Kun Zhou

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Publication Statistics

Publication period start
2004
Publication period end
2009
Number of co-authors
30

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Huang, Jin, Sun, Hanqiu, Zhou, Kun, Bao, Hujun (2009): Real-time dynamics for geometric textures in shell. In Journal of Visualization and Computer Animation, 20 (2) pp. 133-141. http://dx.doi.org/10.1002/cav.303

Ren, Zhong, Zhou, Kun, Lin, Stephen, Guo, Baining (2008): Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single. In Comput. Graph. Forum, 27 (7) pp. 1945-1953. http://dx.doi.org/10.1111/j.1467-8659.2008.01343.x

He, Xiaofei, Min, Wanli, Cai, Deng, Zhou, Kun (2007): Laplacian optimal design for image retrieval. In: Proceedings of the 30th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval , 2007, . pp. 119-126. http://doi.acm.org/10.1145/1277741.1277764

Ye, Kai, Zhou, Kun, Pan, Zhigeng, Tong, Yiying, Guo, Baining (2007): Low Distortion Shell Map Generation. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 203-208. http://doi.ieeecomputersociety.org/10.1109/VR.2007.352482

Wang, Rui, Zhou, Kun, Snyder, John, Liu, Xinguo, Bao, Hujun, Peng, Qunsheng, Guo, Baining (2006): Variational sphere set approximation for solid objects. In The Visual Computer, 22 (9) pp. 612-621. http://dx.doi.org/10.1007/s00371-006-0052-0

Wang, Jiaping, Xu, Kun, Zhou, Kun, Lin, Stephen, Hu, Shi-Min, Guo, Baining (2006): Spherical harmonics scaling. In The Visual Computer, 22 (9) pp. 713-720. http://dx.doi.org/10.1007/s00371-006-0057-8

Huang, Jin, Shi, Xiaohan, Liu, Xinguo, Zhou, Kun, Guo, Baining, Bao, Hujun (2006): Geometrically based potential energy for simulating deformable objects. In The Visual Computer, 22 (9) pp. 740-748. http://dx.doi.org/10.1007/s00371-006-0058-7

Han, Jianwei, Zhou, Kun, Wei, Li-Yi, Gong, Minmin, Bao, Hujun, Zhang, Xinming, Guo, Baining (2006): Fast example-based surface texture synthesis via discrete optimization. In The Visual Computer, 22 (9) pp. 918-925. http://dx.doi.org/10.1007/s00371-006-0078-3

Weng, Yanlin, Xu, Weiwei, Wu, Yanchen, Zhou, Kun, Guo, Baining (2006): 2D shape deformation using nonlinear least squares optimization. In The Visual Computer, 22 (9) pp. 653-660. http://dx.doi.org/10.1007/s00371-006-0054-y

Li, Li, Zhang, David, Pan, Zhigeng, Shi, Jiaoying, Zhou, Kun, Ye, Kai (2004): Watermarking 3D mesh by spherical parameterization. In Computers & Graphics, 28 (6) pp. 981-989. http://dx.doi.org/10.1016/j.cag.2004.08.002