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Design Thinking: Get Started with Prototyping

Design Thinking: Get Started with Prototyping

Prototyping is an integral part of Design Thinking and User Experience design in general because it allows us to test our ideas quickly and improve on them in an equally timely fashion. The Institute of Design at Stanford (d.school) encourages a “bias towards action”, where building and testing is valued over thinking and meeting. However, why i...

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  • 1 month ago
Consistency: MORE than what you think

Consistency: MORE than what you think

Let’s examine a subject that has more to it than meets the eye. Applying a deeper appreciation of consistency to your designs will yield precious results, including keeping users happy. Consistency enables users to feel familiar with your website, your brand, etc. and to be reassured that it is your company with whom they are interacting.Ensuri...

  • 170 shares
  • 1 month ago
How to Get Started on Upwork, Guru or Freelancer

How to Get Started on Upwork, Guru or Freelancer

There’s an easy way to start your marketing for your freelance business or your business-to-business start-up – using freelance brokerage sites such Upwork, Guru and Freelancer. Unfortunately, this isn’t as clear cut as it might appear at first glance, and there are potential downsides to this form of marketing, too. Make sure you’re fully infor...

  • 241 shares
  • 1 month ago
Learning Experience Design - The Most Valuable Lessons

Learning Experience Design - The Most Valuable Lessons

This article, the one that you are reading, is part of a learning experience. Learning experiences aren’t a matter of classroom delivery – they are any interaction with a user/customer/individual in which the person is going to learn something (which we hope you will in this article). Products contain a vast array of potential learning experien...

  • 286 shares
  • 1 month ago
Flat Design – An Introduction

Flat Design – An Introduction

With the dawn of personal computing skeuomorphic design became important to introduce users, unfamiliar with technology, to new concepts. Skeuomorphism takes a simple approach – it creates lifelike affordances in user interfaces (UI) that the user can relate to from their real lives. Thus when you delete a file – it goes in the trash can on scre...

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  • 1 month ago
Hick’s Law: Making the choice easier for users

Hick’s Law: Making the choice easier for users

Now let’s see a topic about keeping our users’ lives easy. “Isn’t that the theme of most articles here?” you may ask. Well, this one is especially geared towards users. Understanding Hick’s law means you can design so that more users will visit and stay on your website. Delivering a good user experience requires that first you find out the func...

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  • 1 month ago
Probes for Context Mapping – how to Design and Use them

Probes for Context Mapping – how to Design and Use them

Whether you are designing a mobile app, a professional online platform or an interactive museum exhibition, it is essential to understand users and the context in which they will use your design. Traditional methods such as interviews and observations will help you to touch the surface of their lives. A deeper understanding of what your users fe...

  • 318 shares
  • 1 month ago
Do I Need a Degree to Work In User Experience?

Do I Need a Degree to Work In User Experience?

This is a question that, in slightly different forms, gets asked a lot by those considering a UX design career. The question is a simple one but the answer..? Well, that’s a bit more complicated. A lot depends on you and your approach to life and your career. So let’s take a look at the benefits of a degree and the alternative paths you might pr...

  • 215 shares
  • 1 month ago
Web Fonts are Critical to the Online User Experience - Don’t Hurt Your Reader’s Eyes

Web Fonts are Critical to the Online User Experience - Don’t Hurt Your Reader’s Eyes

Bill Gates said; “Content is King” and when it comes to the online user experience it is the 100% truth. Delivering a great user experience doesn’t just mean delivering great content – it also means providing that content in a usable and useful format that encourages reading and interaction rather than clicking out of the site because it’s unrea...

  • 488 shares
  • 1 month ago
Designing for the Mobile Environment – Some Simple Guidelines

Designing for the Mobile Environment – Some Simple Guidelines

If you’re going to design for mobile, then it’s likely you’re going to need to consider the way that the device is used and the specifics of the device itself. There are some general principles that can help designers for mobile get started but don’t forget that these don’t replace the need for user research. They are guidelines not hard and fas...

  • 293 shares
  • 1 month ago
10 Great Start-up and Digital Nomad Resources Online

10 Great Start-up and Digital Nomad Resources Online

There are plenty of places to find information online about running a business and starting out as a freelancer or entrepreneur. We gathered 10 of the very best resources to get you started. Seth Godin’s BlogSeth Godin is a business guru. His material is remarkably well written (it should be – his books sell millions of copies), and you can fin...

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  • 1 month ago
Design Thinking: A Quick Overview

Design Thinking: A Quick Overview

If you have just started embarking your journey through the Design Thinking process, things might seem a little overwhelming. This is why we have prepared a useful overview of the Design Thinking process, as well as some of the popular Design Thinking frameworks commonly used by global design firms and national design agencies. To begin, let’s ...

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  • 1 month ago
Functionality and Mobile Design – Don’t Shrink the Screen, Focus on the Tasks

Functionality and Mobile Design – Don’t Shrink the Screen, Focus on the Tasks

Mobile design and design for other devices such as laptops and desktops does not mean producing the same product, just smaller. It means focusing on what matters to the mobile user and delivering a differentiated user experience. To do this successfully, you need to focus on tasks and how they are executed. Design for mobile is no longer option...

  • 384 shares
  • 1 month ago
Design checklists: What type of designer are you?

Design checklists: What type of designer are you?

What type of designer are you? Do you have a set of principles, checklists, or methods that guide your designs? Or do you prefer to start from scratch and analyze afterwards with a checklist? If you feel more comfortable looking forward, looking backwards– or if you’re a perfectionist who likes to do both – then this article will be useful to yo...

  • 231 shares
  • 1 month ago
A User-Centred Approach to Mobile Design and a 5 Stage Process for You to Use

A User-Centred Approach to Mobile Design and a 5 Stage Process for You to Use

The mobile web is here to stay. However, it’s important to remember that having a mobile website isn’t the key to success – it’s providing the right approach to the mobile user experience that brings success. Taking a user-centred approach to mobile (and other) design can help you keep in mind the outcomes that you intend rather than wasting tim...

  • 344 shares
  • 1 month ago
Tell the World About It – Taking Your Mobile Designs Social

Tell the World About It – Taking Your Mobile Designs Social

There is no device more personal than the smartphone but how do you connect the wider social world available on the mobile web to your own app or website? Social interaction on the mobile web is a key part of creating great user experiences. There are some simple actions you can take to increase the sociability of your offerings and provide prod...

  • 358 shares
  • 1 month ago
How to Implement a Forgiving Format to Accommodate Users’ Mistakes

How to Implement a Forgiving Format to Accommodate Users’ Mistakes

Users are only human, and, consequently, they make mistakes. For their errors not to lead to poor experiences, it’s your job as a designer to help them. Discover the two roads that lead to error-resistant user interfaces: correcting mistakes and providing multiple approaches to a problem. Together, these options form a highly useful design patte...

  • 335 shares
  • 1 month ago
5 Things Everyone Should Know About UX Work

5 Things Everyone Should Know About UX Work

The howls of frustration that we hear on many UX projects are often to do with how badly misunderstood the UX role is in business. Here are 5 things that everyone should know about UX work: 1. UX Research is EssentialThe first barrier to many a UX project is people in the company who think they already know the customer inside out. “We’ve done...

  • 192 shares
  • 1 month ago
Understand the Elements and Thinking Modes that Create Fruitful Ideation Sessions

Understand the Elements and Thinking Modes that Create Fruitful Ideation Sessions

Facilitating ideation sessions involves an understanding of human thinking and mental modes as well as a whole range of factors like creating the right environment and goals, which we’ll introduce you to here. “Ideation is the mode of the design process in which you concentrate on idea generation. Mentally it represents a process of ‘going wide...

  • 456 shares
  • 1 month ago
Two-Panel Selectors for Easy Access of Content

Two-Panel Selectors for Easy Access of Content

Some design patterns improve your life on a daily basis. But do you even notice these patterns? Two-panel selectors are used in nearly every email application and should therefore be very familiar to you. And their usefulness goes far beyond using email. It’s time to step back and revisit these with a designer’s eye. Here, we’ll take a look at w...

  • 293 shares
  • 1 month ago