Author: L. Miguel Encarnacao
Ph.D
L. Miguel Encarnacao is professor at University of Iowa. He has MSc in Computer Graphic at Technische Universität Darmstadt in Germany 1992. He is technology application strategist for healthcare, entertainment, education, public sector and DoD with international experience and passion for cross-functional collaboration and integration. 1997 he earned Ph.D in Human-Computer Interaction at Eberhard-Karls-Universität Tübingen. prof Encarnacao is recognized scientist and researcher in emerging technologies. His research are includes:Intelligent User Interfaces, Adaptive User Interfaces, 3D Interaction, Multimodal Interaction, Mobile Interaction, Affective Computing, Serious Games, Scientific Visualization, Information Visualization, eLearning, Virtual Reality, Augmented Reality.
Publications
Co-authors
Productive Colleagues
Publications
Barnes, Tiffany, Encarnacao, L. Miguel, Shaw, Christopher D. (2009): Serious Games. In IEEE Computer Graphics and Applications, 29 (2) pp. 18-19. https://dx.doi.org/10.1109/MCG.2009.29
Eckes, Christian, Biatov, Konstantin, Hülsken, Frank, Kohler, Joachim, Breuer, Pia, Branco, Pedro, Encarnacao, L. Miguel (2007): Towards Sociable Virtual Humans: Multimodal Recognition of Human Input and Behavior. In IJVR, 6 (4) pp. 21-30. https://www.ijvr.org/issues/issue4-2007/3.pdf
Encarnacao, L. Miguel (2003): Top 10 Software Products of 2002. In IEEE Computer Graphics and Applications, 23 (1) pp. 92-93. https://csdl.computer.org/comp/mags/cg/2003/01/g1092abs.htm
Encarnacao, L. Miguel, Hettinger, Lawrence J. (2003): Guest Editors' Introduction: Perceptual Multimodal Interfaces. In IEEE Computer Graphics and Applications, 23 (5) pp. 24-25. https://csdl.computer.org/comp/mags/cg/2003/05/g5024abs.htm
Machover, Carl, Encarnacao, L. Miguel (2003): New Products. In IEEE Computer Graphics and Applications, 23 (1) pp. 94-96. https://csdl.computer.org/comp/mags/cg/2003/01/g1094abs.htm
Bimber, Oliver, Frohlich, Bernd, Schmalstieg, Dieter, Encarnacao, L. Miguel (2003): Real-time view-dependent image warping to correct non-linear distortion for curved Virtual. In Computers & Graphics, 27 (4) pp. 515-528. https://dx.doi.org/10.1016/S0097-8493(03)00087-6
Bimber, Oliver, Gatesy, Stephen M., Witmer, Lawrence M., Raskar, Ramesh, Encarnacao, L. Miguel (2002): Merging Fossil Specimens with Computer-Generated Information. In IEEE Computer, 35 (9) pp. 25-30. https://csdl.computer.org/comp/mags/co/2002/09/r9025abs.htm
Schmalstieg, Dieter, Fuhrmann, Anton L., Hesina, Gerd, Szalavári, Zsolt, Encarnacao, L. Miguel, Gervautz, Michael, Purgathofer, Werner (2002): The Studierstube Augmented Reality Project. In Presence: Teleoperators and Virtual Environments, 11 (1) pp. 33-54.
Machover, Carl, Encarnacao, L. Miguel (2002): New Products. In IEEE Computer Graphics and Applications, 22 (6) pp. 132-135. https://csdl.computer.org/comp/mags/cg/2002/06/g6132abs.htm
Bimber, Oliver, Encarnacao, L. Miguel, Branco, Pedro (2001): The Extended Virtual Table: An Optical Extension for Table-Like Projection Systems. In Presence: Teleoperators and Virtual Environments, 10 (6) pp. 613-631.
Bimber, Oliver, Frohlich, Bernd, Schmalstieg, Dieter, Encarnacao, L. Miguel (2001): The Virtual Showcase. In IEEE Computer Graphics and Applications, 21 (6) pp. 48-55. https://csdl.computer.org/comp/mags/cg/2001/06/g6048abs.htm
Bimber, Oliver, Encarnacao, L. Miguel, Stork, André (2001): Mixed reality - beyond conventions. In Computers & Graphics, 25 (5) pp. 727-730. https://dx.doi.org/10.1016/S0097-8493(01)00115-7
Bimber, Oliver, Encarnacao, L. Miguel, Schmalstieg, Dieter (2000): Augmented Reality with Back-Projection Systems using Transflective Surfaces. In Comput. Graph. Forum, 19 (3) pp. .
Encarnacao, L. Miguel, III, Robert J. Barton, Bimber, Oliver, Schmalstieg, Dieter (2000): Walk-up VR: Virtual Reality beyond Projection Screens. In IEEE Computer Graphics and Applications, 20 (6) pp. 19-23. https://csdl.computer.org/comp/mags/cg/2000/06/g6019abs.htm
Bimber, Oliver, Encarnacao, L. Miguel, Stork, André (2000): A multi-layered architecture for sketch-based interaction within virtual environments. In Computers & Graphics, 24 (6) pp. 851-867. https://dx.doi.org/10.1016/S0097-8493(00)00088-1
Encarnacao, L. Miguel, Bimber, G., Schmalstieg, Dieter, Chandler, S. D. (1999): A Translucent Sketchpad for the Virtual Table Exploring Motion-based Gesture Recognition. In Comput. Graph. Forum, 18 (3) pp. 277-286.
Encarnacao, L. Miguel (1997): Multi-Level User Support through Adaptive Hypermedia: A Highly Application-Independent Hel. In: Moore, Johanna D., Edmonds, Ernest, Puerta, Angel R. (eds.) International Conference on Intelligent User Interfaces 1997 January 6-9, 1997, Orlando, Florida, USA. pp. 187-194. https://www.acm.org/pubs/articles/proceedings/uist/238218/p187-encarnaccedilao/p187-encarnaccedilao.pdf
Encarnacao, L. Miguel, Fechter, Jürgen, Grunert, Thomas, Straßer, Wolfgang (1996): A Platform for User-Tailored Interaction Development in 2D, 3D, and VR. In Comput. Graph. Forum, 15 (3) pp. 433-442. https://www.eg.org/EG/CGF/volume15/issue3/v15i3pp433-442_abstract.html
Fechter, Jürgen, Grunert, Thomas, Encarnacao, L. Miguel, Straßer, Wolfgang (1996): User-centered development of medical visualization applications: flexible interaction thro. In Computers & Graphics, 20 (6) pp. 763-774. https://dx.doi.org/10.1016/S0097-8493(96)00054-4
Encarnacao, L. Miguel (1995): Adaptivity in graphical user interfaces: an experimental framework. In Computers & Graphics, 19 (6) pp. 873-884. https://dx.doi.org/10.1016/0097-8493(95)00074-7
Branco, Pedro, Firth, Peter, Encarnacao, L. Miguel, Bonato, Paolo (2005): Faces of emotion in human-computer interaction. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1236-1239. https://doi.acm.org/10.1145/1056808.1056885
Bimber, Oliver, Encarnacao, L. Miguel, Schmalstieg, Dieter (2000): Real Mirrors Reflecting Virtual Worlds. In: VR 2000 , 2000, . pp. 21-. https://csdl.computer.org/comp/proceedings/vr/2000/0478/00/04780021abs.htm
Schmalstieg, Dieter, Encarnacao, L. Miguel, Szalavári, Zsolt (1999): Using transparent props for interaction with the virtual table. In: SI3D 1999 , 1999, . pp. 147-153. https://doi.acm.org/10.1145/300523.300542