Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques

Publisher
ACM Press
Website
Year
2006
Period
Place
ISBN
Series
DIS - Designing Interactive Systems
DOI
Volume
Copyright info

Description

DIS conferences are usually attended by people like; user experience designers seeking to go beyond usability; interaction designers developing interactive objects and installations; usability people who want to improve experience for ‘users’; web designers who want to create better Web sites; information architects; user interface designers working across the board, including desktop systems, mobile devices, and interactive products; cognitive and social scientists; human factors folks; games designers involved with characters, narrative and game play; visual designers concerned with information design and the aesthetics of their systems; ethnographers and customer service and many more

All years

Articles

Greenspan, Sol J. (2006): In search of lasting principles for designing interactive systems. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 1. http://doi.acm.org/10.1145/1142405.1142406

Halloran, John, Hornecker, Eva, Fitzpatrick, Geraldine, Weal, Mark, Millard, David E., Michaelides, Danius, Cruickshank, Don, Roure, David C. De (2006): Unfolding understandings: co-designing UbiComp In Situ, over time. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 109-118. http://doi.acm.org/10.1145/1142405.1142423

Sutcliffe, Alistair G., Karat, John, Bodker, Suzanne, Gaver, William (2006): Can we measure quality in design and do we need to?. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 119-121. http://doi.acm.org/10.1145/1142405.1142425

Truong, Khai N., Hayes, Gillian R., Abowd, Gregory D. (2006): Storyboarding: an empirical determination of best practices and effective guidelines. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 12-21. http://doi.acm.org/10.1145/1142405.1142410

Warr, Andrew, O'Neill, Eamonn (2006): The effect of group composition on divergent thinking in an interaction design activity. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 122-131. http://doi.acm.org/10.1145/1142405.1142427

Leong, Tuck Wah, Vetere, Frank, Howard, Steve (2006): Randomness as a resource for design. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 132-139. http://doi.acm.org/10.1145/1142405.1142428

Klemmer, Scott R., Hartmann, Bjorn, Takayama, Leila (2006): How bodies matter: five themes for interaction design. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 140-149. http://doi.acm.org/10.1145/1142405.1142429

Davies, Stephen, Allen, Scotty, Raphaelson, Jon, Meng, Emil, Engleman, Jake, King, Roger, Lewis, Clayton H. (2006): Popcorn: the personal knowledge base. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 150-159. http://doi.acm.org/10.1145/1142405.1142431

Landry, Brian M., Guzdial, Mark (2006): iTell: supporting retrospective storytelling with digital photos. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 160-168. http://doi.acm.org/10.1145/1142405.1142432

Brynskov, Martin, Ludvigsen, Martin (2006): Mock games: a new genre of pervasive play. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 169-178. http://doi.acm.org/10.1145/1142405.1142433

Koskinen, Ilpo, Kuusela, Kristo, Battarbee, Katja, Soronen, Anne, Mayra, Frans, Mikkonen, Jussi, Zakrzewski, Mari (2006): Morphome: a constructive field study of proactive information technology in the home. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 179-188. http://doi.acm.org/10.1145/1142405.1142435

Saponas, T. Scott, Prabaker, Madhu K., Abowd, Gregory D., Landay, James A. (2006): The impact of pre-patterns on the design of digital home applications. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 189-198. http://doi.acm.org/10.1145/1142405.1142436

Gaver, William W., Bowers, John, Boucher, Andy, Law, Andy, Pennington, Sarah, Villar, Nicholas (2006): The history tablecloth: illuminating domestic activity. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 199-208. http://doi.acm.org/10.1145/1142405.1142437

Halskov, Kim, Dalsgard, Peter (2006): Inspiration card workshops. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 2-11. http://doi.acm.org/10.1145/1142405.1142409

Norgaard, Mie, Hornbaek, Kasper (2006): What do usability evaluators do in practice?: an explorative study of think-aloud testing. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 209-218. http://doi.acm.org/10.1145/1142405.1142439

Haynes, Steven R., Skattebo, Amie L., Singel, Jonathan A., Cohen, Mark A., Himelright, Jodi L. (2006): Collaborative architecture design and evaluation. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 219-228. http://doi.acm.org/10.1145/1142405.1142440

Antle, Alissa Nicole (2006): Child-personas: fact or fiction?. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 22-30. http://doi.acm.org/10.1145/1142405.1142411

Raijmakers, Bas, Gaver, William W., Bishay, Jon (2006): Design documentaries: inspiring design research through documentary film. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 229-238. http://doi.acm.org/10.1145/1142405.1142441

Rizzo, Antonio (2006): The origin and design of intentional affordances. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 239-240. http://doi.acm.org/10.1145/1142405.1142407

Dow, Steven, Saponas, T. Scott, Li, Yang, Landay, James A. (2006): External representations in ubiquitous computing design and the implications for design to. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 241-250. http://doi.acm.org/10.1145/1142405.1142443

Mutlu, Bilge, Forlizzi, Jodi, Nourbakhsh, Illah, Hodgins, Jessica (2006): The use of abstraction and motion in the design of social interfaces. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 251-260. http://doi.acm.org/10.1145/1142405.1142444

Harrison, Steve, Back, Maribeth, Tatar, Deborah (2006): \"It\'s Just a Method!\": a pedagogical experiment in interdisciplinary design. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 261-270. http://doi.acm.org/10.1145/1142405.1142445

Angeli, Antonella De, Sutcliffe, Alistair G., Hartmann, Jan (2006): Interaction, usability and aesthetics: what influences users\' preferences?. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 271-280. http://doi.acm.org/10.1145/1142405.1142446

Wakkary, Ron, Hatala, Marek (2006): ec(h)o: situated play in a tangible and audio museum guide. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 281-290. http://doi.acm.org/10.1145/1142405.1142448

Reed, Darren J., Wright, Peter (2006): Experiencing BLISS when becoming a bus passenger. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 291-300. http://doi.acm.org/10.1145/1142405.1142449

Kyng, Morten, Nielsen, Esben Toftdahl, Kristensen, Margit (2006): Challenges in designing interactive systems for emergency response. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 301-310. http://doi.acm.org/10.1145/1142405.1142450

Reeves, Stuart, Pridmore, Tony, Crabtree, Andy, Green, Jonathan, Benford, Steve, O'Malley, Claire (2006): The spatial character of sensor technology. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 31-40. http://doi.acm.org/10.1145/1142405.1142413

Birnholtz, Jeremy (2006): Back to school: design principles for improving webcast interactivity from face-to-face cl. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 311-320. http://doi.acm.org/10.1145/1142405.1142452

Jones, M. Cameron, Rathi, Dinesh, Twidale, Michael B. (2006): Wikifying your interface: facilitating community-based interface translation. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 321-330. http://doi.acm.org/10.1145/1142405.1142453

Erickson, Thomas, Kellogg, Wendy A., Laff, Mark, Sussman, Jeremy, Wolf, Tracee Vetting, Halverson, Christine, Edwards, Denise (2006): A persistent chat space for work groups: the design, evaluation and deployment of loops. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 331-340. http://doi.acm.org/10.1145/1142405.1142454

Mutlu, Bilge (2006): An empirical framework for designing social products. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 341-342. http://doi.acm.org/10.1145/1142405.1142456

Matthews, Tara (2006): Designing and evaluating glanceable peripheral displays. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 343-345. http://doi.acm.org/10.1145/1142405.1142457

Leong, Tuck Wah (2006): Designing for experiences: randomness as a resource. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 346-347. http://doi.acm.org/10.1145/1142405.1142458

Ludvigsen, Martin (2006): Designing for social interaction: an experimental design research project. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 348-349. http://doi.acm.org/10.1145/1142405.1142459

Eagan, James R. (2006): Designing interfaces to enrich personalization. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 350-351. http://doi.acm.org/10.1145/1142405.1142460

Crystal, Abe (2006): Design research for a context-aware capture system to support biology education. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 352-353. http://doi.acm.org/10.1145/1142405.1142461

Wahid, Shahtab (2006): Investigating design knowledge reuse for interface development. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 354-356. http://doi.acm.org/10.1145/1142405.1142462

Jones, Yolanda P. (2006): \"Just the facts ma\'am?\": a contextual approach to the legal information use environment. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 357-359. http://doi.acm.org/10.1145/1142405.1142463

Harrington, Maria C. R. (2006): Trees of life: models of children\'s creative processes. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 360-362. http://doi.acm.org/10.1145/1142405.1142464

Goodall, John R. (2006): Visualizing network traffic for intrusion detection. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 363-364. http://doi.acm.org/10.1145/1142405.1142465

Hoffman, Blaine, Mentis, Helena, Peters, Matthew, Saab, David, Schweitzer, Steve, Spielvogel, James (2006): Exploring design as a research activity. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 365-366. http://doi.acm.org/10.1145/1142405.1142467

Atwood, Michael E., Wania, Christine E. (2006): Exploring the interrelationships between the design and evaluation of interactive systems. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 367-368. http://doi.acm.org/10.1145/1142405.1142468

El-Nasr, Magy Seif, Gross, Joshua B. (2006): Fun & games: on the process of game design. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 369-370. http://doi.acm.org/10.1145/1142405.1142469

Lee, Joonhwan, Jun, Soojin, Forlizzi, Jodi, Hudson, Scott E. (2006): Using kinetic typography to convey emotion in text-based interpersonal communication. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 41-49. http://doi.acm.org/10.1145/1142405.1142414

Chang, Angela, Ishii, Hiroshi (2006): Sensorial interfaces. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 50-59. http://doi.acm.org/10.1145/1142405.1142415

Crabtree, Andy, Benford, Steve, Greenhalgh, Chris, Tennent, Paul, Chalmers, Matthew, Brown, Barry (2006): Supporting ethnographic studies of ubiquitous computing in the wild. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 60-69. http://doi.acm.org/10.1145/1142405.1142417

Gates, Carrie, Subramanian, Sriram, Gutwin, Carl (2006): DJs\' perspectives on interaction and awareness in nightclubs. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 70-79. http://doi.acm.org/10.1145/1142405.1142418

Gates, Carrie, Subramanian, Sriram, Gutwin, Carl (2006): DJs\' perspectives on interaction and awareness in nightclubs. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 70-79. http://doi.acm.org/10.1145/1142405.1142418

Oh, Ji-Young, Stuerzlinger, Wolfgang, Danahy, John (2006): SESAME: towards better 3D conceptual design systems. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 80-89. http://doi.acm.org/10.1145/1142405.1142419

Wania, Christine E., Atwood, Michael E., McCain, Katherine W. (2006): How do design and evaluation interrelate in HCI research?. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 90-98. http://doi.acm.org/10.1145/1142405.1142421

Sengers, Phoebe, Gaver, William (2006): Staying open to interpretation: engaging multiple meanings in design and evaluation. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 99-108. http://doi.acm.org/10.1145/1142405.1142422