Author: Jim X. Chen

Jim X. Chen

Jim X. Chen


Publication period start: 1997
Publication period end: 2008
Number of co-authors: 23


Number of publications with favourite co-authors
Harry Wechsler
Tianshu Zhou
R. Bowen Loftin

Productive Colleagues

Most productive colleagues in number of publications
R. Bowen Loftin
Zhigeng Pan
Gerard Jounghyun Kim


Pan, Zhigeng, Chen, Jim X. (2008): VR-based edutainment. In Virtual Reality, 12 (1) pp. 1.

Zhou, Tianshu, Chen, Jim X., Pullen, J. Mark (2007): Accurate Depth of Field Simulation in Real Time. In Comput. Graph. Forum, 26 (1) pp. 15-23.

Chen, Jim X., Carr, Daniel B., Wechsler, Harry, Pan, Zhigeng (2006): Interactive Visualization of Multivariate Statistical Data. In IJVR, 5 (3) pp. 67-73.

Kim, Gerard Jounghyun, Chen, Jim X. (2006): Virtual reality in its revival. In IJVR, 5 (2) pp. .

Chen, Jim X. (2006): Learning abstract concepts through interactive playing. In Computers & Graphics, 30 (1) pp. 10-19.

Yang, Yonggao, Chen, Jim X., Beheshti, Mohsen (2005): Nonlinear Perspective Projections and Magic Lenses: 3D View Deformation. In IEEE Computer Graphics and Applications, 25 (1) pp. 76-84.

Chen, Jim X., Wang, Xusheng, Bresenham, Jack (2002): The Analysis and Statistics of Line Distribution. In IEEE Computer Graphics and Applications, 22 (6) pp. 100-107.

Salzman, Marilyn C., Dede, Christopher J., Loftin, R. Bowen, Chen, Jim X. (1999): A Model for Understanding How Virtual Reality Aids Complex Conceptual Learning. In Presence: Teleoperators and Virtual Environments, 8 (3) pp. 293-316.

Chen, Jim X., Wang, Xusheng (1999): Approximate Line Scan-Conversion and Antialiasing. In Comput. Graph. Forum, 18 (1) pp. 69-78.

Chen, Jim X. (1997): Multiple Segment Line Scan-Conversion. In Comput. Graph. Forum, 16 (5) pp. 257-268.

Chen, Jim X., Lobo, Niels da Vitoria, Hughes, Charles E., Moshell, J. Michael (1997): Real-Time Fluid Simulation in a Dynamic Virtual Environment. In IEEE Computer Graphics and Applications, 17 (3) pp. 52-61.

Zhou, Tianshu, Chen, Jim X., Smith, Peter (2007): Scene Depth Reconstruction on the GPU: A Post Processing Technique for Layered Fog. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 165-174.

Chen, Jim X., Wechsler, Harry (2007): Human Computer Intelligent Interaction Using Augmented Cognition and Emotional Intelligenc. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 205-214.

Carr, Daniel B., Chen, Jim X., Bell, Sue, Pickle, Linda, Zhang, Yuguang (2002): Interactive Linked Micromap Plots And Dynamically Conditioned Choropleth Maps. In: DG.O 2002 , 2002, .

Chen, Jim X., Yang, Yonggao, Loftin, R. Bowen (2003): MUVEES: a PC-based Multi-User Virtual Environment for Learning. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 163-170.

Zhu, Ying, Chen, Jim X., Fu, Xiaodong, Quammen, Donna J. (1999): A Virtual Reality System for Knee Diagnosis and Surgery Simulation. In: VR 1999 , 1999, . pp. 84.