Author: Hong Hua

Publications

Publication period start: 2004
Number of co-authors: 8

Co-authors

Number of publications with favourite co-authors
Narendra Ahuja
5
Leonard D. Brown
8
Chunyu Gao
10

Productive Colleagues

Most productive colleagues in number of publications
Sangyoon Lee
12
Frank Biocca
14
Jannick P. Rolland
24

Publications

Oh, Ji-Young, Hua, Hong (2008): Usability of Multi-Scale Interfaces for 3D Workbench Displays. In Presence: Teleoperators and Virtual Environments, 17 (5) pp. 415-440. https://www.mitpressjournals.org/toc/pres/17/5

Brown, Leonard D., Hua, Hong (2006): Magic Lenses for Augmented Virtual Environments. In IEEE Computer Graphics and Applications, 26 (4) pp. 64-73. https://doi.ieeecomputersociety.org/10.1109/MCG.2006.84

Hua, Hong, Brown, Leonard D., Gao, Chunyu (2004): System and Interface Framework for SCAPE as a Collaborative Infrastructure. In Presence: Teleoperators and Virtual Environments, 13 (2) pp. 234-250.

Hua, Hong, Brown, Leonard D., Gao, Chunyu (2004): Scape: Supporting Stereoscopic Collaboration in Augmented and Projective Environments. In IEEE Computer Graphics and Applications, 24 (1) pp. 66-75. https://csdl.computer.org/comp/mags/cg/2004/01/g1066abs.htm

Brown, Leonard D., Hua, Hong, Gao, Chunyu (2003): A widget framework for augmented interaction in SCAPE. In: Proceedings of the 16th annural ACM Symposium on User Interface Software and Technology November, 2-5, 2003, Vancouver, Canada. pp. 10. https://doi.acm.org/10.1145/964696.964697

Hua, Hong, Gao, Chunyu, Brown, Leonard D., Ahuja, Narendra, Rolland, Jannick P. (2001): Using a Head-Mounted Projective Display in Interactive Augmented Environments. In: 4th International Symposium on Augmented Reality ISAR 2001 29-30 October, 2001, New York, NY, USA. pp. 217-. https://csdl.computer.org/comp/proceedings/isar/2001/1375/00/13750217abs.htm

Hua, Hong, Gao, Chunyu (2005): A Polarized Head-Mounted Projective Display. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 32-35. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.6

Hua, Hong, Gao, Chunyu, Ahuja, Narendra (2002): Calibration of a Head-Mounted Projective Display for Augmented Reality Systems. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 176-185. https://csdl.computer.org/comp/proceedings/ismar/2002/1781/00/17810176abs.htm

Oh, Ji-Young, Hua, Hong (2006): User evaluations on form factors of tangible magic lenses. In: Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006 October 22-25, 2006, Santa Barbara, CA, USA. pp. 23-32. https://dx.doi.org/10.1109/ISMAR.2006.297790

Liu, Sheng, Hua, Hong (2008): Spatialchromatic foveation for gaze contingent displays. In: Räihä, Kari-Jouko, Duchowski, Andrew T. (eds.) ETRA 2008 - Proceedings of the Eye Tracking Research and Application Symposium March 26-28, 2008, Savannah, Georgia, USA. pp. 139-142. https://doi.acm.org/10.1145/1344471.1344507

Hua, Hong, Gao, Chunyu, Biocca, Frank, Rolland, Jannick P. (2001): An Ultra-Light and Compact Design and Implementation of Head-Mounted Projective Displays. In: VR 2001 , 2001, . pp. 175-182. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480175abs.htm

Gao, Chunyu, Hua, Hong, Ahuja, Narendra (2003): Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 53-60. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820053abs.htm

Hua, Hong, Brown, Leonard D., Gao, Chunyu, Ahuja, Narendra (2003): A New Collaborative Infrastructure: SCAP. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 171-179. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820171abs.htm

Hua, Hong, Gao, Chunyu, Brown, Leonard D., Ahuja, Narendra, Rolland, Jannick P. (2002): A Testbed for Precise Registration, Natural Occlusion and Interaction in an Augmented Envi. In: VR 2002 , 2002, . pp. 81-. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920081abs.htm

Brown, Leonard D., Hua, Hong (2010): An evaluation of physical affordances in augmented virtual environments: Dataset grounding. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 23-26. https://dx.doi.org/10.1109/VR.2010.5444818

Lee, Sangyoon, Hua, Hong (2010): Effects of viewing conditions and rotation methods in a collaborative tabletop AR environm. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 163-170. https://dx.doi.org/10.1109/VR.2010.5444794