George Drettakis

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Publication Statistics

Publication period start
1993
Publication period end
2010
Number of co-authors
52

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Laffont, Pierre-Yves, Jun, Jong Yun, Wolf, Christian, Tai, Yu-Wing, Idrissi, Khalid, Drettakis, George, Yoon, Sung-Eui (2010): Interactive content-aware zooming. In: Proceedings of the 2010 Conference on Graphics Interface , 2010, . pp. 79-87. http://doi.acm.org/10.1145/4713060.1839229

Grelaud, David, Bonneel, Nicolas, Wimmer, Michael, Asselot, Manuel, Drettakis, George (2009): Efficient and practical audio-visual rendering for games using crossmodal perception. In: Haines, Eric, McGuire, Morgan, Aliaga, Daniel G., Oliveira, Manuel M., Spencer, Stephen N. (eds.) Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA , 2009, . pp. 177-182. http://doi.acm.org/10.1145/1507149.1507178

Drettakis, George (2008): Audiovisual 3d rendering as a tool for multimodal interfaces. In: Digalakis, Vassilios, Potamianos, Alexandros, Turk, Matthew, Pieraccini, Roberto, Ivanov, Yuri (eds.) Proceedings of the 10th International Conference on Multimodal Interfaces - ICMI 2008 October 20-22, 2008, Chania, Crete, Greece. pp. 203-204. http://doi.acm.org/10.1145/1452392.1452394

Dong, Yue, Lefebvre, Sylvain, Tong, Xin, Drettakis, George (2008): Lazy Solid Texture Synthesis. In Comput. Graph. Forum, 27 (4) pp. 1165-1174. http://dx.doi.org/10.1111/j.1467-8659.2008.01254.x

Drettakis, George (2008): Audiovisual 3d rendering as a tool for multimodal interfaces. In: Proceedings of the 2008 International Conference on Multimodal Interfaces , 2008, . pp. 203-204. http://doi.acm.org/10.1145/1452392.1452394

Moeck, Thomas, Bonneel, Nicolas, Tsingos, Nicolas, Drettakis, George, Viaud-Delmon, Isabelle, Alloza, David (2007): Progressive perceptual audio rendering of complex scenes. In: Gooch, Bruce, Sloan, Peter-Pike J. (eds.) Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA , 2007, . pp. 189-196. http://doi.acm.org/10.1145/1230100.1230133

Drettakis, George, Roussou, Maria, Martinez, Alex Reche, Tsingos, Nicolas (2007): Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Plann. In Presence: Teleoperators and Virtual Environments, 16 (3) pp. 318-332. http://dx.doi.org/10.1162/pres.16.3.318

Hegeman, Kyle, Premoze, Simon, Ashikhmin, Michael, Drettakis, George (2006): Approximate ambient occlusion for trees. In: Olano, Marc, Séquin, Carlo H. (eds.) Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA , 2006, . pp. 87-92. http://doi.acm.org/10.1145/1111411.1111427

Duguet, Florent, Drettakis, George (2004): Flexible Point-Based Rendering on Mobile Devices. In IEEE Computer Graphics and Applications, 24 (4) pp. 57-63. http://csdl.computer.org/comp/mags/cg/2004/04/g4057abs.htm

Roussou, Maria, Drettakis, George, Tsingos, Nicolas, Martinez, Alex Reche, Gallo, Emmanuel (2004): A User-Centered Approach on Combining Realism and Interactivity in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 251-252. http://doi.ieeecomputersociety.org/10.1109/VR.2004.7

Poulin, Pierre, Stamminger, Marc, Duranleau, François, Frasson, Marie-Claude, Drettakis, George (2003): Interactive Point-based Modeling of Complex Objects from Images. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 11-20.

Loscos, Celine, Widenfeld, Hila Ritter, Roussou, Maria, Meyer, Alexandre, Tecchia, Franco, Drettakis, George, Gallo, Emmanuel, Martinez, Alex Reche, Tsingos, Nicolas, Chrysanthou, Yiorgos, Robert, Luc, Bergamasco, Massimo, Dettori, Andrea, Soubra, Souheil (2003): The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Cons. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 282-283. http://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060282abs.htm

Paquette, Eric, Poulin, Pierre, Drettakis, George (2002): The Simulation of Paint Cracking and Peeling. In: Graphics Interface 2002 May 27-29, 2002, Calgary, Alberta, Canada. pp. 59-68.

Deussen, Oliver, Colditz, Carsten, Stamminger, Marc, Drettakis, George (2002): Interactive Visualization of Complex Plant Ecosystems. In: IEEE Visualization 2002 , 2002, .

Granier, Xavier, Drettakis, George (2001): Incremental Updates for Rapid Glossy Global Illumination. In Comput. Graph. Forum, 20 (3) pp. .

Bourguignon, David, Cani, Marie-Paule, Drettakis, George (2001): Drawing for Illustration and Annotation in 3D. In Comput. Graph. Forum, 20 (3) pp. .

Paquette, Eric, Poulin, Pierre, Drettakis, George (2001): Surface Aging by Impacts. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 175-182.

Stamminger, Marc, Scheel, Annette, Granier, Xavier, Perez-Cazorla, Frederic, Drettakis, George, Sillion, François X. (2000): Efficient Glossy Global Illumination with Interactive Viewing. In Comput. Graph. Forum, 19 (1) pp. 13-25.

Granier, Xavier, Drettakis, George (1999): Controlling Memory Consumption of Hierarchical Radiosity with Clustering. In: Graphics Interface 99 June 2-4, 1999, Kingston, Ontario, Canada. pp. 58-65. http://www.graphicsinterface.org/proceedings/1999/146

Hasenfratz, Jean-Marc, Damez, Cyrille, Sillion, François X., Drettakis, George (1999): A Practical Analysis of Clustering Strategies for Hierarchical Radiosity. In Comput. Graph. Forum, 18 (3) pp. 221-232.

Stamminger, Marc, Scheel, Annette, Granier, Xavier, Perez-Cazorla, Frederic, Drettakis, George, Sillion, François X. (1999): Efficient Glossy Global Illumination with Interactive Viewing. In: Graphics Interface 99 June 2-4, 1999, Kingston, Ontario, Canada. pp. 50-57. http://www.graphicsinterface.org/proceedings/1999/145

Paquette, Eric, Poulin, Pierre, Drettakis, George (1998): A Light Hierarchy for Fast Rendering of Scenes with Many Lights. In Comput. Graph. Forum, 17 (3) pp. 63-74.

Sillion, François X., Drettakis, George, Bodelet, B. (1997): Efficient Impostor Manipulationfor Real-Time Visualization of Urban Scenery. In Comput. Graph. Forum, 16 (3) pp. 207-218.

Loscos, Celine, Drettakis, George (1997): Interactive High-Quality Soft Shadows in Scenes with Moving Objects. In Comput. Graph. Forum, 16 (3) pp. 219-230.

Cazals, Frédéric, Drettakis, George, Puech, Claude (1995): Filtering, Clustering and Hierarchy Construction: a New Solution for Ray-Tracing Complex S. In Comput. Graph. Forum, 14 (3) pp. 371-382.

Drettakis, George, Fiume, Eugene (1993): Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling. In Comput. Graph. Forum, 12 (3) pp. 273-284.