Magy Seif El-Nasr

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Publication Statistics

Publication period start
2003
Publication period end
2010
Number of co-authors
12

Co-authors
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Productive Colleagues
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Publications

El-Nasr, Magy Seif, Aghabeigi, Bardia, Milam, David, Erfani, Mona, Lameman, Beth, Maygoli, Hamid, Mah, Sang (2010): Understanding and evaluating cooperative games. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 253-262. http://doi.acm.org/10.1145/1753326.1753363

El-Nasr, Magy Seif, Gross, Joshua B. (2006): Fun & games: on the process of game design. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2006, . pp. 369-370. http://doi.acm.org/10.1145/1142405.1142469

El-Nasr, Magy Seif (2006): Projecting tension in virtual environments through lighting. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 63. http://doi.acm.org/10.1145/1178823.1178898

El-Nasr, Magy Seif, Yan, Su (2006): Visual attention in 3D video games. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 22. http://doi.acm.org/10.1145/1178823.1178849

Yan, Su, El-Nasr, Magy Seif (2006): Visual attention in 3D video games. In: Räihä, Kari-Jouko, Duchowski, Andrew T. (eds.) ETRA 2006 - Proceedings of the Eye Tracking Research and Application Symposium March 27-29, 2006, San Diego, California, USA. pp. 42. http://doi.acm.org/10.1145/1117309.1117327

El-Nasr, Magy Seif, Smith, Brian K. (2006): Learning through game modding. In Computers in Entertainment, 4 (1) pp. . http://doi.acm.org/10.1145/1111293.1111301

El-Nasr, Magy Seif, Zupko, Joseph, Miron, Keith (2005): Intelligent lighting for a better gaming experience. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1140-1141. http://doi.acm.org/10.1145/1056808.1056852

El-Nasr, Magy Seif (2004): A user-centric adaptive story architecture: borrowing from acting theories. In: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology June 3-5, 2004, Singapore. pp. 109-116. http://doi.acm.org/10.1145/1067343.1067356

El-Nasr, Magy Seif, Horswill, Ian (2004): Automating Lighting Design for Interactive Entertainment. In Computers in Entertainment, 2 (2) pp. 15. http://doi.acm.org/10.1145/1008213.1008238

El-Nasr, Magy Seif, Horswill, Ian (2003): Real-Time Lighting Design for Interactive Narrative. In: Balet, Olivier, Subsol, Gérard, Torguet, Patrice (eds.) ICVS 2003 - Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference November 20-21, 2003, Toulouse, France. pp. 12-20. http://link.springer.de/link/service/series/0558/bibs/2897/28970012.htm