Mashhuda Glencross

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Publication Statistics

Publication period start
2001
Publication period end
2007
Number of co-authors
14

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Jay, Caroline, Glencross, Mashhuda, Hubbold, Roger (2007): Modeling the effects of delayed haptic and visual feedback in a collaborative virtual envi. In ACM Transactions on Computer-Human Interaction, 14 (2) pp. 8. http://doi.acm.org/10.1145/1275511.1275514

Jay, Caroline, Stevens, Robert, Glencross, Mashhuda, Chalmers, Alan, Yang, Cathy (2007): How people use presentation to search for a link: expanding the understanding of accessibi. In Universal Access in the Information Society, 6 (3) pp. 307-320. http://dx.doi.org/10.1007/s10209-007-0089-5

Glencross, Mashhuda, Jay, Caroline, Feasel, Jeff, Kohli, Luv, Whitton, Mary C., Hubbold, Roger J. (2007): Effective Cooperative Haptic Interaction over the Internet. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 115-122. http://doi.ieeecomputersociety.org/10.1109/VR.2007.352471

Glencross, Mashhuda, Hubbold, Roger J., Lyons, Ben (2005): Dynamic Primitive Caching for Haptic Rendering of Large-Scale Models. In: WHC 2005 - World Haptics Conference 18-20 March, 2005, Pisa, Italy. pp. 517-518. http://csdl.computer.org/comp/proceedings/whc/2005/2310/00/23100517abs.htm

Steed, Anthony, Glencross, Mashhuda, Bierbaum, Allen (2003): Product Review: An Overview of Cluster Solutions for Immersive Displays. In Presence: Teleoperators and Virtual Environments, 12 (4) pp. 437-440.

Glencross, Mashhuda, Howard, Toby, Pettifer, Steve (2001): Iota: An Approach to Physically-Based Modelling in Virtual Environments. In: VR 2001 , 2001, . pp. 287-288. http://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480287abs.htm