Graphics Interface 2001

Website
http://www.graphicsinterface.org
Year
2001
Period
June 7-9
Place
Ottawa, Ontario, Canada
ISBN
Series
GI - Graphics Interface
DOI
Volume
Copyright info

Description

Graphics Interface is the Canadian annual conference devoted to computer graphics and interactive techniques." The first GI conference was held in 1982. Together with its precursor, the biennial Canadian Man-Computer Communications Conference (CMCCC), which was first held in 1969, "it is the oldest regularly-scheduled computer graphics and human-computer interaction conference.

All years

Articles

Perlin, Ken (2001): . In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. -.

Karni, Zachi, Gotsman, Craig (2001): 3D Mesh Compression Using Fixed Spectral Bases. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 1-8.

Kim, Junho, Lee, Seungyong (2001): Truly Selective Refinement of Progressive Meshes. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 101-110.

Kuederle, Oliver, Inkpen, Kori, Atkins, Stella, Carpendale, Sheelagh (2001): Interacting with Image Sequences: Detail-in-Context and Thumbnails. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 111-118.

Silfverberg, Miika, MacKenzie, I. Scott, Kauppinen, Tatu (2001): An Isometric Joystick as a Pointing Device for Handheld Information Terminals. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 119-126.

Zanibbi, Richard, Novins, Kevin, Arvo, Jim, Zanibbi, Katherine (2001): Aiding Manipulation of Handwritten Mathematical Expressions through Style-Preserving Morph. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 127-134.

Smith, Graham, Stuerzlinger, Wolfgang, Salzman, Tim (2001): 3D Scene Manipulation with 2D Devices and Constraints. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 135-142.

Sloan, Peter-Pike, Martin, William, Gooch, Amy, Gooch, Bruce (2001): The Lit Sphere: A Model for Capturing NPR Shading from Art. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 143-150.

Cornish, Derek, Rowan, Andrea, Luebke, David (2001): View-Dependent Particles for Interactive Non-Photorealistic Rendering. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 151-158.

Beaudoin, Philippe, Paquet, Sébastien, Poulin, Pierre (2001): Realistic and Controllable Fire Simulation. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 159-166.

Merillou, Stephane, Dischler, Jean-Michel, Ghazanfarpour, Djamchid (2001): Corrosion: Simulating and Rendering. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 167-174.

Paquette, Eric, Poulin, Pierre, Drettakis, George (2001): Surface Aging by Impacts. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 175-182.

Preim, Bernhard, Spindler, Wolf, Oldhafer, Karl, Peitgen, Heinz-Otto (2001): 3D-Interaction Techniques for Planning of Oncologic Soft Tissue Operations. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 183-190.

Guskov, Igor, Wood, Zoe (2001): Topological Noise Removal. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 19-26.

Orchard, Jeff, Moeller, Torsten (2001): Accelerated Splatting using a 3D Adjacency Data Structure. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 191-200.

Healey, Christopher G., Amant, Robert St., Chang, Jiae (2001): Assisted Visualization of E-Commerce Auction Agents. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 201-208.

Csébfalvi, Balázs, Groller, Eduard (2001): Interactive Volume Rendering based on a ``Bubble Model''. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 209-216.

Wu, Yadong, Liu, Yushu, Zhan, Shouyi, Gao, Chunxiao (2001): Efficient View-dependent Rendering of Terrains. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 217-222.

Wartell, Zachary, Hodges, Larry F., Ribarsky, William (2001): Characterizing Image Fusion Techniques in Stereoscopic HTDs. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 223-232.

Diamond, Sara (2001): Sensing what we know. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 233-233.

Jacob, Robert J. K. (2001): Elements of next-generation non-WIMP user interfaces. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 235-235.

Komura, Taku, Shinagawa, Yoshihisa (2001): Motion Conversion based on the Musculoskeletal System. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 27-36.

Kahler, Kolja, Haber, Jorg, Seidel, Hans-Peter (2001): Geometry-based Muscle Modeling for Facial Animation. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 37-46.

Ray, Sumantro, Qin, Hong (2001): Novel Solver for Dynamic Surfaces. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 47-54.

Houle, Jocelyn, Poulin, Pierre (2001): Simplification and Real-time Smooth Transitions of Articulated Meshes. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 55-60.

Kautz, Jan, Seidel, Hans-Peter (2001): Hardware Accelerated Displacement Mapping for Image Based Rendering. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 61-70.

Gong, Minglun, Yang, Yee-Hong (2001): The Rayset and Its Applications. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 71-80.

Bogomjakov, Alexander, Gotsman, Craig (2001): Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 81-90.

Ohbuchi, Ryutarou, Takahashi, Shigeo, Miyazawa, Takahiko, Mukaiyama, Akio (2001): Watermarking 3D Polygonal Meshes in the Mesh Spectral Domain. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 9-18.

Stewart, A. James (2001): Tunneling for Triangle Strips in Continuous Level--of--Detail Meshes. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 91-100.

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,365 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,365 designers enjoy our newsletter—sure you don’t want to receive it?