James F. O'Brien

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Hauser, Kris K., Shen, Chen, O'Brien, James F. (2003): Interactive Deformation Using Modal Analysis with Constraints. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 247-256.

O'Brien, James F., Hodgins, Jessica K. (2000): Animating fracture. In Communications of the ACM, 43 (7) pp. 68-75. http://doi.acm.org/10.1145/341852.341865

O'Brien, James F., Zordan, Victor B., Hodgins, Jessica K. (2000): Combining Active and Passive Simulations for Secondary Motion. In IEEE Computer Graphics and Applications, 20 (4) pp. 86-96. http://csdl.computer.org/comp/mags/cg/2000/04/g4086abs.htm

Sumner, Robert W., O'Brien, James F., Hodgins, Jessica K. (1999): Animating Sand, Mud, and Snow. In Comput. Graph. Forum, 18 (1) pp. 17-26.

Sumner, Robert, O'Brien, James F., Hodgins, Jessica (1998): Animating Sand Mud and Snow. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 125-132. http://www.graphicsinterface.org/proceedings/1998/132/132.html

Hodgins, Jessica, O'Brien, James F., Tumblin, Jack (1997): Do geometric models affect judgments of human motion?. In: Graphics Interface 97 May 21-23, 1997, Kelowna, British Columbia, Canada. pp. 17-25. http://www.graphicsinterface.org/proceedings/1997/HodginsOBrienTumblin

Eden, Ashley M., Bargteil, Adam W., Goktekin, Tolga G., Eisinger, Sarah Beth, O'Brien, James F. (2007): A method for cartoon-style rendering of liquid animations. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 51-55. http://doi.acm.org/10.1145/1268517.1268528

Grant, Josh, Erlebacher, Gordon, O'Brien, James F. (2002): Case Study: Visualizing Ocean Flow Vertical Motions using Lagrangian-Eulerian Time Surface. In: IEEE Visualization 2002 , 2002, .