Author: Andrew S. Forsberg

Andrew S. Forsberg

Andrew S. Forsberg

Publications

Publication period start: 1997
Publication period end: 2008
Number of co-authors: 29

Co-authors

Number of publications with favourite co-authors
Andrew Bragdon
3
David H. Laidlaw
3
Robert C. Zeleznik
6

Productive Colleagues

Most productive colleagues in number of publications
Andries van Dam
25
Joseph J. LaViola
29
David H. Laidlaw
30

Publications

Forsberg, Andrew S., Haley, Graff, Bragdon, Andrew, Levy, Joseph, Fassett, Caleb I., Shean, David, III, James W. Head, Milkovich, Sarah, Duchaineau, Mark A. (2006): Adviser: Immersive Field Work for Planetary Geoscientists. In IEEE Computer Graphics and Applications, 26 (4) pp. 46-54. http://doi.ieeecomputersociety.org/10.1109/MCG.2006.73

Sobel, Jason S., Forsberg, Andrew S., Laidlaw, David H., Zeleznik, Robert C., Keefe, Daniel F., Pivkin, Igor, Karniadakis, George E., Richardson, Peter, Swartz, Sharon (2004): Particle Flurries: Synoptic 3D Pulsatile Flow Visualization. In IEEE Computer Graphics and Applications, 24 (2) pp. 76-85. http://csdl.computer.org/comp/mags/cg/2004/02/g2076abs.htm

van Dam, Andries, Forsberg, Andrew S., Laidlaw, David H., LaViola, Joseph J., Simpson, Rosemary Michelle (2000): Immersive VR for Scientific Visualization: A Progress Report. In IEEE Computer Graphics and Applications, 20 (6) pp. 26-52. http://csdl.computer.org/comp/mags/cg/2000/06/g6026abs.htm

Forsberg, Andrew S., LaViola, Joseph J., Markosian, Lee, Zeleznik, Robert C. (1997): Seamless Interaction in Virtual Reality. In IEEE Computer Graphics and Applications, 17 (6) pp. 6-9. http://doi.ieeecomputersociety.org/10.1109/38.626956

Forsberg, Andrew S., Laidlaw, David H., van Dam, Andries, Kirby, Robert M., Karniadakis, George E., Elion, Jonathan L. (2000): Immersive virtual reality for visualizing flow through an artery. In: IEEE Visualization 2000 , 2000, . pp. 457-460. http://doi.acm.org/10.1145/375213.375297

Zeleznik, Robert C., Bragdon, Andrew, Liu, Chu-Chi, Forsberg, Andrew S. (2008): Lineogrammer: creating diagrams by drawing. In: Cousins, Steve B., Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 161-170. http://doi.acm.org/10.1145/1449715.1449741

LaViola, Joseph J., Forsberg, Andrew S., Huffman, John, Bragdon, Andrew (2008): The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D Rotat. In: Liere, Robert van, Mohler, Betty J. (eds.) Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008 , 2008, Eindhoven, The Netherlands. pp. 111-118. http://dx.doi.org/10.2312/EGVE/EGVE08/111-118

Pierce, Jeffrey S., Forsberg, Andrew S., Conway, Matthew, Hong, Seung, Zeleznik, Robert C., Mine, Mark R. (1997): Image plane interaction techniques in 3D immersive environments. In: SI3D 1997 , 1997, . pp. 39-44,183. http://doi.acm.org/10.1145/253284.253303

Zeleznik, Robert C., Forsberg, Andrew S. (1999): UniCam - 2D gestural camera controls for 3D environments. In: SI3D 1999 , 1999, . pp. 169-173. http://doi.acm.org/10.1145/300523.300546

Zeleznik, Robert C., Forsberg, Andrew S., Strauss, Paul S. (1997): Two Pointer Input for 3D Interaction. In: SI3D 1997 , 1997, . pp. 115-120,192. http://doi.acm.org/10.1145/253284.253316