Author: Werner Purgathofer
Publications
Co-authors
Productive Colleagues
Publications
Artusi, Alessandro, Gatta, Carlo, Marini, Daniele, Purgathofer, Werner, Rizzi, Alessandro (2006): Speed-up Technique for a Local Automatic Colour Equalization Model. In Comput. Graph. Forum, 25 (1) pp. 5-14. https://www.eg.org/EG/CGF/volume25/issue1/v25i1pp005-014.pdf
Ulbricht, Christiane, Wilkie, Alexander, Purgathofer, Werner (2006): Verification of Physically Based Rendering Algorithms. In Comput. Graph. Forum, 25 (2) pp. 237-255. https://www.eg.org/EG/CGF/volume25/issue2/v25i2pp237-255.pdf
Bittner, Jirí, Wimmer, Michael, Piringer, Harald, Purgathofer, Werner (2004): Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful. In Comput. Graph. Forum, 23 (3) pp. 615-624. https://diglib.eg.org/EG/CGF/volume23/issue3/v23i3pp615-624_abstract.html
Purgathofer, Werner (2003): Open Issues in Photo-realistic Rendering. In Comput. Graph. Forum, 22 (3) pp. 222. https://diglib.eg.org/EG/CGF/volume22/issue3/cgf_668.html
Havran, Vlastimil, Purgathofer, Werner (2003): On comparing ray shooting algorithms. In Computers & Graphics, 27 (4) pp. 593-604. https://dx.doi.org/10.1016/S0097-8493(03)00103-1
Schmalstieg, Dieter, Fuhrmann, Anton L., Hesina, Gerd, Szalavári, Zsolt, Encarnacao, L. Miguel, Gervautz, Michael, Purgathofer, Werner (2002): The Studierstube Augmented Reality Project. In Presence: Teleoperators and Virtual Environments, 11 (1) pp. 33-54.
Brusi, Alex, Sbert, Mateu, Bekaert, Philippe, Tobler, Robert F., Purgathofer, Werner (2002): Optimal ray shooting in Monte Carlo radiosity. In Computers & Graphics, 26 (2) pp. 351-354. https://dx.doi.org/10.1016/S0097-8493(02)00061-4
Hey, Heinrich, Purgathofer, Werner (2002): Advanced Radiance Estimation For Photon Map Global Illumination. In Comput. Graph. Forum, 21 (3) pp. . https://www.eg.org/EG/CGF/volume21/issue3/abstracts/CGF704.HTML
Wilkie, Alexander, Tobler, Robert F., Purgathofer, Werner (2001): Orientation lightmaps for photon tracing in complex environments. In The Visual Computer, 17 (5) pp. 318-327. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=5&spage=318
Faisstnauer, Chris, Schmalstieg, Dieter, Purgathofer, Werner (2000): Priority Scheduling for Networked Virtual Environments. In IEEE Computer Graphics and Applications, 20 (6) pp. 66-75. https://csdl.computer.org/comp/mags/cg/2000/06/g6066abs.htm
Szirmay-Kalos, Laszlo, Csébfalvi, Balázs, Purgathofer, Werner (1999): Importance driven quasi-random walk solution of the rendering equation. In Computers & Graphics, 23 (2) pp. 203-211. https://dx.doi.org/10.1016/S0097-8493(99)00030-8
Szirmay-Kalos, Laszlo, Purgathofer, Werner (1999): Global ray-bundle tracing with infinite number of rays. In Computers & Graphics, 23 (2) pp. 193-202. https://dx.doi.org/10.1016/S0097-8493(99)00029-1
Neumann, László, Matkovic, Kresimir, Purgathofer, Werner (1998): Perception Based Color Image Difference. In Comput. Graph. Forum, 17 (3) pp. 233-242.
Neumann, László, Matkovic, Kresimir, Neumann, Attila, Purgathofer, Werner (1998): Incident Light Metering in Computer Graphics. In Comput. Graph. Forum, 17 (4) pp. 235-247.
Wegenkittl, Rainer, Groller, Eduard, Purgathofer, Werner (1997): Visualizing the Dynamical Behavior of Wonderland. In IEEE Computer Graphics and Applications, 17 (6) pp. 71-79. https://doi.ieeecomputersociety.org/10.1109/38.626972
Loffelmann, Helwig, Mroz, Lukas, Groller, Eduard, Purgathofer, Werner (1997): Stream arrows: enhancing the use of stream surfaces for the visualization of dynamical sys. In The Visual Computer, 13 (8) pp. 359-369. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=13&issue=8&spage=359
Sbert, Mateu, Pueyo, Xavier, Neumann, László, Purgathofer, Werner (1996): Global multipath Monte Carlo algorithms for radiosity. In The Visual Computer, 12 (2) pp. 47-61. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=12&issue=2&spage=47
Feda, Martin, Purgathofer, Werner (1994): A Median Cut Algorithm for Efficient Sampling of Radiosity Functions. In Comput. Graph. Forum, 13 (3) pp. 433-442.
Barth, Wilhelm, Purgathofer, Werner, Rainer, Th. (1990): Picture files for hierarchically structured pictures. In Computers & Graphics, 14 (2) pp. 289-295. https://dx.doi.org/10.1016/0097-8493(90)90040-5
Purgathofer, Werner (1987): Identification in a high-level graphics programming language. In Computers & Graphics, 11 (1) pp. 3-10. https://dx.doi.org/10.1016/0097-8493(87)90037-9
Purgathofer, Werner (1987): A statistical method for adaptive stochastic sampling. In Computers & Graphics, 11 (2) pp. 157-162. https://dx.doi.org/10.1016/0097-8493(87)90029-X
Barth, Wilhelm, Dirnberger, Josef, Purgathofer, Werner (1982): The high-level graphics programming language PASCAL/Graph. In Computers & Graphics, 6 (3) pp. 109-119. https://dx.doi.org/10.1016/0097-8493(82)90004-8
Faisstnauer, Chris, Purgathofer, Werner, Gervautz, Michael, Gascuel, Jean-Dominique (2001): Construction of an Open Geometry Server for Client-Server Virtual Environments. In: VR 2001 , 2001, . pp. 105-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480105abs.htm
Faisstnauer, Chris, Schmalstieg, Dieter, Purgathofer, Werner (2000): Priority Round-Robin Scheduling for Very Large Virtual Environments. In: VR 2000 , 2000, . pp. 135-142. https://csdl.computer.org/comp/proceedings/vr/2000/0478/00/04780135abs.htm
Jeschke, Stefan, Wimmer, Michael, Schumann, Heidrun, Purgathofer, Werner (2005): Automatic impostor placement for guaranteed frame rates and low memory requirements. In: Lastra, Anselmo, Olano, Marc, Luebke, David P., Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA , 2005, . pp. 103-110. https://doi.acm.org/10.1145/1053427.1053444
Fuhrmann, Anton L., Schmalstieg, Dieter, Purgathofer, Werner (1999): Fast calibration for augmented reality. In: VRST 1999 , 1999, . pp. 166-167. https://doi.acm.org/10.1145/323663.323692
Hesina, Gerd, Schmalstieg, Dieter, Fuhrmann, Anton L., Purgathofer, Werner (1999): Distributed Open Inventor: a practical approach to distributed 3D graphics. In: VRST 1999 , 1999, . pp. 74-81. https://doi.acm.org/10.1145/323663.323675
Fuhrmann, Anton L., Prikryl, Jan, Tobler, Robert F., Purgathofer, Werner (2001): Interactive content for presentations in virtual reality. In: VRST 2001 , 2001, . pp. 183-189. https://doi.acm.org/10.1145/505008.505043
Kanitsar, Armin, Theußl, Thomas, Mroz, Lukas, Srámek, Milos, Bartrolí, Anna Vilanova, Csébfalvi, Balázs, Hladuvka, Jirí, Fleischmann, Dominik, Knapp, Michael, Wegenkittl, Rainer, Felkel, Petr, Guthe, Stefan, Purgathofer, Werner, Groller, Eduard (2002): Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World . In: IEEE Visualization 2002 , 2002, .