Alan Chalmers

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Happa, Jassim, Mudge, Mark, Debattista, Kurt, Artusi, Alessandro, Gonçalves, Alexandrino, Chalmers, Alan (2010): Illuminating the past: state of the art. In Virtual Reality, 14 (3) pp. 155-182.

Banterle, Francesco, Ledda, Patrick, Debattista, Kurt, Bloj, Marina, Artusi, Alessandro, Chalmers, Alan (2009): A Psychophysical Evaluation of Inverse Tone Mapping Techniques. In Comput. Graph. Forum, 28 (1) pp. 13-25.

Banterle, Francesco, Ledda, Patrick, Debattista, Kurt, Chalmers, Alan, Bloj, Marina (2007): A framework for inverse tone mapping. In The Visual Computer, 23 (7) pp. 467-478.

Jay, Caroline, Stevens, Robert, Glencross, Mashhuda, Chalmers, Alan, Yang, Cathy (2007): How people use presentation to search for a link: expanding the understanding of accessibi. In Universal Access in the Information Society, 6 (3) pp. 307-320.

Chalmers, Alan, Debattista, Kurt, Mastoropoulou, Georgia, Santos, Luis Paulo dos (2007): There-Reality: Selective Rendering in High Fidelity Virtual Environments. In IJVR, 6 (1) pp. 1-10.

Mania, Katerina, Troscianko, Tom, Hawkes, Rycharde, Chalmers, Alan (2003): Fidelity Metrics for Virtual Environment Simulations Based on Spatial Memory Awareness Sta. In Presence: Teleoperators and Virtual Environments, 12 (3) pp. 296-310.

Chalmers, Alan, Rushmeier, Holly E. (2002): Guest Editor's Introduction: Computer Graphics in Art History and Archaeology. In IEEE Computer Graphics and Applications, 22 (5) pp. 22-23.

Zemcík, Pavel, Chalmers, Alan (1995): Optimised CSG Tree Evaluation for Space Subdivision. In Comput. Graph. Forum, 14 (2) pp. 139-146.

Banterle, Francesco, Debattista, Kurt, Ledda, Patrick, Chalmers, Alan (2008): A GPU-friendly Method for High Dynamic Range Texture Compression using Inverse Tone Mappin. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 41-48.

Aranha, Matt, Dubla, Piotr, Debattista, Kurt, Bashford-Rogers, Thomas, Chalmers, Alan (2007): A physically-based client-server rendering solution for mobile devices. In: Ojala, Timo (eds.) MUM 2007 - Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia December 12-14, 2007, Oulu, Finland. pp. 149-154.

Bessa, Maximino, Coelho, António, Chalmers, Alan (2004): Alternate feature location for rapid navigation using a 3D map on a mobile device. In: Doermann, David S., Duraiswami, Ramani (eds.) MUM 2004 - Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia October 27-29, 2004, College Park, Maryland, USA. pp. 5-9.

Bessa, Maximino, Coelho, António, Chalmers, Alan (2005): Selective rendering quality for an efficient navigational aid in virtual urban environment. In: Billinghurst, Mark (eds.) MUM 2005 - Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia December 8-10, 2005, Christchurch, New Zealand. pp. 109-113.

Cater, Kirsten, Chalmers, Alan, Ledda, Patrick (2002): Selective quality rendering by exploiting human inattentional blindness: looking but not s. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 17-24.

Ellis, Stephen R., Mania, Katerina, Chalmers, Alan, Billinghurst, Mark, Steed, Anthony (2001): Tutorial 4: Usability Evaluation Techniques for Virtual Reality Technologies. In: VR 2001 , 2001, . pp. 310.