Matthew Conway

Ph.D

Personal Homepage
Employer
Frog Design (http://www.frogdesign.com/)
Email

Dr. Matt Conway is a pioneer in the development of easy to use tools for building virtual environments. His PhD work at the University of Virginia was on Alice: Interactive 3D Graphics Programming for Novices. This resulted in the production of the Alice toolkit, a powerful scripting language for the programming of interactive 3D virtual environments. Alice is freely available from http://www.alice.org/ and is used as a teaching and development tool in many universities. In addition to developing Alice, Matt was involved with developing a number of interface metaphors for immersive virtual environments, including the "Worlds in Miniature" technique, 3D Magic Lenses, and Image Plane Interaction techniques. After completing his PhD, Matt joined the User Interface Research Group at Microsoft Research where his work on 3D user interfaces contributed to six patent applications. Most recently he was the program manager of ClearType Technologies in the eBook Group of Microsoft, developing the ClearType technology which is now shipped with the Windows XP and CE operating systems.

Publication Statistics

Publication period start
1992
Publication period end
2008
Number of co-authors
33

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Kelleher, Caitlin, Myers, Brad A., Siewiorek, Daniel P., Cosgrove, Dennis, Pierce, Jeffrey S., Conway, Matthew, Marinelli, Don (2008): Special session in honor of Randy Pausch. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 3997-4002. http://doi.acm.org/10.1145/1358628.1358977

Conway, Matthew, Audia, Steve, Burnette, Tommy, Cosgrove, Dennis, Christiansen, Kevin (2000): Alice: Lessons Learned from Building a 3D System for Novices. In: Turner, Thea, Szwillus, Gerd, Czerwinski, Mary, Peterno, Fabio, Pemberton, Steven (eds.) Proceedings of the ACM CHI 2000 Human Factors in Computing Systems Conference April 1-6, 2000, The Hague, The Netherlands. pp. 486-493. http://www.acm.org/pubs/articles/proceedings/chi/332040/p486-conway/p486-conway.pdf

Hinckley, Ken, Sinclair, Mike, Hanson, Erik, Szeliski, Richard, Conway, Matthew (1999): The VideoMouse: A Camera-Based Multi-Degree-of-Freedom Input Device. In: Zanden, Brad Vander, Marks, Joe (eds.) Proceedings of the 12th annual ACM symposium on User interface software and technology November 07 - 10, 1999, Asheville, North Carolina, United States. pp. 103-112. http://www.acm.org/pubs/articles/proceedings/uist/320719/p103-hinckley/p103-hinckley.pdf

Pierce, Jeffrey S., Conway, Matthew, Dantzich, Maarten van, Robertson, George G. (1999): Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applicati. In: SI3D 1999 , 1999, . pp. 163-168. http://doi.acm.org/10.1145/300523.300545

Pierce, Jeffrey S., Audia, Steve, Burnette, Tommy, Christiansen, Kevin, Cosgrove, Dennis, Conway, Matthew, Hinckley, Ken, Monkaitis, Kristen, Patten, James, Shochet, Joe, Staack, David, Stearns, Brian, Sturgill, Chris, Williams, George, Pausch, Randy (1997): Alice: Easy to Use Interactive 3D Graphics. In: Robertson, George G., Schmandt, Chris (eds.) Proceedings of the 10th annual ACM symposium on User interface software and technology October 14 - 17, 1997, Banff, Alberta, Canada. pp. 77-78. http://alice.virginia.edu

Pierce, Jeffrey S., Forsberg, Andrew S., Conway, Matthew, Hong, Seung, Zeleznik, Robert C., Mine, Mark R. (1997): Image plane interaction techniques in 3D immersive environments. In: SI3D 1997 , 1997, . pp. 39-44,183. http://doi.acm.org/10.1145/253284.253303

Viega, John, Conway, Matthew, Williams, George, Pausch, Randy (1996): 3D Magic Lenses. In: Kurlander, David, Brown, Marc, Rao, Ramana (eds.) Proceedings of the 9th annual ACM symposium on User interface software and technology November 06 - 08, 1996, Seattle, Washington, United States. pp. 51-58. http://www.acm.org/pubs/articles/proceedings/uist/237091/p51-viega/p51-viega.pdf

Stoakley, Richard, Conway, Matthew, Pausch, Randy (1995): Virtual Reality on a WIM: Interactive Worlds in Miniature. In: Katz, Irvin R., Mack, Robert L., Marks, Linn, Rosson, Mary Beth, Nielsen, Jakob (eds.) Proceedings of the ACM CHI 95 Human Factors in Computing Systems Conference May 7-11, 1995, Denver, Colorado. pp. 265-272. http://www.acm.org/sigchi/chi95/proceedings/papers/rws_bdy.htm

Conway, Matthew (1995): Python: A GUI Development Tool. In Interactions, 2 (2) pp. 23-28. http://www.acm.org/pubs/articles/journals/interactions/1995-2-2/p23-conway/p23-conway.pdf

Conway, Matthew, Vogtle, Laura, Pausch, Randy F. (1994): One-Dimensional Motion Tailoring for the Disabled: A User Study. In Presence: Teleoperators and Virtual Environments, 3 (3) pp. 244-251.

Pausch, Randy, Vogtle, Laura, Conway, Matthew (1992): One Dimensional Motion Tailoring for the Disabled: A User Study. In: Bauersfeld, Penny, Bennett, John, Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 405-411. http://www.acm.org/pubs/articles/proceedings/chi/142750/p405-pausch/p405-pausch.pdf

Pausch, Randy, Conway, Matthew, DeLine, Robert (1992): Lessons Learned from SUIT, the Simple User Interface Toolkit. In ACM Transactions on Information Systems, 10 (4) pp. 320-344. http://www.acm.org/pubs/articles/journals/tois/1992-10-4/p320-pausch/p320-pausch.pdf

Pausch, Randy, Crea, Thomas, Conway, Matthew (1992): A Literature Survey for Virtual Environments: Military Flight Simulator Visual Systems and. In Presence: Teleoperators and Virtual Environments, 1 (3) pp. 344-363.