Graphics Interface 2003

Website
http://www.graphicsinterface.org
Year
2003
Period
June 11-13
Place
Halifax, Nova Scotia, Canada
ISBN
Series
GI - Graphics Interface
DOI
Volume
Copyright info

Description

Graphics Interface is the Canadian annual conference devoted to computer graphics and interactive techniques." The first GI conference was held in 1982. Together with its precursor, the biennial Canadian Man-Computer Communications Conference (CMCCC), which was first held in 1969, "it is the oldest regularly-scheduled computer graphics and human-computer interaction conference.

All years

Articles

Jaroszkiewicz, Rafal, McCool, Michael D. (2003): Fast Extraction of BRDFs and Material Maps from Images. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 1-10.

Gutwin, Carl, Dyck, Jeff, Fedak, Chris (2003): The Effects of Dynamic Transparency on Targeting Performance. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 105-112.

Poulin, Pierre, Stamminger, Marc, Duranleau, François, Frasson, Marie-Claude, Drettakis, George (2003): Interactive Point-based Modeling of Complex Objects from Images. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 11-20.

Draper, Geoffrey M., Egbert, Parris K. (2003): A Gestural Interface to Free-Form Deformation. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 113-120.

Cunzi, Matthieu, Thollot, Jo\\elle, Parise, Salvatore, Debunne, Gilles, Gascuel, Jean-Dominique (2003): Dynamic Canvas for Non-Photorealistic Walkthroughs. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 121-130.

Wand, Michael, Straßer, Wolfgang (2003): Multi-Resolution Point-Sample Raytracing. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 139-148.

Rigau, Jaume, Feixas, Miquel, Sbert, Mateu (2003): Entropy-Based Adaptive Sampling. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 149-158.

Siio, Itiro, Rowan, Jim, Mima, Noyuri, Mynatt, Elizabeth D. (2003): Digital Decor: Augmented Everyday Things. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 159-166.

Metoyer, Ronald, Xu, Lanyue, Srinivasan, Madhusudhanan (2003): A Tangible Interface for High-Level Direction of Multiple Animated Characters. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 167-176.

Neufeld, Eric, Popoola, Haruna, Callele, David, Mould, David (2003): Mixed Initiative Interactive Edge Detection. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 177-184.

Wu, Jianhua, Kobbelt, Leif (2003): A Stream Algorithm for the Decimation of Massive Meshes. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 185-192.

Leung, Rick, Mann, Steve (2003): Distortion Minimization and Continuity Preservation in Surface Pasting. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 193-200.

Kram, Bradley P., Shaw, Christopher D. (2003): Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 201-208.

Fogarty, James, Forlizzi, Jodi, Hudson, Scott E. (2003): Portrait: Generating Personal Presentations. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 209-216.

Lee, Jinho, Moghaddam, Baback, Pfister, Hanspeter, Machiraju, Raghu (2003): Silhouette-Based 3D Face Shape Recovery. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 21-30.

Baecker, Ronald M., Smith, Eric (2003): Modularity and Hierarchical Structure in the Digital Video Lifecycle. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 217-224.

Tang, Charlotte, McEwan, Gregor, Greenberg, Saul (2003): A Taxonomy of Tasks and Visualizations for Casual Interaction of Multimedia Histories. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 225-236.

Dyck, Jeff, Pinelle, David, Brown, Barry, Gutwin, Carl (2003): Learning from Games: HCI Design Innovations in Entertainment Software. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 237-246.

Hauser, Kris K., Shen, Chen, O'Brien, James F. (2003): Interactive Deformation Using Modal Analysis with Constraints. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 247-256.

Fünfzig, Christoph, Fellner, Dieter W. (2003): Easy Realignment of k-DOP Bounding Volumes. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 257-264.

Lang, Jochen, Pai, Dinesh K., Seidel, Hans-Peter (2003): Scanning Large-Scale Articulated Deformations. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 265-272.

LeDuc, Matt, Payandeh, Shahram, Dill, John C. (2003): Toward Modeling of a Suturing Task. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 273-279.

Génevaux, Olivier, Habibi, Arash, Dischler, Jean-Michel (2003): Simulating Fluid-Solid Interaction. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 31-38.

Schafer, Wendy, Bowman, Doug A. (2003): A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 39-46.

Skopik, Amy, Gutwin, Carl (2003): Finding Things In Fisheyes: Memorability in Distorted Spaces. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 47-56.

Tory, Melanie, Swindells, Colin (2003): Comparing ExoVis Orientation Icon and In-Place 3D Visualization Techniques. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 57-64.

Li, Ming, Magnor, Marcus, Seidel, Hans-Peter (2003): Hardware-Accelerated Visual Hull Reconstruction and Rendering. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 65-72.

Knott, Dave, Pai, Dinesh K. (2003): CInDeR: Collision and Interference Detection in Real-time Using graphics hardware. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 73-80.

Li, Wei, Kaufman, Arie E. (2003): Texture Partitioning and Packing for Accelerating Texture-Based Volume Rendering. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 81-88.

Soukoreff, R. William, MacKenzie, I. Scott (2003): Input-Based Language Modelling in the Design of High Performance Text Input Techniques. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 89-96.

Pavlovych, Andriy, Stuerzlinger, Wolfgang (2003): Less-Tap: A Fast and Easy-to-Learn Text Input Technique for Phones. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 97-104.