Author: Federico Barbagli

Federico Barbagli

Federico Barbagli

Publications

Publication period start: 2001
Publication period end: 2007
Number of co-authors: 23

Co-authors

Number of publications with favourite co-authors
Massimo Bergamasco
3
John Kenneth Salisbury Jr.
4
Kenneth Salisbury
4

Productive Colleagues

Most productive colleagues in number of publications
Dinesh K. Pai
21
Massimo Bergamasco
26
Hong Z. Tan
31

Publications

Morris, Dan, Sewell, Christopher, Barbagli, Federico, Salisbury, Kenneth, Blevins, Nikolas H., Girod, Sabine (2006): Visuohaptic Simulation of Bone Surgery for Training and Evaluation. In IEEE Computer Graphics and Applications, 26 (6) pp. 48-57. http://doi.ieeecomputersociety.org/10.1109/MCG.2006.140

Salisbury, Kenneth, Conti, François, Barbagli, Federico (2004): Haptic Rendering: Introductory Concepts. In IEEE Computer Graphics and Applications, 24 (2) pp. 24-32. http://csdl.computer.org/comp/mags/cg/2004/02/g2024abs.htm

Barbagli, Federico, Frisoli, Antonio, Jr., John Kenneth Salisbury, Bergamasco, Massimo (2004): Simulating Human Fingers: A Soft Finger Proxy Model and Algorithm. In: HAPTICS 2004 - 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 27-28 March, 2004, Chicago, IL, USA. pp. 9-17. http://csdl.computer.org/comp/proceedings/haptics/2004/2112/00/21120009abs.htm

Barbagli, Federico, Jr., John Kenneth Salisbury (2003): The Effect of Sensor/Actuator Asymmetries in Haptic Interfaces. In: HAPTICS 2003 - 11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-23 March, 2003, Los Angeles, CA, USA. pp. 140-. http://csdl.computer.org/comp/proceedings/haptics/2003/1890/00/18900140abs.htm

Barbagli, Federico, Jr., John Kenneth Salisbury, Prattichizzo, Domenico (2003): Dynamic Local Models for Stable Multi-Contact Haptic Interaction with Deformable Objects. In: HAPTICS 2003 - 11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-23 March, 2003, Los Angeles, CA, USA. pp. 109-116. http://csdl.computer.org/comp/proceedings/haptics/2003/1890/00/18900109abs.htm

Ruffaldi, Emanuele, Morris, Dan, Edmunds, Timothy, Barbagli, Federico, Pai, Dinesh K. (2006): Standardized Evaluation of Haptic Rendering Systems. In: HAPTICS 2006 - 14th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 25-26 March, 2006, Arlington, VA, USA. pp. 33. http://doi.ieeecomputersociety.org/10.1109/HAPTICS.2006.175

Frisoli, Antonio, Ruffaldi, Emanuele, Bergamasco, Massimo, Barbagli, Federico, Salisbury, Kenneth (2006): A Limit-Curve Based Soft Finger god-object Algorithm. In: HAPTICS 2006 - 14th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 25-26 March, 2006, Arlington, VA, USA. pp. 32. http://doi.ieeecomputersociety.org/10.1109/VR.2006.11

Diolaiti, Nicola, Niemeyer, Günter, Barbagli, Federico, Jr., John Kenneth Salisbury, Melchiorri, Claudio (2005): The Effect of Quantization and Coulomb Friction on the Stability of Haptic Rendering. In: WHC 2005 - World Haptics Conference 18-20 March, 2005, Pisa, Italy. pp. 237-246. http://csdl.computer.org/comp/proceedings/whc/2005/2310/00/23100237abs.htm

Morris, Daniel, Tan, Hong Z., Barbagli, Federico, Chang, Timothy, Salisbury, Kenneth (2007): Haptic Feedback Enhances Force Skill Learning. In: WHC 2007 - Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-24 March, 2007, Tsukuba, Japan. pp. 21-26. http://doi.ieeecomputersociety.org/10.1109/WHC.2007.65

Provancher, William R., Erickson, Brandt D., Barbagli, Federico, Tan, Hong Z. (2007): Tactile Perception of Rotational Sliding. In: WHC 2007 - Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-24 March, 2007, Tsukuba, Japan. pp. 127-132. http://doi.ieeecomputersociety.org/10.1109/WHC.2007.106

Barbagli, Federico, Ferrazzin, Diego, Avizzano, Carlo Alberto, Bergamasco, Massimo (2001): Washout Filter Design for a Motorcycle Simulator. In: VR 2001 , 2001, . pp. 225-. http://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480225abs.htm