Joe Shochet

Personal Homepage

Publication Statistics

Publication period start
Publication period end
Number of co-authors

Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications


Mine, Mark R., Shochet, Joe, Hughston, Roger (2003): Building a massively multiplayer game for the million: Disney\'s Toontown Online. In Computers in Entertainment, 1 (1) pp. 15.

Schell, Jesse, Shochet, Joe (2001): Designing Interactive Theme Park Rides. In IEEE Computer Graphics and Applications, 21 (4) pp. 11-13.

Pierce, Jeffrey S., Audia, Steve, Burnette, Tommy, Christiansen, Kevin, Cosgrove, Dennis, Conway, Matthew, Hinckley, Ken, Monkaitis, Kristen, Patten, James, Shochet, Joe, Staack, David, Stearns, Brian, Sturgill, Chris, Williams, George, Pausch, Randy (1997): Alice: Easy to Use Interactive 3D Graphics. In: Robertson, George G., Schmandt, Chris (eds.) Proceedings of the 10th annual ACM symposium on User interface software and technology October 14 - 17, 1997, Banff, Alberta, Canada. pp. 77-78.