Author: Michael Zyda
Publications
Co-authors
Productive Colleagues
Publications
Zyda, Michael, Thukral, Dhruv, Jakatdar, Sumeet, Engelsma, Jonathan, Ferrans, James C., Hans, Mat, Shi, Larry, Kitson, Frederick L., Vasudevan, Venu (2007): Educating the Next Generation of Mobile Game Developers. In IEEE Computer Graphics and Applications, 27 (2) pp. 92-96. https://doi.ieeecomputersociety.org/10.1109/MCG.2007.31
Zyda, Michael (2006): Guest Editor\'s Introduction: Educating the Next Generation of Game Developers. In IEEE Computer, 39 (6) pp. 30-34. https://doi.ieeecomputersociety.org/10.1109/MC.2006.197
Zyda, Michael (2005): From Visual Simulation to Virtual Reality to Games. In IEEE Computer, 38 (9) pp. 25-32. https://doi.ieeecomputersociety.org/10.1109/MC.2005.297
Trefftz, Helmuth, Marsic, Ivan, Zyda, Michael (2003): Handling Heterogeneity in Networked Virtual Environments. In Presence: Teleoperators and Virtual Environments, 12 (1) pp. 37-51.
Zyda, Michael, Hiles, John, Mayberry, Alex, Wardynski, Casey, Capps, Michael V., Osborn, Brian, Shilling, Russell, Robaszewski, Martin, Davis, Margaret J. (2003): Entertainment R&D for Defense. In IEEE Computer Graphics and Applications, 23 (1) pp. 28-36. https://csdl.computer.org/comp/mags/cg/2003/01/g1028abs.htm
Capps, Michael V., McDowell, Perry, Zyda, Michael (2001): A Future for Entertainment-Defense Research Collaboration. In IEEE Computer Graphics and Applications, 21 (1) pp. 37-43. https://csdl.computer.org/comp/mags/cg/2001/01/g1037abs.htm
Storms, Russell L., Zyda, Michael (2000): Interactions in Perceived Quality of Auditory-Visual Displays. In Presence: Teleoperators and Virtual Environments, 9 (6) pp. 557-580.
Capps, Michael V., McGregor, Don, Brutzman, Donald P., Zyda, Michael (2000): NPSNET-V: A New Beginning for Dynamically Extensible Virtual Environments. In IEEE Computer Graphics and Applications, 20 (5) pp. 12-15. https://csdl.computer.org/comp/mags/cg/2000/05/g5012abs.htm
Capps, Michael V., Watsen, Kent, Zyda, Michael (1999): Cyberspace and Mock Apple Pie: A Vision of the Future of Graphics and Virtual Environments. In IEEE Computer Graphics and Applications, 19 (6) pp. 8-11. https://doi.ieeecomputersociety.org/10.1109/38.799712
Storms, Russell L., Roesli, John T., Biggs, Lloyd J., Falby, John, Barham, Paul, Zyda, Michael (1998): The NPSNet Sound Cube. In Presence: Teleoperators and Virtual Environments, 7 (5) pp. 503-508.
Zyda, Michael, Darken, Rudolph P. (1998): The Naval Postgraduate School's Moves Curriculum. In IEEE Computer Graphics and Applications, 18 (3) pp. 8-11. https://doi.ieeecomputersociety.org/10.1109/38.674965
Pratt, David R., Zyda, Michael, Kelleher, Kristen M. (1995): Virtual Reality: In the Mind of the Beholder - Guest Editors\' Introduction. In IEEE Computer, 28 (7) pp. 17-19.
Macedonia, Michael R., Zyda, Michael, Pratt, David R., Barham, Paul, Zeswitz, Steven (1994): NPSNET: A Network Software Architecture For Large Scale Virtual Environments. In Presence: Teleoperators and Virtual Environments, 3 (4) pp. 265-287.
Zyda, Michael, Pratt, David R., Falby, John, Barham, Paul, Kelleher, Kristen M. (1993): NPSNET and the Naval Postgraduate School Graphics and Video Laboratory. In Presence: Teleoperators and Virtual Environments, 2 (3) pp. 244-258.
Zyda, Michael, Pratt, David R., Falby, John, Lombardo, Chuck, Kelleher, Kristen M. (1993): The Software Required for the Computer Generation of Virtual Environments. In Presence: Teleoperators and Virtual Environments, 2 (2) pp. 130-140.
Falby, John, Zyda, Michael, Pratt, David R., Mackey, Randy L. (1993): NPSNET: Hierarchical data structures for real-time three-dimensional visual simulation. In Computers & Graphics, 17 (1) pp. 65-69. https://dx.doi.org/10.1016/0097-8493(93)90052-B
Zyda, Michael, Wilson, Kalin P., Pratt, David R., Monahan, James G., Falby, John (1993): NPSOFF: An object description language for supporting virtual world construction. In Computers & Graphics, 17 (4) pp. 457-464. https://dx.doi.org/10.1016/0097-8493(93)90035-8
Cooke, Joseph M., Zyda, Michael, Pratt, David R., McGhee, Robert B. (1992): NPSNET: Flight Simulation Dynamic Modeling Using Quaternions. In Presence: Teleoperators and Virtual Environments, 1 (4) pp. 404-420.
Jr., Michael J. DeHaemer, Zyda, Michael (1991): Simplification of objects rendered by polygonal approximations. In Computers & Graphics, 15 (2) pp. 175-184. https://dx.doi.org/10.1016/0097-8493(91)90071-O
Zyda, Michael, Fichten, Mark A., Jennings, David H. (1990): Meaningful graphics workstation performance measurements. In Computers & Graphics, 14 (3) pp. 519-526. https://dx.doi.org/10.1016/0097-8493(90)90076-A
Zyda, Michael, McGhee, Robert B., McConkle, Corrine M., Nelson, Andrew H., Ross, Ron S. (1990): A real-time, three-dimensional moving platform visualization tool. In Computers & Graphics, 14 (2) pp. 321-333. https://dx.doi.org/10.1016/0097-8493(90)90044-X
Zyda, Michael, 0002, Robert A. Walker (1988): Design notes on a single board multiprocessor for real-time contour surface display genera. In Computers & Graphics, 12 (1) pp. 90-97. https://dx.doi.org/10.1016/0097-8493(88)90013-1
Zyda, Michael, Jones, Allan R., Hogan, Patrick G. (1987): Surface construction from planar contours. In Computers & Graphics, 11 (4) pp. 393-408. https://dx.doi.org/10.1016/0097-8493(87)90056-2
Abrams, Howard, Watsen, Kent, Zyda, Michael (1998): Three-tiered interest management for large-scale virtual environments. In: VRST 1998 , 1998, . pp. 125-129. https://doi.acm.org/10.1145/293701.293717
Bachmann, Eric R., McGhee, Robert B., Yun, Xiaoping, Zyda, Michael (2001): Inertial and magnetic posture tracking for inserting humans into networked virtual environ. In: VRST 2001 , 2001, . pp. 9-16. https://doi.acm.org/10.1145/505008.505011
Macedonia, Michael R., Zyda, Michael, Barham, Paul, Mamaghani, Farid (1999): Extreme VR - Modeling and Simulation for Virtual Worlds (Panel). In: VR 1999 , 1999, . pp. 70-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930070abs.htm
Trefftz, Helmuth, Marsic, Ivan, Zyda, Michael (2002): Handling Heterogeneity in Networked Virtual Environments. In: VR 2002 , 2002, . pp. 7-14. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920007abs.htm
Zyda, Michael, McGregor, Don, Brutzman, Donald P., Kapolka, Andrzej (2002): Tutorial 5: A Hands-On Introduction to Networked Virtual Environments. In: VR 2002 , 2002, . pp. 304-. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920304abs.htm
Macedonia, Michael R., Brutzman, Donald P., Zyda, Michael, Pratt, David R., Barham, Paul, Falby, John, Locke, John (1995): NPSNET: A Multi-Player 3D Virtual Environment over the Internet. In: SI3D 1995 , 1995, . pp. 93-94,210. https://doi.acm.org/10.1145/199404.199419
Zyda, Michael, Gehorsam, Robert, Rosedale, Philip, Mine, Mark R., Goslin, Mike, Herz, J. C. (2003): Does the metaverse start now?. In: SI3D 2003 , 2003, . pp. 215-218. https://doi.acm.org/10.1145/641480.641521
Zyda, Michael, Mayberry, Alex, Wardynski, Casey, Shilling, Russell, Davis, Margaret J. (2003): The MOVES institute's America's army operations game. In: SI3D 2003 , 2003, . pp. 219-220. https://doi.acm.org/10.1145/641480.641523
Zyda, Michael, Pratt, David R., Monahan, James G., Wilson, Kalin P. (1992): NPSNET: Constructing a 3D Virtual World. In: SI3D 1992 , 1992, . pp. 147-156. https://doi.acm.org/10.1145/147156.147186