Michael Gervautz

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Binder, Thomas, Michelis, Giorgio De, Gervautz, Michael, Jacucci, Giulio, Matkovic, Kresimir, Psik, Thomas, Wagner, Ina (2004): Supporting configurability in a mixed-media environment for design students. In Personal and Ubiquitous Computing, 8 (5) pp. 310-325. http://dx.doi.org/10.1007/s00779-004-0294-7

Schmalstieg, Dieter, Fuhrmann, Anton L., Hesina, Gerd, Szalavári, Zsolt, Encarnacao, L. Miguel, Gervautz, Michael, Purgathofer, Werner (2002): The Studierstube Augmented Reality Project. In Presence: Teleoperators and Virtual Environments, 11 (1) pp. 33-54.

Faisstnauer, Chris, Purgathofer, Werner, Gervautz, Michael, Gascuel, Jean-Dominique (2001): Construction of an Open Geometry Server for Client-Server Virtual Environments. In: VR 2001 , 2001, . pp. 105-. http://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480105abs.htm

Kofler, Michael, Gervautz, Michael, Gruber, Michael (2000): R-trees for organizing and visualizing 3D GIS databases. In Journal of Visualization and Computer Animation, 11 (3) pp. 129-143.

Fuhrmann, Anton L., Hesina, Gerd, Faure, François, Gervautz, Michael (1999): Occlusion in collaborative augmented environments. In Computers & Graphics, 23 (6) pp. 809-819. http://dx.doi.org/10.1016/S0097-8493(99)00107-7

Szalavári, Zsolt, Eckstein, Erik, Gervautz, Michael (1998): Collaborative gaming in augmented reality. In: VRST 1998 , 1998, . pp. 195-204. http://doi.acm.org/10.1145/293701.293740

Fuhrmann, Anton L., Loffelmann, Helwig, Schmalstieg, Dieter, Gervautz, Michael (1998): Collaborative Visualization in Augmented Reality. In IEEE Computer Graphics and Applications, 18 (4) pp. 54-59. http://doi.ieeecomputersociety.org/10.1109/38.689665

Schmalstieg, Dieter, Gervautz, Michael (1997): Modeling and rendering of outdoor scenes for distributed virtual environments. In: VRST 1997 , 1997, . pp. 209-215. http://doi.acm.org/10.1145/261135.261173

Szalavári, Zsolt, Gervautz, Michael (1997): The Personal Interaction Panel - a Two-Handed Interface for Augmented Reality. In Comput. Graph. Forum, 16 (3) pp. 335-346.

Gervautz, Michael, Traxler, Christoph (1996): Representation and realistic rendering of natural phenomena with cyclic CSG graphs. In The Visual Computer, 12 (2) pp. 62-74. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=12&issue=2&spage=62

Karner, Konrad F., Mayer, Heinz, Gervautz, Michael (1996): An Image based Measurement System for Anisotropic Reflection. In Comput. Graph. Forum, 15 (3) pp. 119-128. http://www.eg.org/EG/CGF/volume15/issue3/v15i3pp119-128_abstract.html

Madritsch, Franz, Gervautz, Michael (1996): CCD-Camera Based Optical Beacon Tracking for Virtual and Augmented Reality. In Comput. Graph. Forum, 15 (3) pp. 207-216. http://www.eg.org/EG/CGF/volume15/issue3/v15i3pp207-216_abstract.html

Schmalstieg, Dieter, Gervautz, Michael (1996): Demand-Driven Geometry Transmission for Distributed Virtual Environments. In Comput. Graph. Forum, 15 (3) pp. 421-431. http://www.eg.org/EG/CGF/volume15/issue3/v15i3pp421-432_abstract.html

Mazuryk, Tomasz, Gervautz, Michael (1995): Two-Step Prediction and Image Deflectionfor Exact Head Tracking in Virtual Environments. In Comput. Graph. Forum, 14 (3) pp. 29-42.

Gervautz, Michael (1992): Consistent Schemes for Addressing Surfaces when Ray Tracing Transparent CSG Objects. In Comput. Graph. Forum, 11 (4) pp. 203-211. http://www.eg.org/EG/CGF/Volume11/Issue4/v11i4pp203-211_abstract.html

Gervautz, Michael (1986): Three improvements of the ray tracing algorithm for CSG trees. In Computers & Graphics, 10 (4) pp. 333-339. http://dx.doi.org/10.1016/0097-8493(86)90023-3