Author: Kun Zhou


Publication period start: 2004
Number of co-authors: 30


Number of publications with favourite co-authors
Zhigeng Pan
Hujun Bao
Baining Guo

Productive Colleagues

Most productive colleagues in number of publications
Hujun Bao
Hanqiu Sun
Qunsheng Peng


Huang, Jin, Sun, Hanqiu, Zhou, Kun, Bao, Hujun (2009): Real-time dynamics for geometric textures in shell. In Journal of Visualization and Computer Animation, 20 (2) pp. 133-141.

Ren, Zhong, Zhou, Kun, Lin, Stephen, Guo, Baining (2008): Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single. In Comput. Graph. Forum, 27 (7) pp. 1945-1953.

Wang, Rui, Zhou, Kun, Snyder, John, Liu, Xinguo, Bao, Hujun, Peng, Qunsheng, Guo, Baining (2006): Variational sphere set approximation for solid objects. In The Visual Computer, 22 (9) pp. 612-621.

Wang, Jiaping, Xu, Kun, Zhou, Kun, Lin, Stephen, Hu, Shi-Min, Guo, Baining (2006): Spherical harmonics scaling. In The Visual Computer, 22 (9) pp. 713-720.

Huang, Jin, Shi, Xiaohan, Liu, Xinguo, Zhou, Kun, Guo, Baining, Bao, Hujun (2006): Geometrically based potential energy for simulating deformable objects. In The Visual Computer, 22 (9) pp. 740-748.

Han, Jianwei, Zhou, Kun, Wei, Li-Yi, Gong, Minmin, Bao, Hujun, Zhang, Xinming, Guo, Baining (2006): Fast example-based surface texture synthesis via discrete optimization. In The Visual Computer, 22 (9) pp. 918-925.

Weng, Yanlin, Xu, Weiwei, Wu, Yanchen, Zhou, Kun, Guo, Baining (2006): 2D shape deformation using nonlinear least squares optimization. In The Visual Computer, 22 (9) pp. 653-660.

Li, Li, Zhang, David, Pan, Zhigeng, Shi, Jiaoying, Zhou, Kun, Ye, Kai (2004): Watermarking 3D mesh by spherical parameterization. In Computers & Graphics, 28 (6) pp. 981-989.

He, Xiaofei, Min, Wanli, Cai, Deng, Zhou, Kun (2007): Laplacian optimal design for image retrieval. In: Proceedings of the 30th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval , 2007, . pp. 119-126.

Ye, Kai, Zhou, Kun, Pan, Zhigeng, Tong, Yiying, Guo, Baining (2007): Low Distortion Shell Map Generation. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 203-208.