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Probes for Context Mapping – how to Design and Use them

Probes for Context Mapping – how to Design and Use them

Whether you are designing a mobile app, a professional online platform or an interactive museum exhibition, it is essential to understand users and the context in which they will use your design. Traditional methods such as interviews and observations will help you to touch the surface of their lives. A deeper understanding of what your users fe...

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  • 3 months ago
10 Great Start-up and Digital Nomad Resources Online

10 Great Start-up and Digital Nomad Resources Online

There are plenty of places to find information online about running a business and starting out as a freelancer or entrepreneur. We gathered 10 of the very best resources to get you started. Seth Godin’s BlogSeth Godin is a business guru. His material is remarkably well written (it should be – his books sell millions of copies), and you can fin...

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  • 3 months ago
Design Thinking: A Quick Overview

Design Thinking: A Quick Overview

If you have just started embarking your journey through the Design Thinking process, things might seem a little overwhelming. This is why we have prepared a useful overview of the Design Thinking process, as well as some of the popular Design Thinking frameworks commonly used by global design firms and national design agencies. To begin, let’s ...

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  • 3 months ago
A User-Centred Approach to Mobile Design and a 5 Stage Process for You to Use

A User-Centred Approach to Mobile Design and a 5 Stage Process for You to Use

The mobile web is here to stay. However, it’s important to remember that having a mobile website isn’t the key to success – it’s providing the right approach to the mobile user experience that brings success. Taking a user-centred approach to mobile (and other) design can help you keep in mind the outcomes that you intend rather than wasting tim...

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  • 3 months ago
Tell the World About It – Taking Your Mobile Designs Social

Tell the World About It – Taking Your Mobile Designs Social

There is no device more personal than the smartphone but how do you connect the wider social world available on the mobile web to your own app or website? Social interaction on the mobile web is a key part of creating great user experiences. There are some simple actions you can take to increase the sociability of your offerings and provide prod...

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  • 3 months ago
How to Implement a Forgiving Format to Accommodate Users’ Mistakes

How to Implement a Forgiving Format to Accommodate Users’ Mistakes

Users are only human, and, consequently, they make mistakes. For their errors not to lead to poor experiences, it’s your job as a designer to help them. Discover the two roads that lead to error-resistant user interfaces: correcting mistakes and providing multiple approaches to a problem. Together, these options form a highly useful design patte...

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  • 3 months ago
Two-Panel Selectors for Easy Access of Content

Two-Panel Selectors for Easy Access of Content

Some design patterns improve your life on a daily basis. But do you even notice these patterns? Two-panel selectors are used in nearly every email application and should therefore be very familiar to you. And their usefulness goes far beyond using email. It’s time to step back and revisit these with a designer’s eye. Here, we’ll take a look at w...

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  • 3 months ago
How to manage the users’ expectations when designing smart products

How to manage the users’ expectations when designing smart products

Smart products that adapt to aspects of the users’ activity, context or personality have become commonplace. With more and more products which act intelligently emerging in the market place, users often end up expecting to interact with them more like they would among themselves, as humans. In the first decades of the 21st century, technical lim...

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  • 3 months ago
Our Three Brains - The Rational Brain

Our Three Brains - The Rational Brain

The triune brain model may not be an entirely accurate depiction of the human brain and its development, but the concept of our three brains (reptilian, paleomammalian, and neomammalian) represents a useful guide for us as designers who are looking to capture what it means to be a human user. Thus, many of the insights we derive in this way can ...

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  • 3 months ago
Getting Users’ Long-Term Commitment with a Monthly Charge

Getting Users’ Long-Term Commitment with a Monthly Charge

There’s a trend which takes the use of products from companies such as Adobe and Microsoft from single-purchase goods owned by the consumer to monthly subscriptions. Unlike most dark patterns, this one does not necessarily trick users into agreeing with a system of recurring payments, but simply coerces or manipulates them instead. If they don’t...

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  • 3 months ago
Harvest Users’ Information with Forced Registration

Harvest Users’ Information with Forced Registration

If a company knows you really well, they have more of an opportunity to make money. The second you register with any website, whether it is an online shop or a social platform, they can send you advertisements or even sell your information to other companies. If you’re truly interested in a long-term relationship with the offered services, that’...

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  • 3 months ago
How to Use Responsive Enabling to Simplify Tasks

How to Use Responsive Enabling to Simplify Tasks

Have you ever felt overwhelmed when performing a task such as registering an account or completing an online purchase? Ever felt puzzled when it wasn’t clear which steps to take? Nearly every website and application supports tasks that have different stages to go through. From adjusting your MAC OS X system preferences, to registering an online ...

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  • 3 months ago
The Anatomy of a Smartphone – Things for Designers to Consider for Mobile Development

The Anatomy of a Smartphone – Things for Designers to Consider for Mobile Development

If you’re going to design for mobile, then it’s a good idea to have a grasp of what makes up the modern smartphone in terms of hardware and software. You can then start to think about the possibilities these offer when creating user experiences. The better you know the device, the more you can exploit its capabilities within your products.Author...

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  • 3 months ago
Getting Your App into the Hands of Millions – Marketing for Mobile Apps

Getting Your App into the Hands of Millions – Marketing for Mobile Apps

Mobile apps aren’t a new thing but the latest research estimates that people spend 30 hours a month playing with apps now. That makes for a substantial opportunity for UX designers but once the product’s finished; how do you market it? Getting the marketing right is the key to market acceptance of your well-designed products. Research from Niel...

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  • 3 months ago
Learn to Create Accessible Websites with the Principles of Universal Design

Learn to Create Accessible Websites with the Principles of Universal Design

“Productivity is never an accident. It is always the result of a commitment to excellence, intelligent planning and focused effort.” — Paul J. Meyer, premier international authority on goal setting, motivation, time management, and personal and professional development Accessibility is not the first item we consider when we start designing a w...

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  • 3 months ago
How to Align UX with Product Management

How to Align UX with Product Management

The introduction of UX to a company’s workflow is often a straightforward process. There’s a common understanding that you will be delivering improvements to products that will enable better acceptance of those products in the market.However, the role of the product manager can often clash with the UX role. Why? Well… they really ought to be the...

  • 235 shares
  • 3 months ago
Information Overload, Why it Matters and How to Combat It

Information Overload, Why it Matters and How to Combat It

Designers often need to convey information to the users of their designs. Specialists in information visualization design in particular find themselves presenting data over and over again to their users. However, it’s important when developing your designs that you don’t create “information overload” – that is presenting so much data that you le...

  • 332 shares
  • 3 months ago
Conducting Ethical User Research

Conducting Ethical User Research

In any type of research that involves human participants, it’s important to consider the ethics of the research project. That is also the case when you do user research. You are responsible for your participants’ wellbeing, for representing them honestly, and for keeping their personal information safe. That is a big responsibility, so it’s impo...

  • 173 shares
  • 3 months ago
The Rule of Thirds: Know your layout sweet spots

The Rule of Thirds: Know your layout sweet spots

Now that we’ve started covering the topic of proportion in design (beginning with the Golden Ratio article), let’s look at another vital subject. Getting a firm grasp of the Rule of Thirds will empower you to fine-tune your eye to bring out the best of the elements in your design by placing them where they belong best. What Is the Rule of Th...

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  • 3 months ago
Principle of Consistency and Standards in User Interface Design

Principle of Consistency and Standards in User Interface Design

Learn to design with consistency and standards in mind and understand the reasons why they’re important to incorporate them into your work. Derived from Jakob Nielsen and Rolf Molich’s Ten User Interface (UI) Guidelines, ‘Consistency and Standards’ are evident in many of the widely-used products created by some of the most successful companies. ...

  • 400 shares
  • 3 months ago