Author: Maria Roussou

Dr. Maria Roussou is an interaction and virtual reality designer engaged in combining innovative technology with education and culture. She is founder and co-director of makebelieve, an experience design and consulting company. Previously, she established in the Fall of 1998 and directed (for four+ years, 1998-2002) the Virtual Reality Department at the Foundation of the Hellenic World (FHW), a cultural heritage institution based in Athens, Greece. At FHW she was responsible for recruiting a team of artists and programmers, setting up the VR exhibits & infrastructure, and managing the research, design and development of the VR programs and the overall visitor experiences. Maria teaches the New Technologies & Museums course at the interdisciplinary Master of Arts program in Museum Studies of the University of Athens. She holds a PhD in Computer Science (VR/HCI) from the University of London (UCL), a Master in Fine Arts (MFA) degree in Electronic Media from the School of Art and Design, University of Illinois at Chicago, a Masters of Science (M.Sc) in Electrical Engineering & Computer Science from the same university, and an undergraduate degree in Applied Informatics from the Athens University of Economics and Business.

Publications

Publication period start: 2001
Publication period end: 2010
Number of co-authors: 32

Co-authors

Number of publications with favourite co-authors
Nicolas Tsingos
3
Alex Reche Martinez
3
George Drettakis
3

Productive Colleagues

Most productive colleagues in number of publications
Georgios Kouroupetroglou
26
Fabio Pianesi
35
Mel Slater
85

Publications

Roussou, Maria (2009): A VR Playground for Learning Abstract Mathematics Concepts. In IEEE Computer Graphics and Applications, 29 (1) pp. 82-85. https://dx.doi.org/10.1109/MCG.2009.1

Roussou, Maria, Oliver, Martin, Slater, Mel (2007): Exploring Activity Theory as a Tool for Evaluating Interactivity and Learning in Virtual E. In Cognition, Technology & Work, 0 (0) pp. . https://https://www.springerlink.com/content/g31704351863v354/resource-secured/?target=fulltext.pdf

Drettakis, George, Roussou, Maria, Martinez, Alex Reche, Tsingos, Nicolas (2007): Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Plann. In Presence: Teleoperators and Virtual Environments, 16 (3) pp. 318-332. https://dx.doi.org/10.1162/pres.16.3.318

Roussou, Maria, Oliver, Martin, Slater, Mel (2006): The virtual playground: an educational virtual reality environment for evaluating interact. In Virtual Reality, 10 (3) pp. 227-240. https://dx.doi.org/10.1007/s10055-006-0035-5

Roussou, Maria (2004): Learning by doing and learning through play: an exploration of interactivity in virtual en. In Computers in Entertainment, 2 (1) pp. 10. https://dl.acm.org/doi/10.1145/973801.973818

Roussou, Maria (2004): Examining young learners\' activity within interactive virtual environments. In: Proceedings of ACM IDC04: Interaction Design and Children , 2004, . pp. 167-168. https://doi.acm.org/10.1145/1017833.1017872

Roussou, Maria, Kavalieratou, Elina, Doulgeridis, Michael (2007): Children Designers in the Museum: Applying Participatory Design for the Development of an . In: Bekker, Tilde, Robertson, Judy, Skov, Mikael B. (eds.) Proceedings of the 6th International Conference on Interaction Design and Children June 6-8, 2007, Aalborg, Denmark. pp. 77-80.

Loscos, Celine, Widenfeld, Hila Ritter, Roussou, Maria, Meyer, Alexandre, Tecchia, Franco, Drettakis, George, Gallo, Emmanuel, Martinez, Alex Reche, Tsingos, Nicolas, Chrysanthou, Yiorgos, Robert, Luc, Bergamasco, Massimo, Dettori, Andrea, Soubra, Souheil (2003): The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Cons. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 282-283. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060282abs.htm

Christou, Chris, Angus, Cameron, Loscos, Celine, Dettori, Andrea, Roussou, Maria (2006): A versatile large-scale multimodal VR system for cultural heritage visualization. In: Slater, Mel, Kitamura, Yoshifumi, Tal, Ayellet, Amditis, Angelos, Chrysanthou, Yiorgos (eds.) VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 1-3, 2006, Limassol, Cyprus. pp. 133-140. https://doi.acm.org/10.1145/1180495.1180523

Roussou, Maria (2001): The Interplay between Form, Story, and History : The Use of Narrative in Cultural and Educ. In: Balet, Olivier, Subsol, Gérard, Torguet, Patrice (eds.) ICVS 2001 - Virtual Storytelling Using Virtual Reality Technologies for Storytelling, International Conference September 27-28, 2001, Avignon, France. pp. 181-190. https://link.springer.de/link/service/series/0558/bibs/2197/21970181.htm

Kynigos, Chronis, Smyrnaiou, Zacharoula, Roussou, Maria (2010): Exploring rules and underlying concepts while engaged with collaborative full-body games. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 222-225. https://doi.acm.org/10.1145/1810543.1810576

Pape, Dave, Anstey, Josephine, Roussou, Maria (2004): VR for Public Consumption. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 267.

Roussou, Maria, Drettakis, George, Tsingos, Nicolas, Martinez, Alex Reche, Gallo, Emmanuel (2004): A User-Centered Approach on Combining Realism and Interactivity in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 251-252. https://doi.ieeecomputersociety.org/10.1109/VR.2004.7