Author: Xin Tong


Publication period start: 2007
Number of co-authors: 21


Number of publications with favourite co-authors
Jiaping Wang
Heung-Yeung Shum
Baining Guo

Productive Colleagues

Most productive colleagues in number of publications
Baining Guo
Jiaoying Shi
George Drettakis


Xuey, Su, Wang, Jiaping, Tong, Xin, Dai, Qionghai, Guo, Baining (2008): Image-based Material Weathering. In Comput. Graph. Forum, 27 (2) pp. 617-626.

Dong, Yue, Lefebvre, Sylvain, Tong, Xin, Drettakis, George (2008): Lazy Solid Texture Synthesis. In Comput. Graph. Forum, 27 (4) pp. 1165-1174.

Hu, Yaohua, Velho, Luiz, Tong, Xin, Guo, Baining, Shum, Harry (2006): Realistic, real-time rendering of ocean waves. In Journal of Visualization and Computer Animation, 17 (1) pp. 59-67.

Song, Ying, Chen, Yanyun, Tong, Xin, Lin, Stephen, Shi, Jiaoying, Guo, Baining, Shum, Heung-Yeung (2005): Shell radiance texture functions. In The Visual Computer, 21 (8) pp. 774-782.

Wang, Jiaping, Tong, Xin, Snyder, John, Chen, Yanyun, Guo, Baining, Shum, Heung-Yeung (2005): Capturing and rendering geometry details for BTF-mapped surfaces. In The Visual Computer, 21 (8) pp. 559-568.

Tong, Xin, Chai, Jinxiang, Shum, Heung-Yeung (2002): Layered lumigraph with LOD control. In Journal of Visualization and Computer Animation, 13 (4) pp. 249-261.

Wang, Lvdi, Wang, Xi, Sloan, Peter-Pike J., Wei, Li-Yi, Tong, Xin, Guo, Baining (2007): Rendering from compressed high dynamic range textures on programmable graphics hardware. In: Gooch, Bruce, Sloan, Peter-Pike J. (eds.) Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA , 2007, . pp. 17-24.