Author: Pierre Poulin

Publications

Publication period start: 1991
Number of co-authors: 25

Co-authors

Number of publications with favourite co-authors
Philippe Beaudoin
4
Eric Paquette
4
George Drettakis
4

Productive Colleagues

Most productive colleagues in number of publications
Marc Stamminger
18
George Drettakis
26
Alain Fournier
33

Publications

Rousselle, Fabrice, Clarberg, Petrik, Leblanc, Luc, Ostromoukhov, Victor, Poulin, Pierre (2008): Efficient product sampling using hierarchical thresholding. In The Visual Computer, 24 (7) pp. 465-474. https://dx.doi.org/10.1007/s00371-008-0227-y

Poulin, Pierre, Stamminger, Marc, Duranleau, François, Frasson, Marie-Claude, Drettakis, George (2003): Interactive Point-based Modeling of Complex Objects from Images. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 11-20.

Paquette, Eric, Poulin, Pierre, Drettakis, George (2002): The Simulation of Paint Cracking and Peeling. In: Graphics Interface 2002 May 27-29, 2002, Calgary, Alberta, Canada. pp. 59-68.

Houle, Jocelyn, Poulin, Pierre (2001): Simplification and Real-time Smooth Transitions of Articulated Meshes. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 55-60.

Beaudoin, Philippe, Paquet, Sébastien, Poulin, Pierre (2001): Realistic and Controllable Fire Simulation. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 159-166.

Paquette, Eric, Poulin, Pierre, Drettakis, George (2001): Surface Aging by Impacts. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 175-182.

Brière, Normand, Poulin, Pierre (2001): Adaptive Representation of Specular Light. In Comput. Graph. Forum, 20 (2) pp. 149-159.

Lefebvre, Laurent, Poulin, Pierre (2000): Analysis and Synthesis of Structural Textures. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 77-86. https://www.graphicsinterface.org/proceedings/2000/119

Brière, Normand, Poulin, Pierre (2000): Adaptive Representation of Specular Light Flux. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 127-136. https://www.graphicsinterface.org/proceedings/2000/171

Fournier, Patrick, Habibi, Arash, Poulin, Pierre (1998): Simulating the Flow of Liquid Droplets. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 133-142. https://www.graphicsinterface.org/proceedings/1998/117/117.html

Paquette, Eric, Poulin, Pierre, Drettakis, George (1998): A Light Hierarchy for Fast Rendering of Scenes with Many Lights. In Comput. Graph. Forum, 17 (3) pp. 63-74.

Fournier, Alain, Poulin, Pierre (1993): A ray tracing accelerator based on a hierarchy of 1D sorted lists. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 53-61.

Poulin, Pierre, Amanatides, John (1991): Shading and shadowing with linear light sources. In Computers & Graphics, 15 (2) pp. 259-265. https://dx.doi.org/10.1016/0097-8493(91)90079-W

Beaudoin, Philippe, Poulin, Pierre (2004): Compressed multisampling for efficient hardware edge antialiasing. In: Graphics Interface 2004 May 17-19, 2004, London, Ontario, Canada. pp. 169-176. https://portal.acm.org/citation.cfm?id=1006058.1006079

St-Amour, Jean-Francois, Paquette, Eric, Poulin, Pierre (2005): Soft shadows from extended light sources with penumbra deep shadow maps. In: Graphics Interface 2005 May 9-11, 2005, Victoria, British Columbia, Canada. pp. 105-112. https://portal.acm.org/citation.cfm?id=1089508.1089526

Beaudoin, Philippe, Poulin, Pierre, Panne, Michiel van de (2007): Adapting wavelet compression to human motion capture clips. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 313-318. https://doi.acm.org/10.1145/1268517.1268568

Duranleau, François, Beaudoin, Philippe, Poulin, Pierre (2008): Multiresolution Point-set Surfaces. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 211-218.

Langelier, Guillaume, Sahraoui, Houari A., Poulin, Pierre (2008): Exploring the evolution of software quality with animated visualization. In: VL-HCC 2008 - IEEE Symposium on Visual Languages and Human-Centric Computing 15-19 September, 2008, Herrsching am Ammersee, Germany. pp. 13-20. https://dx.doi.org/10.1109/VLHCC.2008.4639052

Gauthier, Mathieu, Poulin, Pierre (2009): Preserving sharp edges in geometry images. In: Proceedings of the 2009 Conference on Graphics Interface , 2009, . pp. 1-6. https://doi.acm.org/10.1145/1555880.1555890

Gomez, Dorian, Poulin, Pierre, Paulin, Mathias (2011): Occlusion tiling. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 71-78.

Leblanc, Luc, Houle, Jocelyn, Poulin, Pierre (2011): Component-based modeling of complete buildings. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 87-94.

Poulin, Pierre, Fournier, Alain (1992): Lights from Highlights and Shadows. In: SI3D 1992 , 1992, . pp. 31-38. https://doi.acm.org/10.1145/147156.147160