Chris Joslin

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Fei, Guangzheng, Lee, Won-Sook, Xin, Zijun, Dong, Huikai, Joslin, Chris (2010): PASCAL: physics augmented space canvases for animating locomotion. In Journal of Visualization and Computer Animation, 21 (2) pp. 81-89.

Kim, HyungSeok, Joslin, Chris, Giacomo, Thomas Di, Garchery, Stephane, Magnenat-Thalmann, Nadia (2006): Device-based decision-making for adaptation of three-dimensional content. In The Visual Computer, 22 (5) pp. 332-345.

Giacomo, Thomas Di, Joslin, Chris, Garchery, Stephane, Kim, HyungSeok, Magnenat-Thalmann, Nadia (2004): Adaptation of virtual human animation and representation for MPEG. In Computers & Graphics, 28 (4) pp. 485-495.

Joslin, Chris, Magnenat-Thalmann, Nadia (2003): Significant facet retrieval for real-time 3D sound rendering in complex virtual environmen. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 15-21.

Kshirsagar, Sumedha, Joslin, Chris, Lee, Won-Sook, Magnenat-Thalmann, Nadia (2001): Personalized Face and Speech Communication over the Internet. In: VR 2001 , 2001, . pp. 37-44.

Joslin, Chris, Molet, Tom, Magnenat-Thalmann, Nadia, Esmerado, Joaquim, Thalmann, Daniel, Palmer, Ian, Chilton, Nicholas, Earnshaw, Rae A. (2001): Sharing Attractions on the Net with VPark. In IEEE Computer Graphics and Applications, 21 (1) pp. 61-71.

Joslin, Chris, Molet, Tom, Magnenat-Thalmann, Nadia (2000): Advanced real-time collaboration over the internet. In: VRST 2000 , 2000, . pp. 25-32.