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Author: Mark R. Mine


Publication period start: 1995
Number of co-authors: 26


Number of publications with favourite co-authors
Philip Rosedale
J. C. Herz
Mike Goslin

Productive Colleagues

Most productive colleagues in number of publications
Doug A. Bowman
Dieter Schmalstieg
Scott E. Hudson


Goslin, Mike, Mine, Mark R. (2004): The Panda3D Graphics Engine. In IEEE Computer, 37 (10) pp. 112-114. https://csdl.computer.org/comp/mags/co/2004/10/rx112abs.htm

Mine, Mark R., Shochet, Joe, Hughston, Roger (2003): Building a massively multiplayer game for the million: Disney\'s Toontown Online. In Computers in Entertainment, 1 (1) pp. 15. https://dl.acm.org/doi/10.1145/950566.950589

Krishnan, Shankar, Gopi, M., Manocha, Dinesh, Mine, Mark R. (1997): Interactive Boundary Computation of Boolean Combinations of Sculptured Solids. In Comput. Graph. Forum, 16 (3) pp. 67-78.

Koller, David R., Mine, Mark R., Hudson, Scott E. (1996): Head-Tracked Orbital Viewing: An Interaction Technique for Immersive Virtual Environments. In: Kurlander, David, Brown, Marc, Rao, Ramana (eds.) Proceedings of the 9th annual ACM symposium on User interface software and technology November 06 - 08, 1996, Seattle, Washington, United States. pp. 81-82. https://www.acm.org/pubs/articles/proceedings/uist/237091/p81-koller/p81-koller.pdf

Weber, Hans, Mine, Mark R. (1996): Lab Large Models for Virtual Environments : A Review of the Work by the Architectural Walk. In Presence: Teleoperators and Virtual Environments, 5 (1) pp. 136-145.

Wingrave, Chadwick A., Hix, Deborah, Schmalstieg, Dieter, MacIntyre, Blair, Bowman, Doug A., Mine, Mark R. (2003): Mixed Reality: The Continuum from Virtual to Augmented Reality. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 121-124. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820121abs.htm

Olano, Marc, Cohen, Jonathan D., Mine, Mark R., Bishop, Gary (1995): Combatting Rendering Latency. In: SI3D 1995 , 1995, . pp. 19-24,204. https://doi.acm.org/10.1145/199404.199407

Pierce, Jeffrey S., Forsberg, Andrew S., Conway, Matthew, Hong, Seung, Zeleznik, Robert C., Mine, Mark R. (1997): Image plane interaction techniques in 3D immersive environments. In: SI3D 1997 , 1997, . pp. 39-44,183. https://doi.acm.org/10.1145/253284.253303

Zyda, Michael, Gehorsam, Robert, Rosedale, Philip, Mine, Mark R., Goslin, Mike, Herz, J. C. (2003): Does the metaverse start now?. In: SI3D 2003 , 2003, . pp. 215-218. https://doi.acm.org/10.1145/641480.641521