlsson, Stellan, Leigh, Jason (2001): Exploring Multiple Representations in Elementary School Science Education. In: VR 2001 , 2001, . pp. 201-208. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480201abs.htm

Passmore, Peter J., Nielsen, Casper F., Cosh, W. J., Darzi, Ara (2001): Effects of Viewing and Orientation on Path Following in a Medical Teleoperation Environmen. In: VR 2001 , 2001, . pp. 209-216. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480209abs.htm

Ikei, Yasushi, Yamada, Mariko, Fukuda, Shuichi (2001): A New Design of Haptic Texture Display-Texture Display - and Its Preliminary Evaluation. In: VR 2001 , 2001, . pp. 21-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480021abs.htm

Li, Frederick W. B., Lau, Rynson W. H., Ng, Frederick F. C. (2001): Collaborative Distributed Virtual Sculpting. In: VR 2001 , 2001, . pp. 217-224. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480217abs.htm

Barbagli, Federico, Ferrazzin, Diego, Avizzano, Carlo Alberto, Bergamasco, Massimo (2001): Washout Filter Design for a Motorcycle Simulator. In: VR 2001 , 2001, . pp. 225-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480225abs.htm

Duh, Henry Been-Lirn, Lin, James Jeng-Weei, Kenyon, Robert V., Parker, Donald E., Furness, Thomas A. (2001): Effects of Field of View on Balance in an Immersive Environment. In: VR 2001 , 2001, . pp. 235-240. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480235abs.htm

Kayahara, Takuro, Sato, Takao (2001): Auditory Motion Induced by Visual Motion and Its Dependence on Stimulus Size. In: VR 2001 , 2001, . pp. 241-246. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480241abs.htm

Allison, Robert S., Harris, Laurence R., Jenkin, Michael, Jasiobedzka, Urszula, Zacher, James E. (2001): Tolerance of Temporal Delay in Virtual Environments. In: VR 2001 , 2001, . pp. 247-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480247abs.htm

Frank, Andreas O., Twombly, I. Alexander, Barth, Timothy J., Smith, Jeffrey D. (2001): Finite Element Methods for Real-Time Haptic Feedback of Soft-Tissue Models in Virtual Real. In: VR 2001 , 2001, . pp. 257-263. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480257abs.htm

Mendoza, C. A., Laugier, Christian (2001): Realistic Haptic Rendering for Highly Deformable Virtual Objects. In: VR 2001 , 2001, . pp. 264-270. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480264abs.htm

Yokokohji, Yasuyoshi, Kinoshita, Junji, Yoshikawa, Tsuneo (2001): Path Planning for Encountered-Type Haptic Devices that Render Multiple Objects in 3D Space. In: VR 2001 , 2001, . pp. 271-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480271abs.htm

Kunz, Andreas M., Spagno, Christian P. (2001): Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments. In: VR 2001 , 2001, . pp. 281-282. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480281abs.htm

Funahashi, Kenji, Iwahori, Yuji (2001): Virtual Liquid Manipulation Using General Shape Vessel. In: VR 2001 , 2001, . pp. 283-284. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480283abs.htm

Reitmayr, Gerhard, Schmalstieg, Dieter (2001): OpenTracker-An Open Software Architecture for Reconfigurable Tracking Based on XML. In: VR 2001 , 2001, . pp. 285-286. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480285abs.htm

Glencross, Mashhuda, Howard, Toby, Pettifer, Steve (2001): Iota: An Approach to Physically-Based Modelling in Virtual Environments. In: VR 2001 , 2001, . pp. 287-288. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480287abs.htm

Kajimoto, Hiroyuki, Kawakami, Naoki, Maeda, Taro, Tachi, Susumu (2001): Electrocutaneous Display as an Interface to a Virtual Tactile World. In: VR 2001 , 2001, . pp. 289-290. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480289abs.htm

Stoev, Stanislav L., Peter, Ingmar, Straßer, Wolfgang (2001): Interaction, Navigation, and Visualization Props in Complex Virtual Environments Using Ima. In: VR 2001 , 2001, . pp. 291-292. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480291abs.htm

Pettifer, Steve, Cook, Jonathan, Mariani, John A., Trevor, Jonathan (2001): Exploring Realtime Visualisation of Large Abstract Data Spaces with QSPACE. In: VR 2001 , 2001, . pp. 293-294. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480293abs.htm

Kurze, Martin (2001): How Much is Your Virtual Environment Worth? Considering Economical Requests in Online 3D-W. In: VR 2001 , 2001, . pp. 295-296. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480295abs.htm

Moriya, Toshio, Takeda, Haruo (2001): Image Generation for Immersive Multi-Screen Environment with a Motion Ride. In: VR 2001 , 2001, . pp. 297-298. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480297abs.htm

Seay, A. Fleming, Krum, David M., Hodges, Larry F., Ribarsky, William (2001): Simulator Sickness and Presence in a High FOV Virtual Environment. In: VR 2001 , 2001, . pp. 299-300. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480299abs.htm

Umewaka, Naohiko (2001): The Inner World of the Noh. In: VR 2001 , 2001, . pp. 3-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480003abs.htm

Kano, Makoto, Nishimura, Kunihiro, Hirota, Koichi, Hirose, Michitaka, Aburatani, Hiroyuki, Hamakubo, Takao, Kodama, Tatsuhiko (2001): Visualization for Genome Function Analysis. In: VR 2001 , 2001, . pp. 301-302. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480301abs.htm

Tanikawa, Tomohiro, Hirose, Michitaka (2001): Building a Worldwide Photorealistic Virtual Environment by Switching between Subenvironmen. In: VR 2001 , 2001, . pp. 303-304. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480303abs.htm

Rizzo, A. A. (2001): Tutorial 1: Advances in the Application of Virtual Environments for Mental Healthcare. In: VR 2001 , 2001, . pp. 307. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480307abs.htm

Breaux, Robert, Nguyen, L., Schmorrow, Dylan, Cohn, Joseph (2001): Tutorial 2: Designing and Implementing an Effective Virtual Reality Trainer. In: VR 2001 , 2001, . pp. 308. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480308abs.htm

Pai, Dinesh K. (2001): Tutorial 3: Interactive Simulation for Multimodal Virtual Environments. In: VR 2001 , 2001, . pp. 309. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480309abs.htm

Kunita, Yutaka, Ogawa, Naoko, Sakuma, Atsushi, Inami, Masahiko, Maeda, Taro, Tachi, Susumu (2001): Immersive Autostereoscopic Display for Mutual Telexistence: TWISTER I (Telexistence Wide-A. In: VR 2001 , 2001, . pp. 31-36. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480031abs.htm

Ellis, Stephen R., Mania, Katerina, Chalmers, Alan, Billinghurst, Mark, Steed, Anthony (2001): Tutorial 4: Usability Evaluation Techniques for Virtual Reality Technologies. In: VR 2001 , 2001, . pp. 310. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480310abs.htm

Cruz-Neira, Carolina, Swartout, William R., Macedonia, Michael R. (2001): Tutorial 5: Virtual Reality for Fun and Profit. In: VR 2001 , 2001, . pp. 311. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480311abs.htm

Takemura, Haruo, Sato, Makoto (2001): Workshop 1: Virtual Reality and its Application for Human Centered System. In: VR 2001 , 2001, . pp. 315. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480315abs.htm

Broll, Wolfgang, Schäfer, Leonie, Hoellerer, T., Bowman, D. (2001): Workshop 2: The Future of VR and AR Interfaces: Multi-Modal, Humanoid, Adaptive and Intell. In: VR 2001 , 2001, . pp. 316. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480316abs.htm

Rauterberg, Matthias, IJsselsteijn, Wijnand, Ridder, Huib de (2001): Workshop 3: Escaping Reality?!. In: VR 2001 , 2001, . pp. 317. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480317abs.htm

Fisher, Scott S., Tanaka, A., Mignonneau, Laurent (2001): Panel 1: Relating Real and Virtual Space in Art. In: VR 2001 , 2001, . pp. 321. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480321abs.htm

Koizumi, Nobuo, Martens, William, Herder, Jens (2001): Panel 2: Eartop Computing and Cyberspatial Audio Technology. In: VR 2001 , 2001, . pp. 322-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480322abs.htm

Kshirsagar, Sumedha, Joslin, Chris, Lee, Won-Sook, Magnenat-Thalmann, Nadia (2001): Personalized Face and Speech Communication over the Internet. In: VR 2001 , 2001, . pp. 37-44. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480037abs.htm

Ogi, Tetsuro, Yamada, Toshio, Tamagawa, Ken, Kano, Makoto, Hirose, Michitaka (2001): Immersive Telecommunication Using Stereo Video Avatar. In: VR 2001 , 2001, . pp. 45-52. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480045abs.htm

Hartling, Patrick, Just, Christopher, Cruz-Neira, Carolina (2001): Distributed Virtual Reality Using Octopus. In: VR 2001 , 2001, . pp. 53-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480053abs.htm

Ikits, Milan, Brederson, J. Dean, Hansen, Charles D., Hollerbach, John M. (2001): An Improved Calibration Framework for Electromagnetic Tracking Devices. In: VR 2001 , 2001, . pp. 63-70. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480063abs.htm

Sakaguchi, Masamichi, Furusho, Junji, Takesue, Naoyuki (2001): Passive Force Display Using ER Brakes and Its Control Experiments. In: VR 2001 , 2001, . pp. 7-12. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480007abs.htm

You, Suya, Neumann, Ulrich (2001): Fusion of Vision and Gyro Tracking for Robust Augmented Reality Registration. In: VR 2001 , 2001, . pp. 71-78. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480071abs.htm

Sato, Yoichi, Saito, Makiko, Koike, Hideki (2001): Real-Time Input of 3D Pose and Gestures of a User's Hand and Its Applications for HCI. In: VR 2001 , 2001, . pp. 79-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480079abs.htm

Bierbaum, Allen, Just, Christopher, Hartling, Patrick, Meinert, Kevin, Baker, Albert, Cruz-Neira, Carolina (2001): VR Juggler: A Virtual Platform for Virtual Reality Application Development. In: VR 2001 , 2001, . pp. 89-96. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480089abs.htm

Just, Christopher, Bierbaum, Allen, Hartling, Patrick, Meinert, Kevin, Cruz-Neira, Carolina, Baker, Albert (2001): VjControl: An Advanced Configuration Management Tool for VR Juggler Applications. In: VR 2001 , 2001, . pp. 97-104. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480097abs.htm

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New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

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315,345 designers enjoy our newsletter—sure you don’t want to receive it?