Author: Michael Wand

Publications

Publication period start: 2008
Number of co-authors: 17

Co-authors

Number of publications with favourite co-authors
Andreas Schilling
2
Martin Bokeloh
3
Wolfgang Straßer
5

Productive Colleagues

Most productive colleagues in number of publications
Andreas Schilling
8
Wolfgang Straßer
61
Hans-Peter Seidel
118

Publications

Wand, Michael, Berner, Alexander, Bokeloh, Martin, Jenke, Philipp, Fleck, Arno, Hoffmann, Mark, Maier, Benjamin, Staneker, Dirk, Schilling, Andreas, Seidel, Hans-Peter (2008): Processing and interactive editing of huge point clouds from 3D scanners. In Computers & Graphics, 32 (2) pp. 204-220. https://dx.doi.org/10.1016/j.cag.2008.01.010

Jenke, Philipp, Wand, Michael, Bokeloh, Martin, Schilling, Andreas, Straßer, Wolfgang (2006): Bayesian Point Cloud Reconstruction. In Comput. Graph. Forum, 25 (3) pp. 379-388. https://www.eg.org/EG/CGF/volume25/issue3/v25i3pp379-388.pdf

Klein, Jan, Krokowski, Jens, Fischer, Matthias, Wand, Michael, Wanka, Rolf, Heide, Friedhelm Meyer auf der (2004): The Randomized Sample Tree: A Data Structure for Interactive Walkthroughs in Externally St. In Presence: Teleoperators and Virtual Environments, 13 (6) pp. 617-637.

Wand, Michael, Straßer, Wolfgang (2003): Multi-Resolution Point-Sample Raytracing. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 139-148.

Wand, Michael, Straßer, Wolfgang (2003): Real-Time Caustics. In Comput. Graph. Forum, 22 (3) pp. 611-620. https://diglib.eg.org/EG/CGF/volume22/issue3/cgf_709.html

Wand, Michael, Straßer, Wolfgang (2002): Multi-Resolution Rendering of Complex Animated Scenes. In Comput. Graph. Forum, 21 (3) pp. . https://www.eg.org/EG/CGF/volume21/issue3/abstracts/CGF608.HTML

Guthe, Stefan, Wand, Michael, Gonser, Julius, Straßer, Wolfgang (2002): Interactive Rendering of Large Volume Data Sets. In: IEEE Visualization 2002 , 2002, .

Klein, Jan, Krokowski, Jens, Fischer, Matthias, Wand, Michael, Wanka, Rolf, Heide, Friedhelm Meyer auf der (2002): The randomized sample tree: a data structure for interactive walkthroughs in externally st. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 137-146. https://doi.acm.org/10.1145/585740.585764

Bokeloh, Martin, Wand, Michael (2006): Hardware accelerated multi-resolution geometry synthesis. In: Olano, Marc, Séquin, Carlo H. (eds.) Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA , 2006, . pp. 191-198. https://doi.acm.org/10.1145/1111411.1111446