Robert C. Zeleznik

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Zeleznik, Robert C., Bragdon, Andrew, Liu, Chu-Chi, Forsberg, Andrew S. (2008): Lineogrammer: creating diagrams by drawing. In: Cousins, Steve B., Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 161-170.

Igarashi, Takeo, Zeleznik, Robert C. (2007): Guest Editors' Introduction: Sketch-Based Interaction. In IEEE Computer Graphics and Applications, 27 (1) pp. 26-27.

Sobel, Jason S., Forsberg, Andrew S., Laidlaw, David H., Zeleznik, Robert C., Keefe, Daniel F., Pivkin, Igor, Karniadakis, George E., Richardson, Peter, Swartz, Sharon (2004): Particle Flurries: Synoptic 3D Pulsatile Flow Visualization. In IEEE Computer Graphics and Applications, 24 (2) pp. 76-85.

Zeleznik, Robert C., LaViola, Joseph J., Feliz, Daniel Acevedo, Keefe, Daniel F. (2002): Pop Through Button Devices for VE Navigation and Interaction. In: VR 2002 , 2002, . pp. 127-134.

Zeleznik, Robert C., Holden, Loring, Capps, Michael V., Abrams, Howard, Miller, Timothy (2000): Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications. In Comput. Graph. Forum, 19 (3) pp. .

Zeleznik, Robert C., Forsberg, Andrew S. (1999): UniCam - 2D gestural camera controls for 3D environments. In: SI3D 1999 , 1999, . pp. 169-173.

Miller, Timothy, Zeleznik, Robert C. (1999): The design of 3D haptic widgets. In: SI3D 1999 , 1999, . pp. 97-102.

Cohen, Jonathan M., Markosian, Lee, Zeleznik, Robert C., Hughes, John F., Barzel, Ronen (1999): An interface for sketching 3D curves. In: SI3D 1999 , 1999, . pp. 17-21.

Forsberg, Andrew S., LaViola, Joseph J., Markosian, Lee, Zeleznik, Robert C. (1997): Seamless Interaction in Virtual Reality. In IEEE Computer Graphics and Applications, 17 (6) pp. 6-9.

Zeleznik, Robert C., Forsberg, Andrew S., Strauss, Paul S. (1997): Two Pointer Input for 3D Interaction. In: SI3D 1997 , 1997, . pp. 115-120,192.

Pierce, Jeffrey S., Forsberg, Andrew S., Conway, Matthew, Hong, Seung, Zeleznik, Robert C., Mine, Mark R. (1997): Image plane interaction techniques in 3D immersive environments. In: SI3D 1997 , 1997, . pp. 39-44,183.

Wloka, Matthias M., Zeleznik, Robert C. (1996): Interactive real-time motion blur. In The Visual Computer, 12 (6) pp. 283-295.

Conner, D. Brookshire, Snibbe, Scott S., Herndon, Kenneth P., Robbins, Daniel C., Zeleznik, Robert C., van Dam, Andries (1992): Three-Dimensional Widgets. In: SI3D 1992 , 1992, . pp. 183-188.