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Daniel Rosenberg

Founder at Interaction Design Foundation INC

San Jose United States

IxDF Distinctions

Local Group Member Distinction Local Group Member
UX Daily Author Distinction UX Daily Author

Publications

Publication period start: 2011
Number of co-authors: 29

Co-authors

Number of publications with favourite co-authors
Anna Wichansky
2
Madhuri Kolhatkar
2
Arnie Lund
2

Productive Colleagues

Most productive colleagues in number of publications
Dennis Wixon
43
Susan M. Dray
49
Jakob Nielsen
109

Publications

Rosenberg, Daniel, Kumar, Janaki (2011): Interactions Magazine: Leading Global UX Teams. In Interactions Magazine, 18 (6) pp. . https://interactions.acm.org/archive/view/november-december-2011/leading-global-ux-teams1

Rosenberg, Daniel (2007): Introducing the 360° view of UX management. In Interactions, 14 (3) pp. 22-24. https://dl.acm.org/doi/10.1145/1242421.1242439

Rosenberg, Daniel (2006): Revisiting tangible speculation: 20 years of UI prototyping. In Interactions, 13 (1) pp. 31-32.

Rosenberg, Daniel (2004): The myths of usability ROI. In Interactions, 11 (5) pp. 22-29. https://dl.acm.org/doi/10.1145/1015530.1015541

Mulligan, Robert M., Dieli, Mary, Nielsen, Jakob, Poltrock, Steven, Rosenberg, Daniel, Rudman, Susan Ehrlich (1992): Designing Usable Systems Under Real-World Constraints: A Practitioners Forum. In: Bauersfeld, Penny, Bennett, John, Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 149-152. https://www.acm.org/pubs/articles/proceedings/chi/142750/p149-mulligan/p149-mulligan.pdf

Dray, Susan M., Karat, Clare-Marie, Rosenberg, Daniel, Siegel, David A., Wixon, Dennis (2005): Is ROI an effective approach for persuading decision-makers of the value of user-centered . In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1168-1169. https://doi.acm.org/10.1145/1056808.1056865

Kumar, Janaki Mythily, Rosenberg, Daniel, Arent, Michael, Wichansky, Anna, Kolhatkar, Madhuri, Longoria, Roman, Hendrich, Bob, Lund, Arnie (2010): Sig: branding the changing enterprise -- impact of mergers & acquisitions on user expe. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 3171-3174. https://doi.acm.org/10.1145/1753846.1753947

Andre, Anthony D., Elkerton, Jay, Portigal, Steve, Ratzlaff, Cordell, Saffer, Dan, Rosenberg, Daniel (2010): Blasphemy or Pragmatics When NOT to Follow User-Centered Design Techniques. In: Proceedings of the Human Factors and Ergonomics Society 54th Annual Meeting , 2010, . pp. 766. https://www.ingentaconnect.com/content/hfes/hfproc/2010/00000054/00000011/art00005

Kumar, Janaki Mythily, Rosenberg, Daniel, Arent, Michael, Wichansky, Anna, Kolhatkar, Madhuri, Kiris, Esin, Wilson, Russell, Lund, Arnold (2011): User experience management post mergers and acquisitions. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 355-358. https://dx.doi.org/10.1145/1979742.1979488

Jain, Jhilmil, Courage, Catherine, Innes, Jon, Churchill, Elizabeth, Lund, Arnie, Rosenberg, Daniel (2011): Managing global UX teams. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 527-530. https://dx.doi.org/10.1145/1979742.1979492

MatchDog Project Brief.

Build Your Portfolio Project: UX Magic. UX Magic is a breakthrough book introducing the power of the Semantic IxD approach, but no one ever became a great designer by reading books alone.

MatchDog Build Your Portfolio Project: Preliminary Analysis and Conceptual Model Definition.

MatchDog Build Your Portfolio Project: Grids and Grammar.

MatchDog Build Your Portfolio Project: Screen Visualization & Content.

MatchDog Build Your Portfolio Project: Flow.

MatchDog Build Your Portfolio Project: Game Theory.

MatchDog Build Your Portfolio Project: Elegance. You don’t need to review the MatchDog project brief anymore; you have pushed beyond it by completing your UX prototype with or without gamification.

RockX Project Brief.

The MAGIC of Semantic Interaction Design. Blame the user: me, a UX expert with more than 40 years of experience, who has designed more than 100 successful commercial products and evaluated the inadequate designs of nearly 1,000 more.

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

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In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

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New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
313,020 designers enjoy our newsletter—sure you don’t want to receive it?